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Rigger Mecha?

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FasterN8

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« Reply #90 on: <05-12-16/1101:13> »
      You don't really need to restrict drone riders just make some rules which describe why sane people don't *choose* to do it.   
       Imagine riding inside what's effectively a big donorcycle motorcycle that's getting shot at with guns.  First, it's a drone, so you're probably going to take a hit every time the drone gets tagged (drone get defense, but only resistance for you!). Second, people are still susceptible to stun damage, so getting your drone armor rocked (but not penetrated) might not phase the drone, but being inside that coconut won't be a fun experience.  Just imagine electrical damage on the drone!  I'll have seconds of Baked Rigger please!  Then you'll take damage when the drone crashes which should happen pretty easy for the poor stats that were mentioned and let's hope you were flying either in the air, or down the highway at the time. 

      The point is that drones are not vehicle and cannot offer the same protection.  That's not a crazy assumption to build into the rules.  While you might be able to stuff a body inside one, it's perhaps not the wisest thing to do for anything combat related.  And/or you could always just make it so expensive that it's a poor choice mechanically.

     Maybe an armored Rigger Cocoon is too heavy for a drone (and I think it should have cost more slots anyway), or counts as drone armor for purposes of stat reduction but saying you can't do certain seemingly feasible things like rigging from a valkyrie module or backpedaling and not allowing them on drones anymore seems like a bad idea.     

Herr Brackhaus

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« Reply #91 on: <05-12-16/1110:09> »
Those are excellent points, FasterN8. I think this is worth reconsidering Banshee, because the rules don't cover what happens when a drone with a valkyrie module carrying a person is hit by a ranged attack or spell, for example. Do you use vehicle rules? How are they implemented?

This is a can of worms just waiting to be opened if you ask me, and I really don't envy the Missions GMs who are going to have to make calls for these kinds of situations.

freddieflatline

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« Reply #92 on: <05-12-16/1933:03> »
These are not something that should be allowed in missions or at conventions.  I was just playing around and having fun.  Just to be clear I would allow them in my home game but not at an official event.  Luckily none of my players have thought up something like this yet.  I cannot wait to pop it on them as a surprise.  As for getting shot up.  That is why they have hardened armor.  The bullets just bounce unless the PC is lucky and gets a golden BB or they run around with a panther.

Novocrane

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« Reply #93 on: <05-13-16/0141:12> »
Quote
The point is that drones are not vehicle and cannot offer the same protection.
4e, by recollection at least, this wasn't so. All drones were vehicles, but not all vehicles were drones. Did 5e change that?

freddieflatline

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« Reply #94 on: <05-13-16/1010:04> »
Quote
The point is that drones are not vehicle and cannot offer the same protection.
4e, by recollection at least, this wasn't so. All drones were vehicles, but not all vehicles were drones. Did 5e change that?

I think this needs clarification. As all vehicles are equipped with a pilot program would that not make them drones in a sense or do they need a rigger adaptation to truely make them rpvs?

Banshee

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« Reply #95 on: <05-13-16/1023:19> »
From a Missions point of view it is really quite simple.

Vehicles carry passengers, drones do not ... and other than modifications they all use the same rules
Robert "Banshee" Volbrecht
Freelancer & FAQ Committee member
Former RPG Lead Agent
Catalyst Demo Team

Rift_0f_Bladz

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« Reply #96 on: <05-14-16/0947:18> »
Except drones in combat, then they act like metahumans. Also, I agree with Herr Brachhaus, this is just waiting to get abused. Like the dust off becoming a cheep plane kind of abuse.
Quote- Mirikon on 7/30/2019 at 08:26:51
Agreed. This looks like a 'training wheels' edition, that you can use to introduce someone to the setting, and then shift over to something like 5E or 4E. Like how D&D 5E is best used as training wheels for D&D 3.X.

Turned in Toxshaman for ¥1 million/4 once.

Herr Brackhaus

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« Reply #97 on: <05-14-16/1224:24> »
Good call, Rift_0f_Bladz; aerial drone plus Valkyrie module equals cheap transportation and medical support all in one.

Wouldn't the Dustoff be unavailable, though, given that's from Bullets & Bandages which isn't Missions legal?

Rift_0f_Bladz

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« Reply #98 on: <05-16-16/0003:53> »
At one point it wasn't I think, but one of our forum members described the cheep plane idea. The Dustoff got nuked in in Rigger 5 because of said cheap plane idea.
Quote- Mirikon on 7/30/2019 at 08:26:51
Agreed. This looks like a 'training wheels' edition, that you can use to introduce someone to the setting, and then shift over to something like 5E or 4E. Like how D&D 5E is best used as training wheels for D&D 3.X.

Turned in Toxshaman for ¥1 million/4 once.