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[5e OOC] Tabula Rasa, Chapters II and III

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Tecumseh

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« Reply #720 on: <01-05-15/1521:12> »
You find clothes but not credsticks. You do find several objets d'art that are small and readily transportable. Small statues, figurines, other bits and pieces that are (probably) valuable to the right person.

Also some jewelry. Mrs. Nately is wearing pearl earrings and a necklace. You also find some understated gold chains in the bathroom next to her sink. Mr. Nately is wearing a fancy watch.

rednblack

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« Reply #721 on: <01-05-15/1547:52> »
IC updated to reflect Ace's looting.
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Zweiblumen

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« Reply #722 on: <01-05-15/1629:04> »
Lets go with the comm/boimonitor then and see what those reported, and getting them to report normally.  I'm assuming I can get a DC to the host and thus easier access.  I don't think I have time to repair the drone.  Lemme know what rolls you want and I'll get them up asap.
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Tecumseh

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« Reply #723 on: <01-05-15/1635:15> »
Mrs. Nately's biomonitor is integrated into an elegant lady's watch that she wears around her left wrist. It is not slaved. You can direct connect to that. The device rating is 2.

If you wish to hack the host for any reason, it is easy to find a direct connection to make the job easier. You can find a rating 1 device to connect through.

Zweiblumen

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« Reply #724 on: <01-05-15/1654:43> »
Hacking Mr. Neally's biomonitor and phone (Log 9 Hacking 6 - Wounds 1 = 14): 2#14d6t5 2 3 (that's supposed to be "Mrs." not "Mr.")

In order roll one on the biomonitor roll two on the phone.  2 hits should be good for the biomonitor, less sure about the comm.  Though with it unlocked do I need to hack it?  Can I just use it as if I were Mrs. Nealy?  Lemme know, if I fail with those, trying again isn't that big of a deal right now.  I dont' think Mrs. Neally is going to notice I'm hacking her gear :P
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Tecumseh

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« Reply #725 on: <01-05-15/1714:16> »
Katsina casting Physical Mask @ F4: 3 hits
Katsina soaking 3 drain: 3 hits, no drain

Katsina looks like Ivana again.



@Zweiblumen
You don't need to hack the commlink if you just want to see what it has been up to. You can use it as Mrs. Nately, within reason. Her bank accounts, for example, have additional layers of security which you cannot slice easily.

The biomonitor will need to be hacked if you want to spoof a signal from it, e.g. to indicate that Mrs. Nately was not, in fact, electrocuted; she was just extra-excited about life.

Biomonitor resist: 1 hit, Doc has a mark on the biomonitor

Doc, checking through the biomonitor's logs, notes that Mrs. Nately has a history of "episodes". She tends to faints occasionally and unpredictably, likely due to low blood pressure. The standard procedure seems to be for the autodoc to tend to her and to summon paramedics if additional assistance is needed. Doc finds the signal to the autodoc but can't tell if the autodoc relayed it to anyone else. He's guessing it didn't, since it didn't have enough time to evaluate the situation (its SOP) before Ace fried it like an egg, but he's not 100% certain. Perhaps the severity of the episode triggered an automatic call.

Doc, being a genius, realizes that the son may know about his mother's condition. While the son is probably alarmed, he may not call the authorities immediately if he knows about the autodoc. That said, he will likely be looking for reassurances about her well-being within an hour or two.

Malevolence

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« Reply #726 on: <01-05-15/1719:23> »

To convince Edward Nately III that everything is fine:


Con [Charisma 6 + Con 5 - Wounds 3]: 8d6t5 2
I'm guessing there are additional dice to add - The target is friendly to the Natelys, there is plausible evidence that she is  actually okay (she is talking to him saying she is, after all), and likely he wants to believe that she is fine, so the result would be advantageous to him, for a total of 4 or 5 extra dice. Go ahead and roll whatever additional dice you feel apply, I only rolled my attribute, skill, and wound modifier.
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Malevolence

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« Reply #727 on: <01-05-15/1721:04> »
Bah, and subtract two dice from what you add to account for sustaining the Trid Phantasm spell.


If paramedics show, Mr. and Mrs. Nately can wave them off from the driveway. The tricky part will be to get them to leave without wanting to make physical contact with Mrs. Nately. Probably just better to not be there.


Ace can take the bodies to the RV. I can cover him with the illusion to make it look like he's walking with them rather than carrying them.
« Last Edit: <01-05-15/1723:37> by Malevolence »
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Tecumseh

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« Reply #728 on: <01-05-15/1734:40> »
Personally I don't subtract dice from a test that's using the spell in question. I don't think a spell should give 3 hits just to take 2 of them away. You could say that's what sustaining foci and Heightened Concentration are for, but those are still valuable to negate the sustaining penalties for other tests that don't involve the spell.

Before we grant a bonus for plausible evidence, let's see if the spell fools the young Nately.
Intuition + Logic: (goofed and rolled the attributes separately, here and here): 4 hits, goodness, young Master Nately is perceptive today.

This removes the plausible-seeming evidence bonus. It also makes the young Nately suspicious. This does not cost a hit though, so Ohanzee still has 2 hits.

Charisma + Con resist: 2 hits. Story's not holding up well. IC post coming.

Malevolence

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« Reply #729 on: <01-05-15/1813:49> »
Well, that went poorly.


At this point, I'd like to have Mr. Nately join in "What am I, chopped liver? I think I can call for help if I thought there was a need. Now listen to your mother and let her get some fresh air and maybe some rest." Maybe have Mrs. Nately comment on how he looks like he's fading in and out a little as well and the phone must have taken some damage from the shock.


I'm just not sure how that would work crunch wise with rolls - another skill roll with a retry penalty of -2 dice? The illusion is a loss as far as Ed III is concerned I imagine, so I might drop to audio only and use that to sell the phone being on the fritz. Of course, the audio is also part of the illusion, so that wouldn't really change that crunch wise, but again, might sell the phone story.
« Last Edit: <01-05-15/1816:42> by Malevolence »
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rednblack

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« Reply #730 on: <01-05-15/1822:43> »
Any thoughts on how to play this if little Nately isn't buying? We may be able to come clean as kidnappers who were fragged over by the old man and need his assistance in putting the creds back in their rightful place, complete with threats, etc. Or, that could be a really bad idea. I'd imagine Mr. Nately has instructed his son in what to do in precisely this scenario. At least LE is probably off the table.
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Tecumseh

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« Reply #731 on: <01-05-15/1839:25> »
@Mal, you can retry with Mr. Nately + Leadership, but you are facing an uphill battle versus suspicious + potential outcome is disastrous. You can have +1 back for Mr. Nately being an authority figure, but this is not a layup.

This could buy you some time or it could dig the hole deeper.

Malevolence

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« Reply #732 on: <01-05-15/2014:03> »
My 3 dice (Cha 6 + Leadership 6 + authority 1 - Wound 3 - Disastrous 4 - suspicious 1) vs. his 4 (assuming his Leadership + Will is equal to his Con + Cha)? I do not like my odds (plus the chances for a glitch on 3 dice - ugh!). I think I'll just guilt trip him and terminate the call.
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Malevolence

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« Reply #733 on: <01-06-15/1652:43> »
Lifting the crate:
Levitate the crate (Force 4, centering) [Magic 6 + Sorcery 5 + Power Focus 2 - Wounds 3]: 10d6t5 2
Barely lifts the 400 kilo crate.
Resisting drain:
Resist Drain [WIL 6 + CHA 6 + Centering 1]: 13d6t5 8 vs. 2 drain.
Of course - there's the roll I needed when I was resisting 6 drain now that I'm only resisting 2. Arengee the Fickle, God of Sh!tty Luck, strikes again. No drain.
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Tecumseh

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« Reply #734 on: <01-06-15/1700:01> »
Nice work, Mal.

I'm going to give 8-bit and Poindexter the rest of the day to emerge from their holiday inertia. We'll advance tomorrow either way.

 

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