not sure how to work all that into chummer and are you using martial arts qualities do not count toward you total quality house rule?
Martial arts are allowed but still cost karma. Go with the checkboxes for 'free knowledge' and 'charisma bonus' and that should allow chummer to get everything that we're still using. I expect the proposals in waiting to want to stay, so if you want to join this game you might want to post a character soon. I may close at 5 characters because it looks like we've got all of the party roles covered.
2) I just want a few different sets of clothing. Nobody I know has only one set of clothing in the dresser. IMO it is not standard even in 6th world
Just for a spot of humour, some people do it today:

@ Sichr: Okay, it looks like your character has a good spread of skills. Mtfeeney's already said that many people try to get 12-14 dice for skills they want to be very good at, but 10 is not bad (it just won't have a statistical average over 2 hits) and can be improved through karma. Once we get started, I'll allow skills and skill groups to be transitive (I see no reason not to allow them to be broken and reformed as seems to fit the character progression).
However, I don't have any information on your contacts - things like "human male fixer, to be named later" is something I can work with because I know what they do. Contacts with only a name (Hun Skaar, Archangelsk, Ramirez, noIC) lack any notes or information on what they do or who they know.
@ mtfeeney: Having 1s as attributes is something that can make it tougher on your character, but it ties in well with the backstory, so if you're okay with the weaknesses of having those low attributes, Pakka looks good to go.
@ Aryeonos: I understand the points you're making about Empathy Software, but I believe that everybody's supporting it in a proper manner with the necessary hardware and has moderate-level social skills rather than just going "Imma decker! I uze programz!" I wanted it brought up in the thread to see if others might have had any other feelings on it, but the consensus is clear that nobody else has a problem with it and I don't have any intrinsic problems with it.
Empathy Software stays. It's something that's at the disposal of PCs and NPCs, but there it is, just like any other gear, skill, or tactic.
Confirmed Characters
All4BigGuns: Sidhe - SURGE'd elf B&E and close combat
Aryeonos: Nidhogg - Naga psionic magician, face
mtfeeney: Pakka - ork magician with a group contact doubling as a magic/initiation support group
Characters in waiting:
Mirikon: Chikage - AI android street sam. I've looked through the page on the Tactical, and I've decided that it is a 12F, so it would cause problems if you were caught with it, but despite being a 100(c) high velocity gun that it's a valid choice, though it would cause problems if you were caught with it.
Sichr: Andreas Boil - dwarf private investigator