Character: Jimbo
Concept: Former Corporate Bodyguard
Priorities:Metatype: D
HumanAttributes: A
24Magic: B
AdeptSkills: C
28/2Resources: E
¥6,000AttributesBody: 3
Agility: 6
Reaction: 4 (7)
Strength: 5
Willpower: 3
Logic: 3
Intuition: 4
Charisma: 4
Edge: 5
Magic: 6
Essence: 6
Derived AttributesMental Limit: 5
Physical Limit: 7
Social Limit: 6
Initiative: 11 + 4d6
Physical Condition: 10 Boxes
Stun Condition: 10 Boxes
Surprise Tests: 13 Dice
QualitiesCreature of Comfort [Middle] (-10)
SINner [Corporate Limited; Kuwabatake Sanjuro, Mitsuhama] (-15)
Agile Defender (+3)
Jack of All Trades (+2)
Mentor Spirit [Dragonslayer] (+5)
Natural Athlete (+7)
Solid Rep [Mitsuhama] (+2)
Martial ArtsStyle: Kenjutsu
Techniques: Finishing Move, Iaijutsu, Multiple Opponent Combat
Adept Powers (Rank / PP Cost)Attribute Boost, Agility (1 / ---- PP)**
Combat Sense (2 / 1.00 PP)
Danger Sense (1 / ---- PP)*
Enhanced Accuracy [Blades] (1 / ---- PP)*
Improved Ability [Blades] (3 / 1.50 PP)
Improved Reflexes III (- / 3.50 PP)
Kiai (2 / 0.50 PP)
Killing Hands (1 / ---- PP)**
Light Body (2 / 0.50 PP)
* Mentor Spirit Bonus
** Qi Focus
Initiate Powers:[/u]
Initiate Grade: 1
Metamagics: Power Point
Active SkillsAutomatics 2 (Pool: 8 )
Blades [Kenjutsu] 6 (Pool: 15 / 17)
Con*** 2 (Pool: 6)
Etiquette 4 (Pool: 8 )
Gymnastics* 2 (Pool: 10)
Intimidation [Mental] 6 (Pool: 14 / 16)****
Perception 5 (Pool: 8 )
Pilot Ground-Craft*** 1 (Pool: 8 )
Running* 2 (Pool: 9)
Sneaking** 2 (Pool: 8 )
Swiming* 2 (Pool: 7)
Unarmed Combat [Aikido] 4 (Pool: 10 / 12)
* Skill Group
** Free Adept Skill
*** Gained via Karma
**** Mentor Spirit Bonus
Knowledge Skills Business (Megacorp) 2 (Pool: 6 / 8 )
Security Procedures (Bodyguarding) 5 (Pool: 8 / 10)
Mitsuhama Computer Technologies 2 (Pool: 6)
English 3 (Pool: 6)
Contacts-
Thành "Duke" Nguyen, Fixer (Con 5, Loy 2)
-
Eijiro Gonji, Mitsuhama Chauffeur (Con 2, Loy 4)
-
Tsukasa Nui, Mitsuhama HR Manager (Con 3, Loy 4)
CharGen Karma Expenditure (31 Spent) - 8 added to
Contacts-17 Karma for
Martial Arts- 4 to gain ¥8,000 more
Resources- 1 to gain
Con 1
- 1 to gain
Pilot Ground-Craft 1
Campaign Karma Expenditure:[/u]
Total Gained: 37
Unspent: 1
- 1 to gain
Automatics 1
- 5 to raise
Con 1 to 2
- 13 Karma for
Initiate Level 1
- 4 to bind Force 2
Qi Focus for Killing Hands
- 2 to bind Force 1
Qi Focus for Attribute Boost (Agility)
- 5 to raise
Automatics 1 to 2
Equipment Armor:Ballistic Mask [Cap 8] ¥ 150
> Micro-Camera (-1 Cap) ¥ 100
> Thermographic Vision (-1 Cap) ¥ 500*
Bike Racing Armor [Cap 8] ¥ 500*
> Chemical Protection (Rating 4; -4 Cap) ¥ 1,000*
> Nonconductivity (Rating 4; -4 Cap) ¥ 1,000*
Bike Racing Helmet [Cap 6] ¥ 200*
> Micro-Camera (-1 Cap) ¥ 100*
> Respirator (Rating 5; -5 Cap) ¥ 250*
Mortimer of London Summit Suit [Cap 6] ¥ 2,500*
> Nonconductivity (Rating 6; -6 Cap) ¥ 1,500*
Mortimer of London Argentum Coat [Cap 14] ¥ 3,600*
> Chemical Protection (Rating 4; -4 Cap) ¥ 1,000*
> Concealed Quick-Draw Holster (-4 Cap) ¥ 275*
> Fire Resistance (Rating 4; -4 Cap) ¥ 1,000*
> Insulation (Rating 2; -2 Cap) ¥ 500*
Securetech PPP Arms Kit [Cap 1] ¥ 250
> MAD Scanner (Rating 8; -1 Cap) ¥ 800*
Securetech PPP Legs Kit [Cap 1] ¥ 300
> Nonconductivity (Rating 1; -1 Cap) ¥ 250*
Zoé Executive Suite [Cap 4] ¥ 2,000
> Nonconductivity (Rating 4; -4 Cap) ¥ 1,000
Weapons:Ceramic Knife (x2) ¥ 150
> Hidden Arm Slide ¥ 350
Combat Knife ¥ 300*
> Personalized Grip ¥ 100*
Katana ¥ 1,000
> Personalized Grip ¥ 100
Plasteel Toe Boots ¥ 200
Shock Gloves ¥ 550
Ultimax 70 Machine Pistol ¥ 800*
> Concealable Holster ¥ 150*
> Spare Clip ¥ 5*
> Gel Rounds (Machine Pistol; x30) ¥ 75*
> Personalized Grip ¥ 100*
Matrix Stuff:Commlink, Meta Link ¥ 100
Commlink, Nixdorf Sekretär ¥ 4,000*
> Diagnostics Commlink App ¥ 80*
> Program Carrier (Wrapper) ¥ 900*
> Electronic Parts (Consumed; x2) ¥ 500*
> Standard RFID Tags (x10) ¥ 10*
> Biometric Reader ¥ 200*
Other Stuff:Contacts [Cap 3] ¥ 600
> Flare Compensation ¥ 250
> Image Link [-1 Cap] ¥ 25
> Low-Light Vision [-1 Cap] ¥ 500
Credstick, Standard ¥ 5
>
Cash on Hand: ¥ 170
>
Cash on Hand: ¥ 150*
Duct Tape, Roll of ¥ 5
Earbuds (Capacity 1) ¥ 100
> Sound Link [-1 Cap] ¥ 25
Fake SIN (Gai Daigoji, MCT Citizen; Rating 5) ¥12,500*
> Fake License (Armor; Rating 5) ¥ 1,000*
> Fake License (Awakened; Rating 5) ¥ 1,000*
> Fake License (Motorcycle; Rating 5) ¥ 1,000*
> Fake License (Shock Gloves; Rating 5) ¥ 1,000*
Fake SIN (Akito Tenkawa, Renraku Citizen; Rating 4) ¥10,000*
> Fake License (Armor; Rating 4) ¥ 800*
> Fake License (Awakened; Rating 4) ¥ 800*
> Fake License (Motorcycle; Rating 4) ¥ 800*
> Fake License (Shock Gloves; Rating 4) ¥ 800*
Fake SIN (Jiro Yamada, Japanese Citizen; Rating 4) ¥10,000*
> Fake License (Armor; Rating 4) ¥ 800*
> Fake License (Awakened; Rating 4) ¥ 800*
> Fake License (Motorcycle; Rating 4) ¥ 800*
> Fake License (Shock Gloves; Rating 4) ¥ 800*
Medkit (Rating 4) ¥ 1,000
Restraints, Metal ¥ 20
Subvocal Mic ¥ 50
Vehicles:Yamaha Rapier Motorcycle ¥ 8,500*
> Anti-Theft System II ¥ 1,000*
> Gridlink Override ¥ 1,000*
> Manual Control Override ¥ 500*
> Morphing License Plate ¥ 1,000*
> Racing Tires ¥ 500*
> Spoof Chip ¥ 500*
Lifestyle:Middle [One Month;
Consumed] ¥ 5,000
Middle [One Month] ¥ 5,000*
Middle [One Month] ¥ 5,000*
DocWagon Basic [One Year] ¥ 5,000*
* Purchased after first run
Background Kuwabatake Sanjuro was born and raised within the Mitsuhama Computer Technologies corporation. Indeed, he's a fourth generation company man, his great-grandfather had been a heavy equipment mechanic for Taiga "Tiger" Mitsuhama's original Mitsuhama Mining Company (now the Mitsuhama-Benguet Mining subsidiary of MCT Southeast Asia). The Kuwabatake's were a working class family and never became full citizens of MCT: great-grandfather worked in the machine shop, grandfather worked in the machine shop, father got a college education was the foreman for the machine shop. Everyone pretty much assumed Sanjuro would be some sort of skilled laborer for the company too. However, early in his childhood, routine screening of kids in the company day care found that Sanjuro was magically active.
But, even as an one of the Awakened, Sanjuro showed the same dogged determination to be average that his forefathers had. His ancestors had been thoroughly "blue-collar" and in a sense, so was Sanjuro. He was a physical adept, but an unimpressive one: running faster, jumping higher, and hitting harder than any unaugmented human... But nothing truly outstanding in terms of magical talents or aptitudes. But that was just fine for MCT, they trained him on how to swing a sword, how to scare away the paparazzi and the SINless, and how to jump in front of a bullet if need be.
Eventually, MCT started assigning Sanjuro to "preemptive protection" missions, Sanjuro would be sent to assist teams made of other "special assets" and "independent contractors" when extracting executives from rival corporations or transporting secure data. After a few such missions, Sanjuro realized how lucrative the work could be and started pulling some freelance jobs on the side.
Stoic and professional when "on the job" Sanjuro also a fun loving and jovial charmer when "off the clock." Though he loves to fight, he loves a good party even more. He has a "big brother" instinct that was nurtured and encouraged during his youth, which let him develop a deep connection to his protectees. Now that he runs the shadows, he tends to treat his teammates the same way. Sanjuro works hard and plays hard. Once he has accepted a job, he never waivers from completing it. Sanjuro is a consummate professional and expects the same of those he works with.
Contacts
Tsukasa Nui was the daughter of a senior executive in the company and her father had pulled some strings to essentially "buy her" a career as an idol singer for her sixteenth birthday. Nui only ever released one album and her idol career was brief even by the standards of the idol singer genre... But she was also Sanjuro's first protectee. That was nearly a decade ago and Nui has long since given up her singing career to become just another anonymous middle manager within the MCT monolith. However, the two remain friends and regularly get together for beers and karaoke whenever they're both able to make their schedules sync.
Eijiro Gonji and Sanjuro were childhood friends, their fathers (and grandfathers) having worked in the same machine shop. But while Sanjuro was sent off to a "boarding school" for Awakened children, Gonji was left behind in their village and went a bit wild in his teen years. He joined a bosozoku "gang" and got involved in illegal street racing. He spent his high school years in juvenile detention. But MCT is reluctant to waste any resources. Gonji was clearly good behind the wheel and his youthful antics might have smashed a few cars and broken nearly every traffic law, but no one ever got (seriously) hurt. So they made Gonji get a haircut, gave him a nice suit, and the keys to a an armored limousine. Since Gonji and Sanjuro knew one another, they were frequently assigned to the same protectees.
Thành "Duke" Nguyen is a low-life scum bucket who, somehow, managed to turn the dingy pho shop he inherited from his aunt into an even dingier pho shop that is also one of the best places to buy black-market guns imported from his contacts in Cal Free State and Pueblo Corporate Council. "Duke" has recently started expanding his business from selling black-market guns to selling the services of the people who buy those guns. Sanjuro doesn't care for guns, but "Duke" knows a few people that like the idea of hiring a `runners that know how to blend in with a high society crowd.
Build Notes:Although I have had a lot of fun in the two games I've gotten to use my
Private Detective, the truth is I just don't think he's going to be a good fit for SRM. The structure of organized play just doesn't lend itself to the sorts of things he's best at... So, I've decided to use my Mulligan and build a more straight-forward Combat Adept
Build Notes 2:Final Verision! Incorporated some of Tarislar's feedback (specifically, JoAT and bumping Intuition) and played through the
London Falling module in a Skype game with some friends back in Detroit. Holy heck, that was a brutal* couple of runs! I've decided to grab the Automatics skill based on my experiences there. Sanjuro is
not a gun guy, but sometimes you just need to lay down supressive fire and hope for the best. Bought a gun too, although it will not be carried on a routine basis while in Neo-Tokyo. I should probably invest in some barrier foam grenades and flash-bangs too.
*
Ninety @#$% ghouls in a locked basement! I'm never going to wash the smell off of my katana.