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How to deal with Rating 6 Resporator equipped Ballistic Masks

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ScytheKnight

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« on: <02-27-15/1703:34> »
Step one: Use your gas grenades, players laughs as they ignore the gas.  ???

Step two: Toss in a couple of Paint Grenades. Players laughs as they're splattered by nothing harmful.  ;)

Step three: The Hold-Fast Adhesive Spray in the Paint Grenades hardens on the player and clogs up their respirators. the GM laughs as they players decide between gas and suffocation.  ;D
« Last Edit: <03-01-15/2248:43> by ScytheKnight »
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Kincaid

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« Reply #1 on: <02-27-15/1714:44> »
Heck, go all Car Wars on them and just use normal paint.  Boom, now you're blind.  No-paint windshields only exist in the other game, chummer.  For the sake of making it worthwhile, have the paint be made or mixed with some sort of easily-tracked material, like radium.  You're blind, trackable, and you glow in the dark.
« Last Edit: <02-27-15/1717:58> by Kincaid »
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Shaidar

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« Reply #2 on: <02-28-15/0115:19> »
DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.

8-bit

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« Reply #3 on: <02-28-15/0146:40> »
And the respirator in a gas mask is a problem for GMs ... why? It means that they have a bonus defending against .01% of possible attack vectors. It's also easily mitigated, as already proven.

Namikaze

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« Reply #4 on: <02-28-15/0149:00> »
I just like that we're sharing diabolic ideas. :)
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8-bit

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« Reply #5 on: <02-28-15/0229:33> »
Shoot people up with Rocuronium and Narcoject.

I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?

Sendaz

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« Reply #6 on: <02-28-15/0514:15> »
Shoot people up with Rocuronium and Narcoject.

I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?
Plus it makes good PR, the 'Friendlier' security so even in case of an accidental shooting, really should have kept that kid on a leash ma'am, it shouldn't be lethal.

However they probably won't as it might take out a few runners too easily. ;)

Though having half the team drag their sleeping buddies through the building is an amusing thought.
« Last Edit: <02-28-15/0516:18> by Sendaz »
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Namikaze

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« Reply #7 on: <02-28-15/1027:34> »
Shoot people up with Rocuronium and Narcoject.

I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?

What's Rocuronium?  It sounds like it's radioactive.  :P
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8-bit

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« Reply #8 on: <02-28-15/1101:36> »
What's Rocuronium?  It sounds like it's radioactive.  :P

Bullets & Bandages; page 20.

Power is 10, Vector is Injection, and it causes Paralysis, if you don't resist the toxin.

However they probably won't as it might take out a few runners too easily. ;)

Those good ol' corporate security handbooks. "We can't play dirty, because then it would be too hard for them to steal our stuff!"

MijRai

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« Reply #9 on: <02-28-15/1116:22> »
You missed a spot.  "And then everyone else makes it too hard for us to steal THEIR stuff!"
Would you want to go into a place where the resident had a drum-fed shotgun and can see in the dark?

halflingmage

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« Reply #10 on: <02-28-15/1917:15> »
Shift to panther cannons with advance biometric triggers that cause the unit to explode if anyone else shoots it.  And dragon fire.  Respirators don't work against dragon fire.

Imveros

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« Reply #11 on: <02-28-15/1940:36> »
DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.

oh DMSO, so many possiblities so little time. Here is a little math

Shotgun + Capsule round + DMSO + novacoke = PARTY!
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halflingmage

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« Reply #12 on: <02-28-15/1947:44> »
DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.

oh DMSO, so many possiblities so little time. Here is a little math

Shotgun + Capsule round + DMSO + novacoke = PARTY!

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Vandarl

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« Reply #13 on: <02-28-15/2157:29> »
Is it wrong that my current favorite characters pistol is loaded with DMSO+Narcoject+Laes?

Spooky

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« Reply #14 on: <02-28-15/2218:58> »
No, just don't forget where it is pointing....
Spooky, what do you do this pass? Shoot him with my thunderstruck gauss rifle. (Rolls)  8 hits. Does that blow his head off?