I've been making my own cheat sheets. Right now I'm going through the core book and noting all the listed uses for all the skills. It takes some time but I've found that it's helping me get a better idea of the scope of different skills and committing things to memory. Here is Hardware, for example:
Hardware:
--Repair Matrix damage- Hardware + Logic[Mental](1 hour), requires toolkit. Hits used to remove one box of damage OR cut time in half (1st die 30 min, 2nd die 15 min). Device is off-line & unusable during repair process. Critical glitch = device permanently bricked. Glitch = device can be restored but becomes glitchy.
--Illegally change device ownership- Hardware + Logic[Mental](24,1 hour), requires toolkit. Glitch = item sends report to authorities.
--Transponder-embedded keys- Hardware + Logic[Mental](Rating,1 minute), requires electronics kit. If same character picking lock and calibrating electrical feed, –2 dice both tests.
--Subvert switches- Hardware + Logic[Mental](5, 1 Combat Turn).
--Disarm closed circuit alarm- Hardware + Logic[Mental](5, 1 minute), depending on design may be more difficult.
--Disable BTL self-erase- Hardware + Logic(10, 1 hour).
--Make device a throwback- Hardware + Logic[Mental](8, 10 minutes).
--Remove Headjammer from someone- Hardware + Logic[Mental](8, 1 Complex Action).
--Keycard copier: Hardware + Logic[Mental](2), requires hardware kit.