Playing with a few concepts. Trying to tackle making Banishing work and trying to stick to standard priority for a change. Suggestions appreciated!
This character is Cross. He is a folk religious leader/combat mage that has seen to much in his mercenary past. Using a Power Focus to boost banishing and spellcasting rolls, and not require too much investment in other magical skills down the road. His first goal would be to bind his sustained health focus. Then it is on to some metamagics, probably Centering for Drain and Exorcism for flavor. Fortunately he has a lot of starting cash so having a stockpile of reagents to help keep some spell drain lower can last a while. Not particularly optimized, but perhaps a hireable NPC.
== Info ==
Name: Tomas "Thomas" Fernos Alias: Cross
Human, Man Movement: 6/12
6'2", 220 Composure: 8
Street Cred: 0 Judge Intentions: 9
Notoriety: 0 Lift/Carry: 5 (30 kg/20 kg)
Public Awareness: 0 Memory: 7
Karma: 0 Nuyen: 4135
Age: 34 Skin: Brown
Eyes: Brown Hair: Black
== Priorities ==
Metatype: D(1) - Human or Elf
Attributes: B(3) - 20 Attributes
Special: A(4) - Magician or Technomancer
Skills: E(0) - 18 Skills/0 Skill Groups
Resources: C(2) - 140,000¥
Bonus Skill: Banishing
Bonus Skill: Spellcasting
== Attributes ==
BOD: 3 CHA: 3
AGI: 3 INT: 6
REA: 5 LOG: 2
STR: 2 WIL: 5
EDG: 4 MAG: 7
== Derived Attributes ==
Essence: 6 Initiative: 11 + 1d6
Physical Damage Track: 10 Rigger Init: 11 + 1d6
Stun Damage Track: 11 Astral Init: 12 + 2d6
Physical: 4 Matrix AR Init: 11 + 1d6
Mental: 5 Matrix VR Cold Init: 6 + DP + 3d6
Social: 6 Matrix VR Hot Init: 6 + DP + 4d6
Mortimer of London: Argentum Coat [+1] (Must be visible)
Mortimer of London: Berwick Suit [+1] (Must be visible)
Astral: 6
== Active Skills ==
Archery (Crossbow) Base: 4 + Karma: 0 = 4 Pool: 7 (9)
Assensing (Aura Reading) Base: 2 + Karma: 0 = 2 Pool: 8 (10)
Banishing Base: 6 + Karma: 0 = 6 Pool: 16
Etiquette (Mercenary) Base: 1 + Karma: 0 = 1 Pool: 6 (

Perception (Visual) Base: 2 + Karma: 0 = 2 Pool: 8 (10)
Sneaking (Urban) Base: 1 + Karma: 0 = 1 Pool: 4 (6)
Spellcasting (Combat) Base: 6 + Karma: 0 = 6 Pool: 16 (18)
== Knowledge Skills ==
Creole (Speak) Base: 1 + Karma: 0 = 1 Pool: 7 (9)
English N
Magical Threats (Blood Magic) Base: 4 + Karma: 0 = 4 Pool: 10 (12)
Parabotany Base: 2 + Karma: 0 = 2 Pool: 8
Religion Base: 2 + Karma: 0 = 2 Pool: 8
Spanish Base: 4 + Karma: 0 = 4 Pool: 10
Sprawl Life Base: 1 + Karma: 0 = 1 Pool: 7
== Contacts ==
(Fixer), Downtown (CON: 4, LOY: 2)
(Tarot Reader) (CON: 2, LOY: 1)
== Qualities ==
Addiction (Mild) (Zen)
Exceptional Attribute (MAG)
Jack of All Trades Master of None
Lightweight
Magician
Mentor Spirit (Dragonslayer)
Spirit Pariah
== Spells ==
(Tradition: Santeria, Resist Drain with WIL + INT (11))
Ball Lightning DV: F-1
Fashion DV: F-1
Heal DV: F-4
Improved Invisibility DV: F-1
Increase Reflexes DV: F
Levitate DV: F-2
Manabolt DV: F-3
Stunbolt DV: F-3
Sunbeam DV: F-1
Turn To Goo DV: F+3
== Lifestyles ==
Tacoma Trailer (Low) 1 months
== Armor ==
Armor Clothing 6
Armor Jacket 14
+Chemical Protection 1
+Drag Handle
+Fire Resistance 2
+Gel Packs
+Insulation 2
+Nonconductivity 2
+Thermal Damping 4
Mortimer of London: Argentum Coat 12
+Concealability
+Custom Fit (Stack)
Mortimer of London: Berwick Suit 9
+Custom Fit
== Weapons ==
Medium Crossbow
+Gecko Grip
+Personalized Grip
Pool: 7 Accuracy: 7 DV: 7P AP: -2 RC: 2
Ranger Silver Pistol Crossbow
+Concealed Quick-Draw Holster
+Gecko Grip
+Personalized Grip
Pool: 7 Accuracy: 8 DV: 4P AP: - RC: 2
Survival Knife
Pool: 2 Accuracy: 5 DV: 4P AP: -1 RC: 2
Unarmed Attack
Pool: 2 Accuracy: 4 DV: 2S AP: - RC: 2
== Commlink ==
MCT-3500 (ATT: 0, SLZ: 0, DP: 3, FWL: 3)
+Fake SIN (Carlos Vega) Rating 4 [Fake License 4 (Mage License), Fake License 4 (Weapon License), Fake License 4 (Driver's License), Fake License 4 (Concealed Carry Permit), Fake License 4 (Minister License)]
+Sim Module
+Subvocal Mic
+Micro-Transceiver
== Gear ==
Animal Tongue
Bolt: Barbed Head (Crossbows) x5
Bolt: Injection (Crossbows) x20
Bolt: Standard (Crossbows) x10
Bolt: Stick-n-Shock w/Static Shaft (Crossbows) x10
Certified Credstick, Silver x2
Contacts Rating 3
+Image Link
+Low Light
+Flare Compensation
Deepweed x2
Little Smoke
Magical Lodge Materials Rating 6
Medkit Rating 6
Narcoject x20
Power Focus (Bonded Foci) Rating 3
Psyche x2
Reagents, per dram x200
Slap Patch, Stim Patch Rating 6 x5
Survival Kit
Sustaining Focus, Health Rating 4 (Not bonded)
Zen x20
== Vehicles ==
Ford Americar (Sedan)
+Sensor Array Rating 2
== Background ==
Some people are afraid of their own shadows, but in the 6th World, it may pay to be. Spirits in the grips of dark magicians and other planar evils can lurk behind any corner. Cross works to rid the material of evil spirits and to free ones bound by magicians who use them to do evil. Born in Lousiana, everyone thought Cross would grow up to be a priest. Expecations come true, sort of. Cross is not a priest in a formal sense. With the help of the angel Rafael (Dragonslayer), however, he has learned to use his gifts and faith to bring redemption to spirits trapped in the earthly plain and justice to those who come here to do harm.
== Concept ==
Spirit Hunter/Combat Mage