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IC: The Old Smoke; Teafo and Lumen

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Csjarrat

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« Reply #105 on: <07-14-13/0804:26> »
"hits open" is how you use edge mate, only use that when you are spending a point.
The slavering beasts hurtles at you as you freeze in your tracks, it's howl stunning you.
Its momentum carries it into your chest, knocking your rigid frame to the ground. Your hear the distressed calls of the cattle and the sound of thundering hooves.Something approaches at speed and you feel a heavy impact to the back of the head, the world goes fully black.
When you awake, it is daylight, and your limbs are your own.
Your right leg hurts and your trouser leg feels damp, but you are otherwise unhurt.
The cattle are gone, except for a few well stripped carcases. A large hole in the hedges at the bottom of the field has been opened up
« Last Edit: <07-14-13/0818:47> by Csjarrat »
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Teafo

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« Reply #106 on: <07-14-13/1130:11> »

Ah, yeah, forgot about that part... I've played a lot more of SR3 than 4, so still a little bit of a learning curve.


Collin awakens in the near empty field wondering if what had just happened was all just a terrible dream, but quickly realizes that it wasn't. His head is pounding, his chest feels like he got hit by a car, and the pain shooting through his right leg definitely leaves him wondering what just happened. And more importantly, what those creatures were. He checks his commlink to tell what time it is before getting his bearings.

When he finally begins looking around, he sees the opening in the hedges and decides it would be best to continue along to find out any more information he can. But this time, he's going in prepared. He strips off his outer clothing to his camouflage suit and activates the ruthenium polymers running through it, holsters his light pistol and pulls out his Eichiro heavy pistol instead. He double checks the load on it, a single explosive shell in the chamber. He tears a piece of his discarded shirt and uses it to bandage his injured leg, being careful to make sure it is all under the camo suit. Once he is finished, he heads to the opening in the hedges to see what lies beyond.
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Csjarrat

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« Reply #107 on: <07-15-13/0413:41> »
You'd been out cold for over an hour, it was nearly eight now and the sun was just breaching the horizon and casting a warm glow over the rolling countryside. Mists hung in the lower recesses, waiting for the full heat of the sun to burn through them. The birds had returned, happily tweeting their good mornings to the world. It all seemed too idylic compared to the terror you felt but a moment ago.
Your leg was bruised, as was your chest. You'd been hit by something with a decent amount of mass, the cattle maybe? Or that weird dog-thing? Either way, you had a job to do.
Your pistol felt solid in hand and knowing you were all but invisible strengthened your confidence.

As you pass through the fence, you see the remnants of the herd, some wounded, some living and several dead, scattered about the surrounding fields. Their hunters thankfully were not present.
Ahead in the distance, you can make out the outline of a large country house. A copse of trees and several ploughed fields separated you from the estate, but it matches the rough description given to you last night.
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Teafo

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« Reply #108 on: <07-17-13/0608:37> »
As Collin makes his way through the fence, he decides it best to maintain a record of what he is seeing here. Before he continues, he quickly snaps a few pictures before returning the small camera to his pocket and making his way towards the building in the distance, pistol in hand.
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Csjarrat

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« Reply #109 on: <07-17-13/0929:34> »
The terrain is boggy underfoot. A damp night meant that the surface water had pooled in places and the field boundaries had become very muddy.
You were going to leave tracks, and there was very little you could do about.
After crossing several hedges and stiles, the main frontage of the estate comes into view, partially obscured by the light morning mists hanging in the vales.
Perception test please @ -1 for mist
Ahead of you, beyond one more field lay an access road, winding its way through the rolling green countryside and up a spectacular gravel driveway to the estate house.
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Teafo

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« Reply #110 on: <07-18-13/1018:40> »
Annoyed that there was no way to avoid leaving tracks, he continues his way to the estate, keeping a wary eye out for any more surprises


Intuition 3 + Perception 2 - Foggy 1 = 4d6, 2 successes
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Csjarrat

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« Reply #111 on: <07-19-13/0522:03> »
Keeping a low profile as you reach the far hedge boundary with the road, you hear the sound of engines.
Peering into the mist, you see the outline of two bikes, emblazoned with East Anglia police logos. The head slowly along the road, passing near by you, and swing up the road towards the estate, moving out of your line of sight
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Teafo

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« Reply #112 on: <07-19-13/1102:26> »
As the two bikes pass closely by, Collin tries to get a couple of quick shots with his camera to document who exactly is here. Hopefully the logos on the bikes will be able to be seen or at least digitally enhanced to be recognizable. Once they are in the distance, he begins to follow their trail to the estate.
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Csjarrat

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« Reply #113 on: <07-20-13/0513:59> »
The photo is a gem, you catch both police bikes, logos and all, turning left into the estate.
You hop the metal gate and cross the country road, giving the police a few minutes head start.
The driveway to the estate was spectacular. Huge landscaped gardens expand to your right and left, trees at regular intervals providing cover.
Infiltration test please
You can see the police bikes parked up directly in front of the estate:
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Teafo

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« Reply #114 on: <07-20-13/0645:24> »
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Csjarrat

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« Reply #115 on: <07-20-13/0909:53> »
The policemen dismount their bikes and walk up to the front door, knocking loudly.
After several minutes, the door opens and an elderly looking man opens the door a fraction.
The police officer on the right and the elderly man appear to be having a discussion, the door opens more fully.
Audio only perception test please
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Teafo

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« Reply #116 on: <07-20-13/1416:27> »

Using Clairaudience Spell to hear "closer" (Force 5)
Magic 5 + spellcasting 4 = 9d6, 4 hits
Resist Drain
Willpower 3 + Charisma 3 = 6d6, 3 hits no drain damage suffered (Drain = (Force 5 / 2 - 1 = 1)
Perception
Intuition 3 + perception 2 = 5d6, 2 hits


Collin creeps as close as he dares watching the motorcyclists talking to the man at the front door, straining to hear, allowing his magical essence to once again seep into the surroundings to better hear what is said.
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Csjarrat

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« Reply #117 on: <07-21-13/1052:50> »
As your reach forth and manipulate the mana, you find it much easier than usual. Your magic feels more powerful and easier to meld.

You grasp the last words of the conversation,
Old Man:
"Yep, like I told you, they've all moved in the night. re-arranged. Things weigh several tons, god knows who had the power to lift em, cos i can't see any vehicles or cranes about.
Take a look for yourselves anyway, the track runs off into the fields by the right of the house. I'll go put my boots on and i'll meet you up there"
Policemen:
"Will do sir, and you're sure you didn't see or hear anything unusual?"
Old man:
"I was at the pub that night, they had a lock in. i dont really remember getting home let alone anything weird or suspicious officer"
Policemen:
"Righto, see you up there"

The police tighten up their kit on their belts and head to the right, around the house and out of sight.
The Old man closes the door and passes one of the downstairs windows before disappearing.
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Teafo

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« Reply #118 on: <07-21-13/1340:04> »
So they are really investigating what is going on here too, Collin was a bit surprised that they seemed to actually be interested as well. And decided it would be best to follow them to see where the old man was leading them.
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Csjarrat

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« Reply #119 on: <07-22-13/0813:02> »
The path to the right of the house was gravelly underfoot, and it was hard work trying to keep a low profile.
You hear the clang of a gate opening and closing and the muttering of the police officers moving off into the distance, following the track down past the gardens.
In the distance you can make out the stone circle, in a field off to the right of the track.
The track itself is hedged on either side and winds its way along the hillside, providing some cover to hide behind
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