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shifter help

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The Wyrm Ouroboros

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« Reply #15 on: <02-25-13/1534:47> »
Never said it was for astral combat, but it is often bought as an anti-spirit measure.  And while awesomesauce is awesome, being a shapeshifter means she's already running on the edge and needs to use every possible advantage she can manage.
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RHat

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« Reply #16 on: <02-25-13/1541:20> »
Never said it was for astral combat, but it is often bought as an anti-spirit measure.  And while awesomesauce is awesome, being a shapeshifter means she's already running on the edge and needs to use every possible advantage she can manage.

This is true, but the way I look at it, something done through adept powers is more useful to a shapeshifter than something done through equipment for the simple reason that it's useful in both forms.

Plus, in the sample I drew up before commenting, I can't really see anything to replace Elemental Strike with.  And Blast isn't as flashy as some of the other options, too.
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Reiper

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« Reply #17 on: <02-25-13/1900:17> »
Never said it was for astral combat, but it is often bought as an anti-spirit measure.  And while awesomesauce is awesome, being a shapeshifter means she's already running on the edge and needs to use every possible advantage she can manage.

Between insane costs to make one, being dual natured, and not having basic meta-human rights in most places, yeah they need to make use of whatever they can.

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Mithlas

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« Reply #18 on: <02-25-13/2113:07> »
Don't forget that shifters are animals that can use magic to take metahuman form, not metahumans that can take animal form. They tend to be uneducated, unaware for most technology more advanced than a crossbow. Instead of going for technology, they're really got no option but to focus on skills, whether mundane or awakened. They do have natural weapons, which give them an edge that metahumans need Killing Hands to equal, so they're not totally helpless, and if they're good at playing possum and good at acting in general it could be better than an obviously prepared metahuman.

The Wyrm Ouroboros

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« Reply #19 on: <02-25-13/2321:06> »
Which is why looking at the appropriate mentor spirit is a good idea; it's a roleplaying archetype for that animal.

Though now that I mention it, I'm not finding Jaguar or Leopard  ...
Pananagutan & End/Line

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Reiper

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« Reply #20 on: <02-26-13/0022:50> »
Which is why looking at the appropriate mentor spirit is a good idea; it's a roleplaying archetype for that animal.

Though now that I mention it, I'm not finding Jaguar or Leopard  ...

Chummer says its in RC.

They are both identical except for their origins and look.
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The Wyrm Ouroboros

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« Reply #21 on: <02-26-13/0043:58> »
You're looking at building a shapeshifter.  I'm talking about the Mentor Spirit.
Pananagutan & End/Line

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Reiper

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« Reply #22 on: <02-26-13/0047:15> »
You're looking at building a shapeshifter.  I'm talking about the Mentor Spirit.

Mentor spirit is core book, and SM I believe.
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RHat

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« Reply #23 on: <02-26-13/0126:21> »
You're looking at building a shapeshifter.  I'm talking about the Mentor Spirit.

Mentor spirit is core book, and SM I believe.

He means an actual Jaguar or Leopard Mentor Spirit - for which there seems to be no obvious archetype.
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Reiper

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« Reply #24 on: <02-26-13/0208:29> »
You're looking at building a shapeshifter.  I'm talking about the Mentor Spirit.

Mentor spirit is core book, and SM I believe.

He means an actual Jaguar or Leopard Mentor Spirit - for which there seems to be no obvious archetype.

The Cat one kind of matches though, although I don't know how much one of them would toy with prey too much.

I'd maybe see if your GM wouldn't let you do a custom one.

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Redwulfe

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« Reply #25 on: <02-26-13/1742:16> »
When it comes to character builds I always look at the concept and to me I think the ratings given do not match those of the concept.

As a cat that can take human form, even if it was born in captivity and raised with humans, I would think these skills would be at least 3. of course this opinion smacks of "racial memory" and could be argued but I truly think these should be a bit higher.
Climbing: 2
Gymnastics: 0
Shadowing: 0
Tracking: 1

And though not a primary for the type of cat I would think it would at least be at 2 for the same reasons above.
Swimming: 0

Hope this helps,
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Halarion

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« Reply #26 on: <03-02-13/1418:29> »
Ok, so I did some rethinking on my shifter and now she's an adept.
Still captured at an young age, spent a year as a prisoner before getting away then less then a year at a secret camp in the Tir.
Now she's i Seattle to get money to pay those that rescued her and get info about her sister.

10 BP and 7k Nuy left.
Is there anything I need to change? I was thinking about dropping Traceless Walk and upping Imp Unarmed, it's just that i want to be able to drop from a hight and not be heard.
Decisions decisions.

== Info ==
Street Name:
Name: Melony
Movement: 15/80
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Jaguar Shapeshifter (Human) Female
Composure: 5
Judge Intentions: 6
Lift/Carry: 9 (75 kg/50 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 5
REA: 5 (6)
STR: 5
CHA: 2
INT: 4
LOG: 3
WIL: 3
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                9 (10)
IP:                        1 (2)
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         9
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 4
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 4
Blades                     : 0                      Pool: 4
Climbing                   : 2                      Pool: 7
Clubs                      : 0                      Pool: 4
Computer                   : 0                      Pool: 2
Con                        : 0                      Pool: 1
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 3
Dodge                      : 0                      Pool: 5
Escape Artist              : 0                      Pool: 4
Etiquette                  : 1                      Pool: 3
First Aid                  : 0                      Pool: 2
Flight                     : 0                      Pool: 4
Forgery                    : 0                      Pool: 4
Gunnery                    : 0                      Pool: 4
Gymnastics                 : 4                      Pool: 9
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 4
Infiltration               : 3                      Pool: 8
Instruction                : 0                      Pool: 1
Intimidation               : 1                      Pool: 3
Leadership                 : 0                      Pool: 1
Locksmith                  : 0                      Pool: 4
Longarms                   : 0                      Pool: 4
Navigation                 : 1                      Pool: 5
Negotiation                : 1                      Pool: 3
Palming                    : 0                      Pool: 4
Parachuting                : 0                      Pool: 3
Perception                 : 3                      Pool: 7
Pilot Ground Craft         : 0                      Pool: 5
Pilot Watercraft           : 0                      Pool: 5
Pistols                    : 1                      Pool: 6
Riding                     : 0                      Pool: 5
Running                    : 3                      Pool: 8
Shadowing                  : 1                      Pool: 5
Survival                   : 1                      Pool: 4
Swimming                   : 1                      Pool: 6
Throwing Weapons           : 0                      Pool: 4
Tracking                   : 1                      Pool: 5
Unarmed Combat             : 4                      Pool: 11

== Knowledge Skills ==
Area Knowledge: Cheyenne   : 2                      Pool: 6
Art                        : 2                      Pool: 5
English                    : 3                      Pool: 7
Military                   : 3                      Pool: 7
Parazoology                : 2                      Pool: 5
Security Tactics           : 3                      Pool: 6
Sioux                      : N                      Pool: 0
Sperethiel                 : 3                      Pool: 7
Underworld                 : 3                      Pool: 7

== Contacts ==
(1, 1)

== Qualities ==
Addiction (Mild) (Taéngele)
Adept
Distinctive Style
Flashbacks (Uncommon)
In Debt (5,000¥)
Lost Loved One (Sister)
Mania/Phobia (Uncommon, Moderate) (Sister)
SINner (Standard) (Tir T)
The Warrior's Way

== Powers ==
Elemental Strike (lightning)
Freefall Rating: 4
Improved Ability (Combat) (Unarmed Combat) Rating: 3
Improved Reflexes 1
Killing Hands
Mystic Armor Rating: 6
Traceless Walk
Wall Running

== Critter Powers ==
Allergy (Silver, Severe)
Dual Natured
Enhanced Senses (Hearing, Low Light Vision, Smell)
Natural Weapon (Claws/Bite: DV STR/2 + 2, AP 0)
Regeneration
Sapience
Shift (Human)
Vulnerability (Silver)

== Lifestyles ==
Low  1 months

== Armor ==
Clothing                  3/1
   +Color Changing
   +Delta-Amyloid

== Weapons ==
Unarmed Attack
   Pool: 11   DV: 3P   AP: -   RC: 0

== Martial Arts ==
Wildcat

== Commlink ==
Singularity Battle Buddy Basic (5, 0, 0, 5)
   +Biometric Lock
   +Hardening Rating 5
   +Armor Case Rating 5
   +Biometric Lock
   +Hardening Rating 5
   +Armor Case Rating 5

Reiper

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« Reply #27 on: <03-02-13/2303:19> »
1) Can you describe the mania/phobia sister? I'm not seeing how it is one.
2) Get a skill up to 6 or 2 to 5.
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