Agreed PiXeL01, otherwise I can just Bull's Eye it with a 121 on a tripod with gas vent 3 from a km away. Fire at a -7+Willpower, score 6 hits average vs none and then Edge the next shots, -22 AP means no Hardened Armor even if it gets nearly-doubled so only 17 dice vs 14+nethits damage. First hit does 14 damage, next hit does 6+, the guy goes unconscious after the second hit and you just keep firing until it's dead.
Maybe 12 Hardened Armor BUT add "Negative AP/3, Positive AP doubled" as special ability. That would cut even Bull's Eye into only -8 AP.
Sidenote: Give me your suggestions, people, so that ZeConster will hate you in 3 weeks time!