Your Grid is Actually based on your Lifestyle, Low = Public Grid. But being a Decker, you can easily hop grids.
Laser Mic, Directional Mic are (Capacity 1-6), and Earbuds (Capacity 1-3). Not (Rating) You buy Audio Enhancements for them.
AUDIO ENHANCEMENTS
ENHANCEMENT CAPACITY AVAIL COST
Audio enhancement
(Rating 1-3)
[Rating] +Rating x 2
+(Rating
x 500)¥
Select sound filter
(Rating 1-3)
[Rating] +Rating x 3
+(Rating
x 250)¥
Spatial recognizer [2] +4 +1,000¥
Medkit (Rating 6) is Pretty Big, probably not going to be able to carry around..
Medkit: The medkit includes drug supplies, bandages,
tools, and a (talkative) doctor expert system that can advise
the user on techniques to handle most typical medical
emergencies (including fractures, gunshot wounds, chemical
wounds, and poisoning, as well as offering advice for
the treating of shock, handling blood loss, and of course
performing resuscitations). Add the medkit’s rating to your
limit on First Aid tests. A medkit of Rating 3 or lower fits
in a pocket; at Rating 4+ it’s a handheld case. The medkit
needs to be restocked after every (Rating) uses.
Wireless: The Medkit provides a dice pool bonus
equal to its rating to First Aid + Logic tests, or can operate
itself with a dice pool of Medkit Rating x 2 and a limit
equal to its Rating.
What is Your Fake License for? Possession of Restricted Matrix Gear? (For Cyberdeck) License to Kill?
Fake license: For those who can’t or won’t go through
the standard legal channels, fake licenses are available for
all kinds of restricted items and activities. Items with no
letter next to their availability don’t require licenses. Items
that are Forbidden have no license available. Licenses,
therefore, are for Restricted items. Each type of item/activity
permission requires a separate license. Things that
require licenses include hunting (bow and rifle), possession
of a firearm, concealed carry of a firearm (separate
license), spellcasting, and any Restricted gear or augmentations,
etc. Just as SINs essentially exist on your commlink,
fake licenses exist on your SIN and are linked to it.
When you buy a fake concealed-carry license, you don’t
buy it for Murderman the professional shadowrunner,
you buy it for John Doe, one of Murderman’s fake SINs.
Each license must be assigned to a particular (fake) SIN of
the player’s choosing. Use the fake license’s rating against
verification systems (Fake SIN, p. 367).
You probably want Stick-n-Shock Not Taser Rounds (Don't think there is such thing as Taser Rounds, just Taser Darts, which you would need Taser for..
Stick-n-Shock rounds deal electrical
Stun damage of equal to the damage of the base weapon
–2. They have a flat AP of –5 that replaces the weapon’s
AP instead of stacking with it.
Tracer rounds: Tracer ammo burns
Hollow Points are the Worst Ammo imho. They are Forbidden Legal Item, that isn't that good.. would not recommend them.
Drones Can't run Autosoft at Rating Higher than their Pilot Rating. They CAN run a Number of Autosofts equal to their Pilot Rating. NOT 1/2 Pilot Rating like the book says, that was corrected with Errata.
So a Pilot 4 could run Maneuver(Specific Drone)-4, (Specific Weapon) Targeting-4, Clearsight-4, and Evasion-4. With Virtual Machine Program you could actually run 5 Autosofts.
Virtual Machine: This program creates a virtual
memory space in your deck, giving you increased program
capacity at the cost of system stability. Your deck
can run two additional programs, but whenever your
persona takes Matrix damage, it takes an additional box
of Matrix damage that cannot be resisted.
I attached updated Character sheet. I'll update again with any changes you make. (Forgot Essence change and few other things, I'll doublecheck when you post update.)