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Rigger jumping into enemy drone.

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Rooks

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« Reply #15 on: <06-26-15/1017:11> »
"This multi-connection also lets you jump from one slaved drone to another without first jumping out of the drone you’re leaving."

I think the special features of the RCC lets you switch between drones only without having to reboot, or I think it might be allowable if the devices are able to accept a persona if its been modified as such.


Herr Brackhaus

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« Reply #16 on: <06-26-15/1027:03> »
In order to jump into a vehicle or drone (henceforth; vehicle) it must be fitted with a rigger interface. The rigger must also have an implanted control rig, and must either be the owner of the vehicle or have 3 marks on it. Ref page 266 of SR5.

With an RCC, a rigger can jump directly from one vehicle to another.
Without an RCC, a rigger has to jump out of the current vehicle before he can jump into another.

The difference lies in action economy; if you are in AR it's a complex action to jump into a vehicle, while in VR it's a simple. Without an RCC you would have to spend one complex/simple action to jump out of the current vehicle and then another complex/simple action to jump into the other vehicle. With an RCC you jump directly from one to the other in a single complex/simple action. Ref page 266 of SR5.

Regardless of the device in question, forming your persona on another device always requires a reboot of both the device your persona is currently on and the device you want to base your persona on going forward. Ref. page 235 of SR5. Note that jumping from one vehicle to the other does not technically constitute forming your persona on another device; instead, the vehicle's device icon is merged with your persona which is still formed on your RCC, commlink, deck, or even a toaster you've modified to have a persona module.
« Last Edit: <06-26-15/1034:02> by Herr Brackhaus »

Dal Thrax

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« Reply #17 on: <06-26-15/1245:22> »
I'd just like to point out that a rigger getting an OS score can be very bad.  Convergence is not kind to drone networks.
Warning: most likely posting from a tablet.

korusef

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« Reply #18 on: <06-26-15/1352:17> »
Lets assume that you have RCC and at least two rigged vehicles and you are in VR, jumped into one of them. The RCC is the master of the vehicles and you have formed your persona on the RCC.

  • Enemy decker can place marks on your persona. It will also mark the RCC (as the master of the PAN).
  • If you are marked when jumped in vehicle A, will there be marks on vehicle A when you jump into vehicle B?
  • If enemy decker uses data spike with biofeedback while you are jumped in vehicle A, what combination of damage will occur?
    • You will mark the biofeedback damage on your sheet.
    • Your RCC will mark the matrix damage.
    • Vehicle A will mark the matrix damage.
  • Enemy decker cannot use (Control Device|Format Device|Reboot Device|Spoof Command|GI/GO) on the vehicle you are jumped in, because it appears as persona now.
  • Enemy technomancer can use Puppeteer on you while you are jumped in vehicle:
    • Control Device to steer you into a wall?
    • Format Device?
    • Reboot Device: It will reboot your RCC and/or your vehicle?
    • Jack out: Will dump you from the Matrix and reboot your RCC and/or your vehicle?
    • GI/GO so you fill speed up instead of break?
  • When you are link-locked while jumped in vehicle A, you are able to jump into vehicle B. After you jump into vehicle B you are able to reboot vehicle A.

Xenon

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« Reply #19 on: <06-26-15/1404:58> »
You can always GI/GO the Reboot action. For example it could be changed to Send message: "Piss off or be geeked."
I like


EDIT: When you are jumped in, the device icon and your persona icon are merged. That means that the device will become a persona and that means you cannot use matrix action Reboot Device on it (unless it is your persona).
That also means you can link-lock owner when he is jumped in.
good find.
i am inclined to agree.


Now the question is: If you have multiple devices and RCC, will you be able to jump between the devices or will you be locked in one?
you can always jump out of a drone and then jump into another drone.
if you have a rcc you can  jump between your drones without first jumping out.


I think the special features of the RCC lets you switch between drones only without having to reboot, or I think it might be allowable if the devices are able to accept a persona if its been modified as such.
you normally jump out of the drone (not the matrix!) and then jump into another drone (two actions).
with rcc you can jump from one drone to another directly (one action).


I'd just like to point out that a rigger getting an OS score can be very bad.  Convergence is not kind to drone networks.
it will hit your persona and your rcc.
i dont see why it would be bad for your drones slaved to your rcc (or your smartgun or your shoulder camera or your....)


If you are marked when jumped in vehicle A, will there be marks on vehicle A when you jump into vehicle B?
No.

If the decker mark your persona the decker will not have marks on your device A nor device B.

if the rigger jump into device A then device A will vanish from the matrix/merge with rigger persona
decker will still have mark on the persona.
if the decker attack the merged persona/vehicle A then the rigger RCC will "soak" the damage.
decker will not have mark on B.

If rigger jump out of vehicle A then vehicle A will regain its own deice icon.
decker will still have mark on the rigger persona.
no mark on vehicle A nor vehicle B.


If enemy decker uses data spike with biofeedback while you are jumped in vehicle A, what combination of damage will occur?
If a decker hit your persona (currently jumped into vehicle A) with a data spike then your RCC will "soak" the damage. If decker use data spike while running biofeedback cyberprogram then the actual rigger will be hit by an equal amount of stun or physical (if in hot-sim) biofeedback damage.

vehicle A does not take any damage at all while the rigger is jumped in.

rigger can also choose to not first form a persona on his rcc and instead jump into the vehicle directly (the sim-module is located in the control rig, not the rcc...) - in this case the rigger use matrix attributes provided by the vehicle and any matrix damage taken will be "soaked" by the vehicle (not the rigger's control rig).


Enemy decker cannot use (Control Device|Format Device|Reboot Device|Spoof Command|GI/GO) on the vehicle you are jumped in, because it appears as persona now.
Correct.


Enemy technomancer can use Puppeteer on you while you are jumped in vehicle
puppeteer = a matrix version of the spell control action


Control Device to steer you into a wall?
sure.


Format Device
no, rigger does not have a sleaze attribute to format a device. not even his own.


Reboot Device: It will reboot your RCC and/or your vehicle?
sure, you can puppeteer him to reboot his persona/rcc
you cannot puppeteer him to reboot the vehicle since it does not have a matrix icon atm.


Jack out: Will dump you from the Matrix and reboot your RCC and/or your vehicle?
dumpshock the rigger and reboot his rcc.
the vehicle will still be in the matrix but unoccupied.


GI/GO so you fill speed up instead of break?
no, rigger does not have a sleaze attribute to use garbage in / garbage out


When you are link-locked while jumped in vehicle A, you are able to jump into vehicle B. After you jump into vehicle B you are able to reboot vehicle A.
you cannot shift between cold-sim, hot-sim, ar, jump out of the matrix, jump out of the drone or jump into another drone as long as you are link locked. while you are link locked you are stuck in vehicle A and cannot jump to vehicle B.
« Last Edit: <06-26-15/1428:54> by Xenon »