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Creating a shifter

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gradivus

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« Reply #15 on: <02-16-15/1713:36> »
There's two schools of thought in roleplaying: the rules tell you what you can do and the if the rules don't say you can't, you can.

Usually the latter is preferred by the pink Mohawk crowd. And if that's the kind of game you and your table want, that's fine. Go for it.

Me, I prefer a steady framework of rules, so we're all playing on the same page.

To say that since shift(metavarient) doesn't say you can't subsume your gear means that you can falls into the second school of thought.
And this school thought leads to logical inconsistencies: the rules don't say I can't walk thru wall, therefore I can. Yes, silly example but still the same thought process as I can  subsume my gear because it doesn't say I can't.

Finally, rule of cool equals flaming hot pink Mohawk if that's your justification for a rule.
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SpellBinder

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« Reply #16 on: <02-16-15/2050:45> »
Hey, just think of the 'oh shit' reactions you'll get from your opponents when a small male fox shifter turns into a large & naked troll right in front of them.

gradivus

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« Reply #17 on: <02-16-15/2239:08> »
Hey, just think of the 'oh shit' reactions you'll get from your opponents when a small male fox shifter turns into a large & naked troll right in front of them.
Should this shapeshifter get the Exotic Weapon (Family Jewels skills) so he isn't unarmed?
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DeathStrobe

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« Reply #18 on: <02-16-15/2347:07> »
There is clear precedent that shapeshifters walk around naked, 'cause they're animals. They probably think its stupid that we were clothes.

Also, in Vladivostok Gauntlet there were wolf shifters and they ran around naked. You know, just for some fluff reenforcement.

Also, the lack of armor is suppose to be offset with regeneration. Which I recommend you allow them to buy with karma.

MijRai

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« Reply #19 on: <02-17-15/0040:39> »
The werewolves in Vladivostok Gauntlet aren't exactly a viable example of all were-critters, though.  They ran around naked because they were Yakut assassins who didn't give a damn about copying humans or blending in. 
Would you want to go into a place where the resident had a drum-fed shotgun and can see in the dark?

gradivus

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« Reply #20 on: <02-17-15/0127:00> »
[quote author=DeathStrobe link=topic=19688.msg353284#msg353284 date=1424148427

Also, the lack of armor is suppose to be offset with regeneration. Which I recommend you allow them to buy with karma.
[/quote]

Yes, the apparent lack of regeneration in the stat block seems puzzling as they have had regeneration in all previous editions.
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jim1701

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« Reply #21 on: <02-17-15/1220:29> »
IMO the loss of regeneration was an mistake.  I'm hoping that will be fixed in the errata.  The werewolves in the Vladivostok Gauntlet had it and even though that isn't a clear sign it is a pretty big hit to shifters if they in fact don't have it any more. 

gradivus

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« Reply #22 on: <02-17-15/2218:24> »
What about knowledge skills and contacts using the priority system.
Often, Int+LOG and/or Cha are different in the two forms.
I assume you use the animal form stats to determine these things but it doesn't state this explicitly-or if it does, I missed it.
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