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What's the standard armour for military forces?

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Namikaze

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« Reply #15 on: <03-15-15/1619:21> »
I believe that those are called the Silver Knights or Paladins, Tarislar.  And you're definitely right.  It's highly-stylized, extremely effective heavy armor.  Much like the Red Samurai's armor, which is designed to look like feudal Japanese suits of armor made of lacquer.
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Tarislar

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« Reply #16 on: <03-15-15/1824:27> »
Yep, that's them.
I'm trying to think of who in the US now, would be the equivalent of those Tir Silvers/Red Sams that would warrant such armor.

Something either VERY vip guard-ish, or VERY spec-ops-ish.

Its the custom sizing thing that gets me.
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psycho835

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« Reply #17 on: <03-15-15/1846:10> »
They are, but I'm thinking more of the "SWAT" style guys that respond to their requests when the S*** hits the fan.
Sure the 1st line is business suits.  But there are people on "ready-5" status just waiting for when things go bad.
As far as the Tir guys, IIRC the ones in Heavy Armor are the "palace guards" aren't they?  Not the spec ops guys but the ones that are literally dressed up as mid-evil knights in all shining silver armor, except its not plate mail, its highly stylized body armor.  I remember reading that somewhere.
Wouldn't SWAT use, y'know, SWAT armor?

As for who would use milspec, I think it would be something like the Ghost Recon's Ghosts. Specifically, the Future Soldier incarnation.

Senko

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« Reply #18 on: <03-15-15/2148:43> »
Never played that. I remember in the empire of man series the youngest heir to the throne wound up stuck on a hostile planet with his bodyguards (only member of his family to escape/survive the coup) and they had major issues with a lot of their armour and weapons because it went to the lowest bidder and the tended to break down when they needed it most.

psycho835

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« Reply #19 on: <03-15-15/2227:29> »
Me neither, but I've checked out some let's play on a lark once. They've had some advanced gadgetry to supplement the raw badassery.

Magnaric

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« Reply #20 on: <03-15-15/2243:19> »
I always based it on a combination of some of the later 4E Missions and the sample grunts in War!(bearing in mind I still focus on 4E,  haven't delved much into 5E yet).

Police SWAT units, like Lone Star and Knight Errant, would probably use SWAT armour, since it's designed for mobility and versatility. Light infantry in a military, like scouts, gate guards, etc, would probably use armored vests or jackets, but still possibly with military style mods, maybe a camouflage reuthenium pattern or the like. Again, for scouts and such mobility and stealth is key.

For regular infantry, we're talking about the average soldiers that make up the majority of a military, I felt light military armour was it. It's suited to all types of combat without being too specialized. For spec ops units, depending on their role, possibly medium military armour, or rather even a full body suit and PPP system, all with chameleon coming and thermal dampening and such. Again, this depends on the role, whether they're assault or espionage or what have you.

Heavy military armour is basically power armour, since it can have augmented strength in the suit itself not limited by metahuman maximums. The only time I think anyone would see heavy military armour would be only for the duration of a specific operation, and it would be heavily customized for that task. It's far too cumbersome and expensive to justify anywhere else. So heavy fire support for an assault on an enemy stronghold might have an assault cannon, grenade launcher, and foot anchors or something.

In the Operation Anchorage DLC for Fallout 3, there's a part where they get the new power armour and they form special units that operate as living tanks and artillery for a final assault on a really heavily fortified enemy base. They guys inside have a specific role to fill, and that is breaching the defenses so the regular units can get inside to do their own jobs. But it's pretty fraggin' rare, and I can see heavy milspec armour being used in maybe .5 or 1 % of all operations in a campaign.
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Tarislar

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« Reply #21 on: <03-15-15/2306:54> »
I popped open "10 Mercs" and made up a list of the generic NPCs & their armor.

58th      Standard      Camo Jackets w/ Securetech PPP
180th      Rigger      Form Fitting Body Armor - Full Suit
180th      Parajump      Light Military Armor
180th      Security      Camo Jackets w/ Securetech PPP
77th      Line & Hacker      Light Military Armor
77th      Veteran      Medium Military Armor
Bravo      All      Light Military Armor
Free MC      Fire Team      Medium Military Armor
Free MC      Scout Sniper      Camo Suit w/ Massage Liners
Iron Cavalry      Centaur      Medium Military Armor
Iron Cavalry      Changling      Light Military Armor
New Assets      Drake      Armor Jacket & Form Fitting Body Armor - 1/2 Suit
Task Force Magus      Mage      Camo suit & Form Fitting Body Armor - Full Suit
Task Force Magus      Troll Bodyguard      Heavy Military Armor
Team Zero      All      Camo suit & Form Fitting Body Armor - Full Suit
Thunder Corps      Infantry      Medium Military Armor
Thunder Corps      Rigger      Form Fitting Body Armor - Full Suit


Camo Suits/Jackets, Form Fitting Body Armor, & Light Military Armor all seemed to be pretty common depending on role.
Medium Military was more rare but seen multiple times.
The plain ole non-camo Armor Jacket & the massive Heavy Milspec Armor are both only used 1x by rare troop types.

psycho835

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« Reply #22 on: <03-15-15/2326:38> »
Heavy military armour is basically power armour, since it can have augmented strength in the suit itself not limited by metahuman maximums.
Wait, 5E has strength enhancement mod? Where did you find it?

Herr Brackhaus

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« Reply #23 on: <03-16-15/0005:40> »
Heavy military armour is basically power armour, since it can have augmented strength in the suit itself not limited by metahuman maximums.
Wait, 5E has strength enhancement mod? Where did you find it?
Not to my knowledge; powered suits were a thing in SR4s Arsenal.

Sabato Kuroi

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« Reply #24 on: <03-16-15/1041:15> »
Pretty sure that Tir Ghosts wouldn't wear hardened mil spec armor.It is restrictive and it just seems a bad choice  for Ghosts to wear something that hinders their movements.
Tir Paladins on the other hand...

psycho835

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« Reply #25 on: <03-16-15/1119:20> »
Heavy military armour is basically power armour, since it can have augmented strength in the suit itself not limited by metahuman maximums.
Wait, 5E has strength enhancement mod? Where did you find it?
Not to my knowledge; powered suits were a thing in SR4s Arsenal.
I know. And I miss them horribly. They don't even write anymore.

Magnaric

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« Reply #26 on: <03-16-15/1145:58> »
Heavy military armour is basically power armour, since it can have augmented strength in the suit itself not limited by metahuman maximums.
Wait, 5E has strength enhancement mod? Where did you find it?
Not to my knowledge; powered suits were a thing in SR4s Arsenal.
I know. And I miss them horribly. They don't even write anymore.

Hey, I haven't check out all of the 5E books yet, started my game in 4E and I just read some of the fluff in 5th to stay up to date since I'm running a dynamic/persistent universe game.

But yeah, in 4E's Arsenal, heavy military armour you could add strength upgrades(AKA power armour), customized built-in weaponry, and a shit-ton of mods.
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Aryeonos

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« Reply #27 on: <03-19-15/0531:08> »
Looking at that 10 mercs list there I would have to say thats pretty spot on. I personaly would be throwing in some vitals protectors, balistic masks and helmets and a bit of YNT here and there.

The lightest armoured npcs I have wear an armour vest, a FFhalfBodysuit, a vitals protector and shin guards. These are your paid police officers, undercover cops and spooks, the majority of people out there with a salary. Anything less and we`re talking gangers and mall cops.
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