Updated Sam:
{Health: 0 / 10P and 0 / 10S damage, NO Wound penalty, No Stun penalty} | {Edge: 1/ 4} {Defense: 4; Initiative: 12; IP's: 3} |
{Ballistic Armor: 10; Impact Armor: 8 ; Mods : Thermal Dampening (4); Nonconductivity (4); Skinlink} |
Concept:
Infiltrator/Demolition expert + face features
Description:
Former Corp [The Draco Foundation] spec. Op. Who faked his death. Gets angry if someone calls him Samuel

Name: Sam Mule
Alias: Serious Sam - SS. Race: Human
Sex: Male Age: 21
Nationality: UCAS
Lifestyle: CAS Sector Loft - Low lifestyle(2 weeks paid)
Karma Spent/Total Karma: 24/28
Nuyen: (Left after chargen= 0¥ Starting Nuyen= 400¥ - 22,500¥ In Debt+10935(M1)+2500(DJ)+9750(M2)+2500(DJ)-15825(buying stuff)+1250(Smuggling) = - 10,000¥ in total; On Hand 1360¥
Motto: Prepare for the worst, hope for the best and expect nothing!
Street cred: 1
Factions relations: +2 Casquilho Mafia (this will give you a bonus of 2 dices to any social roll with members of that faction)
Personality/background
Sam was sold to the Corp as a child or maybe he is some sort of freakish experiment of a kind, the fact is Sam himself does not remember how it came to be, that he grew up in the Spec. Op. training facility in the „The Draco Foundation” Corp.
As far as Basic education is considered Sam got his fill. He not only did get the basic skills of Disguise, Infiltration and Demolitions, but also Basic Psychology and social interaction skills. The Corp even insisted him to have the mundane Math and natural sciences class. Languages, on the other hand, where fun to learn.
The Every day knowledge is not a thing you can get inside a secluded corp. compound. Mostly you get what you need and you need a lot of information on your targets. And the typical targets are criminal organization, mostly Yakuza and Triads, but many Mafia families have been targeted too.
Sam has no problem eradicating the Baddies, but his definition of baddies is a subject of discussion. Morals are the better part of this argument. Sam always tries to go for a non-lethal solution, but being a demolition expert it is not always easy. Sam’s Decision to fake his death to get rid of the corp. has been mostly because of the more unconsidered bombing tasks he was given in China town and other places where important Criminal Ringleaders commute.
After faking his death Sam has been working of his debt to a Mr. Johnson who not only lends him the [so desired, but most likely not his own] funds for doing it, but helped to make it happen. But this deal never came to fruition, because the Johnson vanished, just as Sam was prepared for his first mission. 20 Kg of plastic explosives and no targets, that will not end well.
Once seen you will remember him because of his Cyber Goth style, good thing you won't see him, at least, until its too late.
As a Day job he works in the Lunar Nocturne as a Bartender and if necessary as a bouncer, but that happens rarely in this kind of establishment
Attributes
Body | Agility | Reaction | Strength |
4 | 5(7) | 2(8.) | 3(5) |
Charisma | Intuition | Logic | Willpower |
4 | 4 | 3(5) | 4 |
Edge | Resonance/Magic | Essence | Initiative |
4 | 0 | 1.325 | 5/11 IP 1/3 |
Positive QualitiesRestricted Gear
Restricted Gear
Linguist
First Impression
Negative QualitiesIn Debt (15000)
Record on File (Draco Foundation)
Day Job (2500¥/20hrs) ["Lunar Nocturne"]
Active SkillsInfluence skill Group | 3 |
Athletics Skill Group | 1 |
Close combat skill Group | 1 |
Disguise [spec. in cosmetic] | 6 |
Infiltration [spec. in urban] | 4 |
Demolitions [spec. in plastic] | 4 |
Pistols [spec. in Tasers] | 4 |
Shadowing | 3 |
Palming | 2 |
Preception | 2 |
Dodge [from skillsoft] | 4(6) |
Knowledge SkillsCorp - The Draco Foundation | 4 |
Criminal - Denver Gangs | 3 |
Criminal - Yakuza | 2 |
Criminal - Triads | 2 |
Language Skills
English | N |
Cantonese | 2(4) |
Japanese | 2(4) |
German | 2(4) |
French | 2(4) |
Italian | 2(4) |
Cyber/BiowareCyberware | Essence | Cost | Notes |
[R]Move-by-Wire System Rating 2[R] | 3 | 85,000¥ | +2 initiative pass, +4 reaction, +2 dodge skill,Skillwire Rating 4 |
Reaction Enhancer (2) | 0.6 | 20,000¥ | +2 reaction |
Muscle Augmentation (2) | 0.4 | 14,000¥ | +2 strength |
Cerebral Booster (2) | 0.4 | 20,000¥ | +2 logic |
Radar Sensor (4) | 0.3 | 12,000¥ | Visibility modifiers ultrasound, penetrate 20 Barrier Structure ratings, detect persons, their cyberware, weapons |
Sleep Regulator | 0.15 | 10,000¥ | sleep 3 hr/day or 48 hr awake with no modifiers |
Skillwire Expert System | 0.1 | 3,000¥ | Can use edge for re-rolls on skillwire tests |
Muscle Toner (2) | 0.4 | 16,000¥ | +2 agility |
EquipmentArmour | B/I | Mods |
Form-Fitting Body Armor Half-Body Suit | 4/1 | none |
Chameleon Suit | 6/4 | Thermal Dampening(4), Nonconductivity(4), Skinlink |
Forearm Guards | 0/1 | none |
SecureTech Helmet | 0/2 | none |
Street Clothes | 0/0 | none |
Commlink | Re/Si/Fi/Sy | Operation System | Mods |
Renraku Sensei | 2/4/6/4 | Iris Orb | | Biometric Lock, Armor Case 5 |
Commlink Soft-, hardware | price | Notes |
Biofeedback filter R4 | 4000 | Soft |
Stealth R4 | 4000 | Soft |
Exploit R4 | 4000 | soft |
Analyze R4 | 4000 | soft |
Browse R4 | 4000 | soft |
Command R2 | 4000 | soft |
Edit R4 | 4000 | soft |
Activesofts R4 | 40000¥ | Dodge level 4 |
Subvocal Microphone | 50¥ | –4 dice pool modifier to be heared in an audio Perception Tests |
Fake SIN (Sebastian Leer) (4) | 4000¥ | Fake System Identification Number - Sebastian Leer |
3x Fake License R4 | 1200¥ | (concealed and carry; restricted weaponry;armour and accesory) - Sebastian Leer |
Fake SIN (ZDF Officer Harald Black) (5) | 15000¥ | Fake System Identification Number - Harald Black |
Weapon | Type | Mods |
Zapdos | Yamaha Pulsar | Shock Pad, Melee Hardening, Skinlink, Smartgun System, Personalized Grip, Chameleon Coating |
Concealable Holster | accesory | 75¥ |
35x Taser Dart | 255¥ | ammo |
5x Spare Clips | accesory | 25¥ |
Sensory enchanments | price | Notes |
Goggles | 300¥ | |
-Vision Enhancement R3 | 300¥ | adds 3 dice to visual Perception Tests |
-Vision Magnification | 100¥ | zoom magnifies vision by up to 50 times(optical or electronic enhancement) |
-Thermographic | 100¥ | Enables infrared vision, helps spot living beings in darknes darkness, check motor or machine has been running lately, and to track heat footprints. |
-Flare Compensation | 50¥ | No modifers from blinding flashes, glare and heat flashes. |
-Image Link | 25¥ | displays visual information in the field of vision or user’s retina |
-Smartlink | 500¥ | interacts with a smartgun system for visual aid |
Headphones | 50¥ | 300¥ |
-Audio Enhancements (3) | 300¥ | adds 3 dice to Listening Perception Tests |
-Select Sound Filter (3) | 600¥ | allows the to block out background noise and focus on specific sounds, 3 groups |
-Spatial Recognizer | 100¥ | receives +2 dice pool modifier Perception Tests to find the source sound. |
B&E Gear | price | Notes |
Gecko Tape Gloves | 250¥ | Climbing help |
Autopicker R (6) | 1200¥ | open locks/td] |
Maglock Passkey (4) | 8000¥ | open maglocks |
2x Microwire 100m | 100¥ | |
2x Standard Rope 100m | 100¥ | |
Combat Load Vest | 300¥ | holds your stuff |
White Noise Generator (6) | 300¥ | helps hide sounds |
Gas Mask | 100¥ | immune to airborne toxins, diseases |
Explosives | price | Notes |
[R]18x Plastic explosives[R] | 1800¥ | |
16x Radio Detonator | 800¥ | |
20x Timer Detonator | 700¥ | |
20x Neuro-Stun | 1200¥ | |
20x Gas Grenade | 400¥ | |
10x Flash-Bang Grenade | 300¥ | |
8x Laes cigarette | 450¥ | |
ContactsJeffry "Jef" Fernandez, "Lunar Nocturne" Club Owner
Connection Rating: 3 Loyalty: 1
Uses: Secure Location to meet at, Latest buzz and information, Link to the Magic community.
Places to Meet: "Lunar Nocturne"
Contact: Commlink
Tabitha “Tabby” Morgan, Denver fixer, Changeling Female
Connection Rating: 3 Loyalty: 1
Uses: Corporate Procedures, Run offers and information, Identifying affiliations.
Places to Meet: CAS Sector Clubs
Contact: Commlink
Dean Costello, Casquilho Hacker, Human Male
Connection Rating: 2 Loyalty: 1
Uses: Fake SINs and licenses, Lawyer, Hacking jobs and data searches
Places to meet: Marcel’s; Tower of Babel; Casquilho imports
Contact: Commlink
Miguel Sanchez, Casquilho Fixer, Ork Male
Connection Rating: 3 Loyalty: 1
Uses: Mafia activities; BTL smuggling; Hiring muscle for street jobs
Places to meet: Marcel’s; Tower of Babel; Casquilho imports, UCAS dive bars; Ganger hang-outs
Contact: Commlink
4 start
-1 From skill training
3 left in Total
[/spoiler]
Changes since last mission:Attribute:Reaaction 1->2
Skillpreception 1 ->2
Monetary changes:+9750 from job
+2500 from Lunar Nocturne Day job
+1250 From working for the Mafia(side job)
-15000 for SIN R5 ZDF Officer
-150 Tag eraser
-600 Pro user suit
-75 Taser Darts (15)
Changes to equipment:+15 Taser darts
+ Tag eraser
-10 Taser darts
+stolen soft (Stealth R4; Exploit R4; Biofeedbackfilter R4)
+ Pro User suite (Analyze 4, Browse 4, Command 2, Edit 4)
New contacts: Dean Costello, Casquilho Hacker, Human Male
Connection Rating: 2 Loyalty: 1
Uses: Fake SINs and licenses, Lawyer, Hacking jobs and data searches
Places to meet: Marcel’s; Tower of Babel; Casquilho imports
Contact: Commlink
Miguel Sanchez, Casquilho Fixer, Ork Male
Connection Rating: 3 Loyalty: 1
Uses: Mafia activities; BTL smuggling; Hiring muscle for street jobs
Places to meet: Marcel’s; Tower of Babel; Casquilho imports, UCAS dive bars; Ganger hang-outs
Contact: Commlink