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How to confine a magician?

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jim1701

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« Reply #15 on: <03-17-15/1817:28> »
I have to say that if a Johnson were going to these lengths for a meet I would not be attending.
During a meet having a mage at the negotiation table is like having a street sam pointing a gun at you all the time. I think its not that far fetched when a Johnson wants to play it safe.

It's not the Johnson's job to play it safe IMO.  It's his job to get the runners to agree to terms for the mission.  If the Johnson is so concerned then he can have is own mage in overwatch to keep an eye on things.  I can't imagine a self respecting running going into a meet naked. 

SichoPhiend

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« Reply #16 on: <03-17-15/2038:19> »
Naked? No, I at least wear a negligee.  ;D
A wise man once said that with increased intelligence comes the increased capacity to feel pain.
Therefore, if ignorance is bliss, enlightenment must be pure hell.

ProfGast

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« Reply #17 on: <03-17-15/2040:04> »
I can't imagine a self respecting running going into a meet naked.
Unless you run the pornomancer build.
Or are named Bubba.

Or both.

psycho835

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« Reply #18 on: <03-18-15/0249:23> »
Naked? No, I at least wear a negligee.  ;D

Please, tell me that runner is not a troll named Bubba.

SichoPhiend

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« Reply #19 on: <03-18-15/0637:56> »
Well... Her names not Bubba...
A wise man once said that with increased intelligence comes the increased capacity to feel pain.
Therefore, if ignorance is bliss, enlightenment must be pure hell.

psycho835

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« Reply #20 on: <03-18-15/1315:52> »
*sighs in relief and puts the laes away*
...
...
...
*starts going into withdrawal*
Damnit, I knew you chummers will get me addicted.! :P

Senko

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« Reply #21 on: <03-18-15/1805:32> »
Maybe I expressed myself badly, but as psycho835 pointed out, those anti-magic measures were meant for a meet with a Johnson.

Anyway, thanks guys, great ideas!
As busy ppl we stick to the basic SR5, so we refrain from using additional rules from the street grimoire. Wards, barriers and chatty watchers will suffice. :)

@8-bit
Mages on planes:
As contemporary (2015) security policy considering airlines is very thorough/paranoiac, it prohibits, regardless of the reputation of the person, anything dangerous from guns, knifes to even liquid, I could imagine in Shadowrun times security should be even more so:
mages have to be cuffed, blindfolded or/and unconscious during flights. Right? :)
Because: there will always be some lunatic trying to blow up a plane. I think no airline would take this risk.

I severely doubt it security concerns or not telling the high level VIP his teenage daughter needs to be blindfolded, cuffed and/or unconscious is going to lose you a huge amount of customers (his entire corporate account for example and everyone under him) then there's the law suits (emotional trauma to the girl in question and possibly physical if she gets injured by the cuffs).

No I imagine for most airlines magic security would be. . .

1) Does person X detect as a mage during the initial check in yes/no.
2) If no pass onto other security checks.
3) If yes did they have all the correct licenses and permits.
4) If no detain till you've determined whether they have a valid reason for this (teenager just awakened and not aware). If valid reason exists reschedule to later flight with appropriate measures in place. If no pass on to the police.
5) If they have all licenses and permits allow to board after checking they understand no magic is to be cast on board for their own safety due to the mana voids that are especially dangerous to a mage on sub-orbital flights (these are mentioned in one of the supplements and I doubt it'd refer to making sure mages know about the potential dangers if they were going to be rendered unable to expose themselves to them).
« Last Edit: <03-18-15/1816:03> by Senko »

psycho835

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« Reply #22 on: <03-18-15/1915:11> »
I thought spellcasting license isn't needed if you aren't using magic.

8-bit

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« Reply #23 on: <03-18-15/1934:22> »
I thought spellcasting license isn't needed if you aren't using magic.

Most GMs handwave away a Registered Magician/Adept/Mystic Adept/Aspected Magician license to cover all of that.

Senko

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« Reply #24 on: <03-18-15/2133:17> »
I think it depends on the gm but yes a license is needed if your a mage and even in enlightened 2070 the police don't need warrants to search a mages premises.

north

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« Reply #25 on: <03-19-15/0003:10> »
 I would say the best way would be for the team to go to the meet (in what ever secure place Mr J wants) and then be handed a com with only 1 number on it.  The mage can't use most forms of magic over the matrix, the decker more than likely wouldn't bring his deck and the Street Sam isn't that much of a problem when he can't find you.  Heck Mr J maybe even at the meet in person, but that doesn't mean you get to see him.

Senko

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« Reply #26 on: <03-19-15/0014:39> »
As was said earlier most of these people are paid to take the risk if they get killed it's unfortunate but that's why they get the big bus as junior vp in charge of special projects.

faffner

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« Reply #27 on: <03-21-15/0824:12> »
4) If no detain till you've determined whether they have a valid reason for this (teenager just awakened and not aware).

Stewardess:"Hello there little boy. How are we today? Do you want a tomato juice?"
little Johnny:"No thank you."
Stewardess:"But if you want to get big and strong you have to eat healthy."
little Johnny:"I HATE TOMATOS! AAAAHH!"
little Johnny enrages and, unaware of his magical power, accidentally blows a hole through the roof of the plane with a fireball. :)

Senko

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« Reply #28 on: <03-21-15/0917:51> »
Due to the mana void its more likely to be . . .

little johnny enrages and, unaware of his magical power tries to syphon a void and goes mad spending the rest of his life with logic 1.

psycho835

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« Reply #29 on: <03-21-15/1545:04> »
Only if he takes suborbital.