Scene: The runners need to hijack an autopilot vehicle en route and get it to a warehouse without setting off suspicion or damaging the vehicle (they need to return afterwards).
I wanted to run this by and see if the flow sounds correct...
1. Runners catch up to vehicle somehow. (Probably another vehicle, but I can see being carried by spirits...)
2. Decker hacks/marks the vehicle. Vehicle Defenses are generally Pilot (as Willpower, etc.) + Device Rating (as Firewall).
3. Crack File/Snoop to disable or silence the alarm system.
4. Control Device to stop vehicle/unlock door (for manual control) or Edit File to change the navigation data.
5. Abscond with the vehicle, maintaining the hack (Snoop for telemetry) until they can power off the vehicle at a safe location.
Complications include Noise (force the decker to plug into the vehicle directly), bad driving conditions, and upgraded Matrix defenses (equivalent of Encryption for Firewall, etc.). Another way to approach the hijacking is to mark the host (much more difficult) controlling the drone, Spoof Command to change the navigation data.
I feel like the scene is not challenging enough. I do not want to over-complicate it, but I want something interesting. Without throwing a huge combat in (that is the next scene), how would you add/modify to get a more memorable sequence?
Thanks for the help.