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SR5 Chargen Rules

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Sipowitz

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« Reply #15 on: <06-19-13/0938:25> »
So no, no error, and you have just given mystic adepts almost free 4-6 power points

MfG
Almost free?  Is this a mostly dead thing?

Michael Chandra

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« Reply #16 on: <06-19-13/0945:03> »
12 karma for Astral Perception + 5 Power Points, and you lose out on Astral Projection. Unless the rest of the rules list differences between Mystic Adept and Magician, that's the difference.
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Shinobi Killfist

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« Reply #17 on: <06-19-13/1009:21> »
So I read something suggesting this on dumpshock, can someone confirm just to be sure, can you indeed take any amount of skills and skillgroups (not that you can do that with more than 1) at Rank 6 at chargen?

Because if so, dang that makes that 46/10 interesting. O_O

I read the same thing there and it seems kind of odd to me.  Yeah 46/10 is more interesting but the main thing is on the min/max side due to the karma costs scaling with the skill going all 6s in every skill becomes the cost effective choice.  Capping things at 1 6 or 2 5s helped spread skills out a bit.  I can totally see now 11 skills at 6, 2 at 1, a group at 6 a group at 4.  The problem is when its not sum to 10 what do you put as B, C etc.  If a street Sam can you really get by with 16 in attributes?, can you make it with C in reosurces etc. A mage might be able to pull it off as its 2 high stats and the rest at 2, but that is still weird looking IMO. 

Michael Chandra

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« Reply #18 on: <06-19-13/1030:44> »
140k in resources is doable. Wired Reflexes, Reaction Enhancers (if you even want those), Muscle Augmentation, Muscle Toner. With magicians we're talking a human with 2 Edge, adepts would have 3. But we need to know whether it's the case first.
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Shinobi Killfist

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« Reply #19 on: <06-19-13/1053:22> »
140k in resources is doable. Wired Reflexes, Reaction Enhancers (if you even want those), Muscle Augmentation, Muscle Toner. With magicians we're talking a human with 2 Edge, adepts would have 3. But we need to know whether it's the case first.

I assume 140k is doable, but I have not seen the nuyen costs for things yet.  It is also a more table dependent thing as karma to nuyen rewards seem to vary wildly. 

Razhul

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« Reply #20 on: <06-19-13/1245:21> »
Isn't it for group skills ?
Yes.

No, that is incorrect. What you are referring to is the number in column Skills after the /. The number in the METATYPE column between () is not for skill groups.

EDIT: Ignore what I said above. I fail at reading sometimes. /runs for more coffee /facepalm
« Last Edit: <06-19-13/1258:33> by Razhul »

Shinobi Killfist

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« Reply #21 on: <06-19-13/1247:57> »
If you are talking the metatpye collum that number is for special attributes, edge, magic, resonance.

phydaux42

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« Reply #22 on: <06-19-13/1305:34> »
"The number in the ( ) after the metatype is points for your special attributes (Magic/Resonance/Edge, so my understanding is you can do a B technomancer, C Elf and still have 6 resonance if you wanted to do that instead of just doing an A priority on TM.  Or you can put that towards edge of course too."

So could someone do Magic A, which gives a Magic rating of 6, and Race E, which gives you Human (1), then add the 1 to your Magic attribute and have a Magic rating of 7?

Shinobi Killfist

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« Reply #23 on: <06-19-13/1308:39> »
"The number in the ( ) after the metatype is points for your special attributes (Magic/Resonance/Edge, so my understanding is you can do a B technomancer, C Elf and still have 6 resonance if you wanted to do that instead of just doing an A priority on TM.  Or you can put that towards edge of course too."

So could someone do Magic A, which gives a Magic rating of 6, and Race E, which gives you Human (1), then add the 1 to your Magic attribute and have a Magic rating of 7?

If you take exceptional attribute magic yeah I think so, but it kind of depends if there is an order of operations that must be followed and spending karma on qualities comes after spending special attribute points the answer would be no.

Glaive

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« Reply #24 on: <06-19-13/1457:56> »
So when the priories table says 46/10 for skills A, does that mean exactly?
1) 46 skill ranks AND 10 skill group ranks.
2) 46 skill ranks, up to 10 of which can be used for skill groups.
#2 seems much more reasonable.

Aaron

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« Reply #25 on: <06-19-13/1501:20> »
It's #1.

Glaive

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« Reply #26 on: <06-19-13/1518:33> »
It's #1.
Oh this is gunna get interesting. Now I really wanna roll some sort of skills A generalist.

Also, does anyone know how much karma edge will cost at character creation?

Shinobi Killfist

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« Reply #27 on: <06-19-13/1524:43> »
It's #1.
Oh this is gunna get interesting. Now I really wanna roll some sort of skills A generalist.

Also, does anyone know how much karma edge will cost at character creation?

I am not sure its a drum or a dead horse but I keep on beating it.  Before you do, check the math on making yourself A in attributes.  The more attributes needed to cover your skills the better off you are going with attributes.  Now if you are taking a multiple huundred karma view of things skills might pan out as attributes are apparently still absurdly cheap. 

All4BigGuns

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« Reply #28 on: <06-19-13/1527:59> »
It's #1.
Oh this is gunna get interesting. Now I really wanna roll some sort of skills A generalist.

Also, does anyone know how much karma edge will cost at character creation?

I am not sure its a drum or a dead horse but I keep on beating it.  Before you do, check the math on making yourself A in attributes.  The more attributes needed to cover your skills the better off you are going with attributes.  Now if you are taking a multiple huundred karma view of things skills might pan out as attributes are apparently still absurdly cheap.

Umm...no, attributes are not absurdly cheap. Now they were when they were x3 and x2 would definitely be, but x5 is the opposite extreme, making attributes absurdly expensive. Having a cost of x4 would be more appropriate for a decent advancement rate coupled with skills not having a multiplier at all (cost to get the next rank being equal to the rank you're going to).
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Shinobi Killfist

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« Reply #29 on: <06-19-13/1533:12> »
It's #1.
Oh this is gunna get interesting. Now I really wanna roll some sort of skills A generalist.

Also, does anyone know how much karma edge will cost at character creation?

I am not sure its a drum or a dead horse but I keep on beating it.  Before you do, check the math on making yourself A in attributes.  The more attributes needed to cover your skills the better off you are going with attributes.  Now if you are taking a multiple huundred karma view of things skills might pan out as attributes are apparently still absurdly cheap.

Umm...no, attributes are not absurdly cheap. Now they were when they were x3 and x2 would definitely be, but x5 is the opposite extreme, making attributes absurdly expensive. Having a cost of x4 would be more appropriate for a decent advancement rate coupled with skills not having a multiplier at all (cost to get the next rank being equal to the rank you're going to).

I meant comparative to skills.  I'd be fine with x4 or even maybe x3 if skill costs dropped enough.  But when a single skill group costs x5 and a attribute costs x5 there is a cost balance issue.