@Lucean: People really need to realize that the whole "Manabolt/Stunbolt is better than Banishing/Astral Combat" thing straight up died in the edition switch.
Really?
So this character does not even have Astral Perception, so would need to initiate for a PP, to even use this skill, while the spell could be applied in other situations.
Even if Astral Perception is bought, getting from his 8 dice to 13 dice in Astral Combat, needs 2 simple actions (switching perception and activating focus), while he could recklessly manabolt/stunbolt the target otherwise. Remember, this character can't project, so will always have access to reagents to cast low force high limit spells.
The defense of a spirit against Astral Combat is 2xF, the defense against the spells is just F, with no Guardians and Plant spirits being released yet. So please forgive me, if I missed the funeral.