Unless you take up electronic firing, the best they should be able to do is eject ammo right?
Weapons that have a smartgun can actually be fired wireless.
But yes, A wireless firearm that is not a smartgun can not be fired wireless.
If you don't have a smartgun you only get:
-Wireless Ammo counter information
-Wireless Ammo type information
-Ejecting clip as a wireless action
-Change fire mode as a wireless action
-Wireless trigger for grenades and missiles
A grenade being "primed" after 5m is very obscure wording. For a timed grenade, I guess the timer would start until ti passes 5 meters. For a motion sensor, I guess it doesn't "motion sense" until ti passes 5 m. So for a wireless grenade... I guess it doesn't become wireless until it passes 5 meters.
As I said, an interesting idea. Not really supported by the books I think, but still an interesting concept.
40mm grenades with a safe distance exist today (real life) for impact triggered, time triggered as well as airburst triggered. The real life safe distance is closer to 25-30m than 5m. I am pretty sure that the actual grenade is basically just a dead paper weight (the explosive charge is not "armed") until it traveled the distance (or actually until it rotated enough). So even though you could "activate the trigger" it would still not detonate. If would basically be harmless to drop an impact grenade on the floor, but if the grenade start to roll down-hill it could potentially get armed and detonate the second it hit something solid...
Little practical difference if the timer start when you fire the grenade of if the timer start once it reach the safe arming distance - but for SR5 wireless grenades it actually make a pretty big difference as it would potentially make the time window where a hacker can gain a mark on the grenade very very small.
For wireless hand grenades I would take cover, ready grenade. wait until next action phase. manually set wireless ON. throw the grenade. detonate the grenade as a free action.
It is basically the same as having wireless triggered mini-grenades don't go wireless ON until they are mid-air. but even more evil since you can fire a semi-automatic burst of 3 grenades in the same complex action. where all three grenades don't go wireless ON until they are mid-air. No time for a hacker to spoof or brick them all. Not even if he use Fork software.
I think the SR5 intention is that they need to be wireless ON when you fire them, not that they auto trigger wireless ON mid-air. After all, targets don't get a defense roll and the DV even start at Dead++