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[5e] Circle of Heaven [OOC]

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ScytheKnight

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« Reply #60 on: <01-14-15/1825:22> »
I can read the template but I can't copy it in any other form except pdf
I'm on my tablet, and I got google sheets installed.Any suggestions?

If you make a copy of it inside Google Docs itself you can edit it online.
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Malevolence

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« Reply #61 on: <01-14-15/1856:39> »
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ScytheKnight

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« Reply #62 on: <01-14-15/1923:38> »
just realised I'd shared this with the GM, but nor for the rest of you...

Yako Character Sheet
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Malevolence

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« Reply #63 on: <01-14-15/2327:26> »
Details on my contacts:

Nakamura Rei
Hermetic Street Doc
James is prone to get involved in violence, and as a result, often gets hurt. So it's no surprise that the one person he really knows just happens to be a doctor. Nakamura Rei is a recent transplant from Japan - James assumes she is running from something there - and therefore is about as connected as James is. She rarely talks about her past, but her bedside manner, and skill, is impeccable, so James doesn't press. As a Hermetic magician, she can provide the best medical attention a runner could want - mixing magic and medicine - but if you want to buy and sell gear, all she can do is point you to someone she knows.


May Ji-ho
Enchanter/Talismonger
Ji-ho runs a "shop" out of the back of his Bulldog. He doesn't have much inventory, but what he does have, he makes himself. He's one of the best enchanters that James has ever seen, but since that is a pretty limited pool, it's not saying much.


Kwan Oh-Seong
Fixer/Fence
Oh-Seong has been in the game awhile. He knows everybody (maybe not well, but usually well enough) and he's trafficked in everything. He's got a bit of a soft spot for new talent - they aren't jaded enough to try to screw him over like the more experienced runners, and they appreciate any work he throws their way. Consequently, he's not known for his ability to field major talent, but if you don't mind the wet green paint, he's got just the runner for you.
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Sabato Kuroi

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« Reply #64 on: <01-15-15/0341:27> »
Ok I've somehow managed to make it work, I'll post a link after work :P

Edit: https://docs.google.com/spreadsheet/ccc?key=0AmpljmnE1W8MdHl6WkhBTG11OXFpcGtKN2ptc2ZPQWc&usp=docslist_api
« Last Edit: <01-15-15/1234:13> by Sabato Kuroi »

ScytheKnight

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« Reply #65 on: <01-15-15/1600:59> »
You need to change the permission so anyone with the link can look.
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Sabato Kuroi

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« Reply #66 on: <01-15-15/1637:19> »

saithor

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« Reply #67 on: <01-15-15/1641:29> »
Is this still recruiting, or am I too late to the party?

I have both a Gun Adept and Mage amost all the way finished I can bring in.
« Last Edit: <01-15-15/1710:36> by saithor »
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What's your favorite scary movie?

ScytheKnight

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« Reply #68 on: <01-16-15/0334:59> »
I don't know what's wrong, link sharing is ON.

https://docs.google.com/spreadsheet/ccc?key=0AmpljmnE1W8MdHl6WkhBTG11OXFpcGtKN2ptc2ZPQWc&usp=docslist_api


try again maybe?

Hmmm, one thing I'm noticing is You're using two two-handed weapons, yet have the Ambidexterity quality... something that's more or less useless in those circumstances.
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Sabato Kuroi

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« Reply #69 on: <01-16-15/0540:40> »
I don't know what's wrong, link sharing is ON.

https://docs.google.com/spreadsheet/ccc?key=0AmpljmnE1W8MdHl6WkhBTG11OXFpcGtKN2ptc2ZPQWc&usp=docslist_api


try again maybe?

Hmmm, one thing I'm noticing is You're using two two-handed weapons, yet have the Ambidexterity quality... something that's more or less useless in those circumstances.

This is a PC I've played in real time campaigns.Originally, outside runs, this char uses pistols as well as unarmed combat.In our table there usually are many opponents who use martial arts/called shots in order to harm limbs.
Since pistols are pretty much useless in Korea(outside runs I can't walk around with pistols since they are availiability F) , I've only kept  unarmed combat.But I din't feel like making further changes.Maybe I was just bored.
Anyway, even with two-handed weapons, if your main hand is damaged you get -2 dicepool penalty.

PS: I's say that someone with STR 9 can easily swing a katana with one hand, but that decision is for our GM to make.
« Last Edit: <01-16-15/0559:34> by Sabato Kuroi »

ScytheKnight

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« Reply #70 on: <01-16-15/0643:44> »
Fair enough. Although there's nothing saying you can't have pistols.. just don't get caught with them. If you had cyberarms I'd suggest hiding them in the same way Yako hides her Monofilament Whip. May be as illegal as all hell, but it's damned hard to detect.
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Sabato Kuroi

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« Reply #71 on: <01-16-15/0650:49> »
Yako has a pretty good palming dicepool  though, Sabato on the other hand...not so much  :P

ScytheKnight

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« Reply #72 on: <01-16-15/1649:19> »
Don't need a huge dice pool with -10 Concealment modifier.
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gilga

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« Reply #73 on: <01-17-15/0527:33> »
My brand new Ivory.

probably final version.

Siren

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« Reply #74 on: <01-17-15/0825:05> »
Expect the IC thread to go live tonight.  I'll post an update here.