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Weapon Personality

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Necrogigas

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« Reply #15 on: <03-02-13/0450:50> »
Slingers. Pure awesome. Did that ever see the light of day?
Last thing I heard about Slingers was that the script for the pilot episode was completed early last year.
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Aryeonos

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« Reply #16 on: <03-04-13/1539:40> »
I'm surprised it's taken so long for AR to start showing up in modern media.
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Reiper

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« Reply #17 on: <03-04-13/1852:33> »
I'm contemplating my face/pistol specialist having two opposite personalities. Basically the little angel and devil sitting on your shoulder. May even go as far as in her AR having them sitting on the gun talking to you
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CanRay

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« Reply #18 on: <03-04-13/2310:24> »
I'm contemplating my face/pistol specialist having two opposite personalities. Basically the little angel and devil sitting on your shoulder. May even go as far as in her AR having them sitting on the gun talking to you
Angel:  "You should show him grace and mercy in torturing information out of him, a bullet to the knee will certainly clarify his thoughts towards holiness and redemption."
Devil:  "Hell with that, Sucking Chest Wound!  That'll make him focused on answering your questions so you can take him to a street doc!"
Goon:  "So I tracked the sweat shop down by forcefeeding stealth RFIDs into the orphans and then selling them to the place..."
Angel and Devil look at each other and nod, speaking in unison:  "DRAW ME AND SHOOT THIS SLOT OF A MOTHERFRAGGER IN HIS SLITCH FACE!"

I think I've been reading the (sometimes NSFW) webcomic "Too Much Information" a bit too often.
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Aryeonos

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« Reply #19 on: <03-05-13/1919:48> »
Every webcomic I've ever read 100 pages of or more always dissapoints... why do they all turn into massive cliche soap operas?

On topic, what kind of advantage would a weapon personality offer, every time I think of weapon personalities I just imagine the turrets from Portal crossed with Aunti Dot from Halo Reach.
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Reiper

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« Reply #20 on: <03-05-13/2011:30> »
Every webcomic I've ever read 100 pages of or more always dissapoints... why do they all turn into massive cliche soap operas?

On topic, what kind of advantage would a weapon personality offer, every time I think of weapon personalities I just imagine the turrets from Portal crossed with Aunti Dot from Halo Reach.

I don't think there is a real advantage of it. Its purely fluff.
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RHat

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« Reply #21 on: <03-05-13/2042:32> »
Every webcomic I've ever read 100 pages of or more always dissapoints... why do they all turn into massive cliche soap operas?

On topic, what kind of advantage would a weapon personality offer, every time I think of weapon personalities I just imagine the turrets from Portal crossed with Aunti Dot from Halo Reach.

I don't think there is a real advantage of it. Its purely fluff.

And thus we have the reason why it's so cheap and doesn't take up a slot.

Though it would be kind of fun if someone's Weapon Personality turned out to be a free Machine Sprite or something.
« Last Edit: <03-05-13/2044:11> by RHat »
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Inconnu

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« Reply #22 on: <03-06-13/1854:49> »
What if Weapon Personality could also be a agent that projects onto VR and you could give it Social Skills like Intimidation? I could see that working.

Reiper

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« Reply #23 on: <03-06-13/2026:18> »
What if Weapon Personality could also be a agent that projects onto VR and you could give it Social Skills like Intimidation? I could see that working.

Would be up to the GM, but I would say that if it is useful for things like that, then the cost should go up or it take up a slot.
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Mirikon

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« Reply #24 on: <03-06-13/2048:22> »
That would be what we call an AI. Or at the very least a DAMN good agent. Also, projecting the weapon personality into AR visible to others would be a separate mod (Custom Look). Meaning that the weapon personality would grant you a +1 or +2 circumstance bonus to Intimidate when the weapon was involved.
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