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IC: The Old Smoke CH2: Raiden, Lumen + Scawire

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Lumen

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« Reply #300 on: <08-24-13/0921:33> »
Knives moves back to stand in front of the lift door.  <We ready?  I'm right in front of the lift.  Give the word and we'll hop on.>
"Everything that is, casts a shadow" -Neil Gaiman.
"Speech"
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Raiden

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« Reply #301 on: <08-24-13/1158:45> »
after making sure the camera doesn't see anything it shouldn't hax messages the team <To Team: alright lets go go go, whoo hoo!> he then makes for the lift.
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Csjarrat

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« Reply #302 on: <08-24-13/1201:06> »
__Raiden___
i know you'll prob blitz it, but what exactly are you trying to do with the camera? turn it off/edit its feed/change its facing? there are test involved lol!
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Lumen

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« Reply #303 on: <08-24-13/1215:33> »
As soon as Knives sees the word go float across his AR he hits the up button on the lift. <Alright lads, soon as the lift gets here I'll tuck in to the left right by the door.  Signal when you're in.>

Once the lift doors open he'll head in and go to the immediate left.  As long as they listen Knives should keep between the team and anyone waiting on the other side.
"Everything that is, casts a shadow" -Neil Gaiman.
"Speech"
*Thoughts*
<Matrix>
Knives Chapter 4 (5th edition) OOC: Pg 93.

Scawire

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« Reply #304 on: <08-24-13/1507:36> »
Once inside I'll take the back right. When the door opens he first hears Knifes move then Hax's then he signals his move and grabs the back right side of the elevator. Time to rock and roll.
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Csjarrat

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« Reply #305 on: <08-25-13/1605:37> »
The lift opens, you emabark and ride the short distance to the ground floor level.
The doors open into the lobby area, it is reasonably well lit, and there is a murmuring sound coming from the lobby. the echoes and your angle make it hard to discern exactly where from or what the sound is
Audio perception test please
Infiltration test please. -2 due to noise from shiny marble floors

 
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Raiden

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« Reply #306 on: <08-25-13/1703:18> »
perception - 11d6.hits(5)=4
infiltration 1d6.hits(5)=0 :( uh oh
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Lumen

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« Reply #307 on: <08-25-13/1733:42> »
As the doors open once again, Knives texts the team to update them.  <Moving to the near wall left side, stay frosty.>

I'm assuming that the lobby is on the left side, if not please let me edit.  Knives knows he's the main combatant so he's trying to keep in front.
Perception 4 + Intuition 3 + Enhancements 3 = 10d6
10d6.hits(5)=2

Infiltration 3 + Agility 6 - Marble Floors 2 = 7d6
7d6.hits(5)=0
IC really hates me today, so you're not alone Raiden.

He steps out and to the left, his taser drawn and ready pointing out towards the lobby. 
"Everything that is, casts a shadow" -Neil Gaiman.
"Speech"
*Thoughts*
<Matrix>
Knives Chapter 4 (5th edition) OOC: Pg 93.

Scawire

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« Reply #308 on: <08-25-13/1946:30> »
Mantis stands at the back of the elevator. Since there is more people around on this floor he gets his comm link to draft two texts one with name and signal (moving) the other with name and 2nd signal (Standing). Thinking it is best to start only using text Mantis stops using his subvocal and opens his eyes and ears to hear what this new floor has in store for the group.


Audio Perception
Perception (Visual) 1 (3) + INT 3 (+1'ed via psyche) + enhancement 3 - Sustained spells 3 = 4
http://invisiblecastle.com/roller/view/4192863/ 1 hit

Infiltation (Urban) 1(3) Agi 4 - Sustaining Spell 3 = 4
http://invisiblecastle.com/roller/view/4192864/ 0 hits no glitch

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Csjarrat

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« Reply #309 on: <08-26-13/0641:49> »
You exit the lift looking out onto the beautiful marble floors and decadent glass atrium. to your left was the majority of the lobby, dominated by a large reception desk, backlit a brilliant white.
The murmur you could hear was from a trid feed displayed on a holo projector. The nightwatchmen was watching match of the day as you exited the lift.
As your feet hit the marble floor, your soles scuffed and squeaked, reverberating in the large empty room. The pinging of the lift's arrival followed by the squeaking got the guards attention.
He jumps to his feet and his right hand drops to his belt line, thought to grab what, you can't tell: the large desk blocks your view. He begins to walk towards the lift bay:
Hello? Hello? Who's there?
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Lumen

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« Reply #310 on: <08-26-13/0710:43> »
<Just chill I'll handle this, just help me stay off the cameras. >
Knives focuses, coursing mana through his body once more.  He keeps his taser trained towards the lobby.


Attribute Boost(Agil) 3 + Magic 5 = 8d6
8d6.hits(5)=3
Very nice.  Agility at aug max of 9.
It lasts for 6 turns but I'll go ahead and roll drain.
Body 5 + Willpower 5 = 10d6
10d6.hits(5)=4
Drain resisted.

As far as I can find the book doesn't say what kind of action it takes to activate that power.  If I have a simple action left Knives will draw his parrying fineblade, just in case.  The plan is to wait until the guard closes in to short range and give him two taser darts in the chest.

"Everything that is, casts a shadow" -Neil Gaiman.
"Speech"
*Thoughts*
<Matrix>
Knives Chapter 4 (5th edition) OOC: Pg 93.

Scawire

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« Reply #311 on: <08-26-13/1142:18> »
Great we got a blood guard thinking ghosts should be looked at. I hope we don't have to ghost him wet work gets officials eyes looking your way.... Mantis's mind jumps to his helper Lee. .... I could get Lee to use his influence on the rent a bobby but that would be the last time I could ask for help, best see what the lads have in mind. I'll stun the guy if this gets heated up. Not wanting to waste his last bit of help from his spirit aid Mantis waits to see if his stun spell is needed and he makes sure his increased speed training is up and running.
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Csjarrat

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« Reply #312 on: <08-26-13/1202:34> »
___All___
More squeaking from the marble floor and the pinging of the elevator doors closing and returning to the basement have really perked the guard up
He walks with purpose now, heading to check out the lift area. As he clears the end of the large desk, you can see his hand is ready on the grip of a taser.
W wh wh who's there?

__Lumen___
The guard is closing on your position and will bang into you in one combat turn unless you act
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Lumen

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« Reply #313 on: <08-26-13/1245:46> »
Once the guard steps out from behind the desk and is close enough to be accurate with a taser Knives fires off two darts back to back into the guards chest.


Pistols 1 + Agility 9 + Smartgun 2 = 12d6
12d6.hits(5)=3
5S(e) + Net Hits   AP:-half impact

Pistols 1 + Agility 9 + Smartgun 2 - Recoil 1 = 11d6
11d6.hits(5)=6  Much better :)
Damage same as above.

Remaining Ammo: 4
"Everything that is, casts a shadow" -Neil Gaiman.
"Speech"
*Thoughts*
<Matrix>
Knives Chapter 4 (5th edition) OOC: Pg 93.

Scawire

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« Reply #314 on: <08-26-13/1410:38> »
Mantis texts the group as he moves
Mantis moving against the wall on right
Mantis hugs the wall away from the path of the guard. As soon as Mantis hugs the wall he sends a stun bolt fling at the guard.


Stun Bolt F5
Cast
Spellcasting (Combat) 5 (7) + Magic 3 - sustained spells 3 = 7d6
http://invisiblecastle.com/roller/view/4193596/ 1 hit
Resist with Willpower

Drain (f/2)-1 = 1 Stun
Willpower 5 + Logic (Psyche) 7(8) + Daredrenaline 1 = 14d6
http://invisiblecastle.com/roller/view/4193599/ 6 hits
OPPS forgot to hits(5)  OPPS

Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.