NEWS

Catalyst/SR:O In-game Content Codes, Why No PDF Love?!

  • 32 Replies
  • 11702 Views

All4BigGuns

  • *
  • Prime Runner
  • *****
  • Posts: 7531
« Reply #15 on: <06-21-13/2040:12> »
For a $40 price difference between PDF and Print, I'm willing to give up the code for extra SR: Online stuff with the PDF. Heck, I'm still undecided whether I'm going to mess with the online game anyway (will depend heavily on whether it is free-to-play or not).
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

ZeConster

  • *
  • Prime Runner
  • *****
  • Posts: 2557
« Reply #16 on: <06-21-13/2055:33> »
For a $40 price difference between PDF and Print, I'm willing to give up the code for extra SR: Online stuff with the PDF. Heck, I'm still undecided whether I'm going to mess with the online game anyway (will depend heavily on whether it is free-to-play or not).
Yes, it is, and no, it's not. That help?

All4BigGuns

  • *
  • Prime Runner
  • *****
  • Posts: 7531
« Reply #17 on: <06-21-13/2059:02> »
For a $40 price difference between PDF and Print, I'm willing to give up the code for extra SR: Online stuff with the PDF. Heck, I'm still undecided whether I'm going to mess with the online game anyway (will depend heavily on whether it is free-to-play or not).
Yes, it is, and no, it's not. That help?

All I care about is if there's a subscription fee on it. All of them have "extras" one can get for in-game currency that's been purchased with real money.
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Dinendae

  • *
  • Ace Runner
  • ****
  • Posts: 1340
« Reply #18 on: <06-22-13/0159:08> »
But that does put me in a "less-valued" tier to the company.

No, it doesn't; that's just your ego talking there. They can't cater to every single situation out there? If you absolutely cannot get a print book, either from a store, a store's website, or another website such as Amazon, then it sucks for you but that isn't the company's fault. You are making it sound like it's a personal attack on you from the company. I'm sure that when making this decision they didn't say, "Hey! Let's totally ruin Wreck's day with this." They came up with a plan that included selling a PDF copy of the rules for 1/3 the price of the book, but without some extras like the code and that art/poster thing I heard about. Option B, the book, costs $60 but you get the code and the other extras. You are not in any way "less valued"  by this offer, and if you cannot get the book that is not Catalyst's fault, nor does it imply any denigration of you on their part.

Valashar

  • *
  • Omae
  • ***
  • Posts: 571
  • I'm always angry, but I usually hide it well.
« Reply #19 on: <06-22-13/0206:00> »
With all the talk focusing on price-points and whether or not it all stems from a sense of entitlement, or lack thereof, anyone considered that in order to provide SR:O codes on the pdfs there would have to be a system in place to generate a new serial code at the moment of purchase for every PDF sold? Wouldn't matter if the code for, say, the SR5 core book always provided the same item... each code used on SR:O would have to be different in order for the items to be assigned to each account. And since the selling of PDF books involves having a single copy of the file which is shared out to those who buy it and not a stack of books where the codes could be generated at the printers so each physical copy has its own unique code, then BattleCorps and DriveThru would have to have something encoded into their purchase software to account for code generation.

So no, I don't think it's wise or feasible for them to encode SR:O items codes into PDF sales.
Shadowrun Missions: GenCon 2013

We groped the cat, and tazed the baby.

Dinendae

  • *
  • Ace Runner
  • ****
  • Posts: 1340
« Reply #20 on: <06-22-13/0217:21> »
With all the talk focusing on price-points and whether or not it all stems from a sense of entitlement, or lack thereof, anyone considered that in order to provide SR:O codes on the pdfs there would have to be a system in place to generate a new serial code at the moment of purchase for every PDF sold? Wouldn't matter if the code for, say, the SR5 core book always provided the same item... each code used on SR:O would have to be different in order for the items to be assigned to each account. And since the selling of PDF books involves having a single copy of the file which is shared out to those who buy it and not a stack of books where the codes could be generated at the printers so each physical copy has its own unique code, then BattleCorps and DriveThru would have to have something encoded into their purchase software to account for code generation.

So no, I don't think it's wise or feasible for them to encode SR:O items codes into PDF sales.

Actually, that should be fairly doable in much the same way that those companies that sell video games in digital download format do: You buy the product, and then either get a code generated for your account, accessible on your account page, or you get an email with the code. Then can still have one-use codes that way to make sure that people do not share them.

RHat

  • *
  • Prime Runner
  • *****
  • Posts: 6317
« Reply #21 on: <06-22-13/0502:53> »
With all the talk focusing on price-points and whether or not it all stems from a sense of entitlement, or lack thereof, anyone considered that in order to provide SR:O codes on the pdfs there would have to be a system in place to generate a new serial code at the moment of purchase for every PDF sold? Wouldn't matter if the code for, say, the SR5 core book always provided the same item... each code used on SR:O would have to be different in order for the items to be assigned to each account. And since the selling of PDF books involves having a single copy of the file which is shared out to those who buy it and not a stack of books where the codes could be generated at the printers so each physical copy has its own unique code, then BattleCorps and DriveThru would have to have something encoded into their purchase software to account for code generation.

So no, I don't think it's wise or feasible for them to encode SR:O items codes into PDF sales.

Actually, that should be fairly doable in much the same way that those companies that sell video games in digital download format do: You buy the product, and then either get a code generated for your account, accessible on your account page, or you get an email with the code. Then can still have one-use codes that way to make sure that people do not share them.

The problem here is integrating it in with Battleshop and DTRPG's systems, because that is necessary.
"Speech"
Thoughts
Matrix <<Text>> "Speech"
Spirits and Sprites

farothel

  • *
  • Prime Runner
  • *****
  • Posts: 3859
« Reply #22 on: <06-22-13/0525:07> »
For some of the books (like the basic rulebook), I will probably get both, for others (like fluff books) I only get the PDF.  While I like the PDF, for instance for character generation (like for PbPs) or for reading at work  ;) , when playing at a table I prefer to have the book, as it's easier to quickly look something up in.  I'm probably old-fashioned that way, but I can find most things in a book much faster than in the PDF of the same.

I also don't need those codes, as I don't play SR online, but I can understand that some people would want them with the PDF.  A compromise (something we Belgians are very good at  :) ) might be to include the code in the PDF, but if you use a PDF code (they can make the two different fairly easy I assume) you have to pay a little extra to get your item.  That way the people who want the item can still get it from the PDF only, but they won't get it for free as if they would have bought the more expensive book.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Dinendae

  • *
  • Ace Runner
  • ****
  • Posts: 1340
« Reply #23 on: <06-22-13/0606:15> »

The problem here is integrating it in with Battleshop and DTRPG's systems, because that is necessary.

Depends on what the system used is I guess, and how well a code generator could be integrated.

Dinendae

  • *
  • Ace Runner
  • ****
  • Posts: 1340
« Reply #24 on: <06-22-13/0617:16> »
I also don't need those codes, as I don't play SR online, but I can understand that some people would want them with the PDF.  A compromise (something we Belgians are very good at  :) ) might be to include the code in the PDF, but if you use a PDF code (they can make the two different fairly easy I assume) you have to pay a little extra to get your item.  That way the people who want the item can still get it from the PDF only, but they won't get it for free as if they would have bought the more expensive book.

The thing is that such perks are generally only offered as an incentive for purchasing a certain thing (in this case the print materials listed); offering them other ways kind of defeats the purpose of having them as an incentive. It's much the same as when different stores (either physical or internet) have different rewards for ordering at their store; this happens all the time in online games. It's up to the buyer to decide what they want to do. In this case if the OP wants that code so badly, they need to buy the book. Offering the code with the PDF, but  paying 'a little extra' defeats the purpose of the incentive every bit as much as the original suggestion to charge slightly more for a PDF version with the code. Actually, what you are suggesting is the same as what the OP did, unless the extra charge is in the game itself; if the latter, that extra charge is fairly meaningless, and still defeats the purpose.

Michael Chandra

  • *
  • Catalyst Demo Team
  • Prime Runner
  • ***
  • Posts: 9942
  • Question-slicing ninja
« Reply #25 on: <06-22-13/0627:20> »
Keep in mind that all these codes do is give access to items with a different look from the other ones, they're not mechanically somewhat-superior like the Premium Items.
How am I not part of the forum?? O_O I am both active and angry!

Dinendae

  • *
  • Ace Runner
  • ****
  • Posts: 1340
« Reply #26 on: <06-22-13/0648:16> »
Keep in mind that all these codes do is give access to items with a different look from the other ones, they're not mechanically somewhat-superior like the Premium Items.

Excellent to hear!

FastJack

  • *
  • Administrator
  • Prime Runner
  • *****
  • Posts: 6423
  • Kids these days...
« Reply #27 on: <06-22-13/0824:00> »
An offensive post has been removed and action taken against the poster.

PeterSmith

  • *
  • Ace Runner
  • ****
  • Posts: 1086
« Reply #28 on: <06-22-13/0926:13> »
Depends on what the system used is I guess, and how well a code generator could be integrated.

You can't simply use the same code generator as the one that SR:O is using. You have to ask the folks at SR:O to generate you a large number of codes so that you don't run the risk of duplicating generated numbers.
Power corrupts.
Absolute power is kinda neat.

"Peter Smith has the deadest of deadpans and a very sly smile, making talking to him a fun game of keeping up and slinging the next subtle zinger." - Jason M. Hardy, 3 August 2015

mtfeeney = Baron

  • *
  • Ace Runner
  • ****
  • Posts: 1389
  • I love crunchy numbers
« Reply #29 on: <06-22-13/0957:15> »
So since the "solution" seems to be asking a friend to give you the code if they're not going to play SR:O, will there be a giveaway thread here or something?
Remember, you don't have to kill the vehicle to stop it, just kill the guy driving it.