"Alright, let's class it up a little before we begin." Brian took out a piece of Betel gum and used it as a scoop to collect a little Betameth on the end. He snorted the cloudy crystals and threw his head back, sniffing a bit more.
"D'ah!" He tapped the gum off in the meth baggie before popping it in his mouth.
"Guh! Ack! Tastes like licking a port-a-john. Fuggin' Hannibal selling stepped-on street shit... N'urg. The drip..." He shivered a bit at the taste and a bit more at the feeling of it flooding his brain.
"And now to lay the groundwork..."[OOC: Hacking on the fly in AR for a basic User account. Exploit 5 +6 skill +1 commlink optimization +1 PuSHeD +3 NAN (figure you can decide whether they help or not) =
16d6.hits(5) → [2,4,3,1,1,2,2,6,3,4,4,2,6,1,1,1] = (2) wow.. last 3 certainly don't matter. I've got the Mute option on my exploit, so if I set off an Alert, it'll be delayed for 1CT.
Gonna roll IP2
15d6.hits(5) → [6,5,4,4,2,5,6,1,6,2,1,1,4,3,5] = (6) So that should log me on in 2 passes.
Next action is going to be setting up a Reusable Exploit (Uw p97). Ought to be Hacking + Exploit (

test with a 1IP increment.
So, 3rd pass.
16d6.hits(5) → [1,2,1,2,3,5,1,6,1,3,2,5,3,1,2,6] = (4) This is getting dirty.
Here's an opposed roll for the system's watchdog. Stealth 5 +6 Hacking + 1 Pushed +3 NAN =
15d6.hits(5) → [1,4,6,2,6,5,1,6,3,5,1,3,6,1,5] = (7)Here's another test for the Reusable Exploit. Only need one hit...
15d6.hits(5) → [2,3,1,6,5,4,5,4,5,4,3,2,2,5,6] = (6)Another hide test before logging out.
15d6.hits(5) → [3,5,4,4,1,3,5,4,4,5,6,4,3,1,6] = (5)Lemme know if you want any other rolls.
Edit: Figure I might as well get Initiative out there.
Rea 4+2 Int5+1 =
12d6.hits(5) → [4,5,5,6,6,2,6,5,6,1,1,6] = (
So, final init of 20. I suppose the first hit of meth is always the best...