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[5e IC] Circles of Power [2076 Game Thread]

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ScytheKnight

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« Reply #375 on: <06-16-15/1822:31> »
[Thursday June 18th, 2076, ~01:23, Soho, London]

Snow Crash barely had time to register what was going on before he slammed the breaks and go out of the car Ares Alpha in hand. Crouching next to his car to use it as cover he takes a moment to try and spot which one is being fired out of. Making the best guess he can the Ares Alpha gives the distinctive *whumph* of a grenade launcher before a blinding flash of the flashbang grenade shone out the window. He was cursing the fact he was in a non-lethal setup, but no time to change now.

First initiative pass:

Free action: change Ares Alpha to Grenade Launcher mode.
Free Action (Perfect Time): Swap vision mode to thermographic.
Simple Action: Observe in Detail on the blown out windows to try and spot a shooter.
Simple Action: Fire Flashbang Grenade in impact mode.

Observe in Detail, thermographic vision.
Perception 4 + Intuition 5 + Vision Enhancement 2 + Perceptive 1
Observe in detail, find a target.: 12d6t5 2 hits
whelp, i guess he will be guessing then.

Fire grenade
Heavy Weapons 4 + Agility 6 + grenade launcher specialization 2 + smartlink 2
fire grenade launcher: 14d6t5 3 hits
frag, low roll for the dice, but enough to place the grenade.

some book keeping rolls.

Initiative:
Initiative: 2d6+11 18
Initiative: 2d6+11 20
Initiative: 2d6+11 19

Defense + partial cover:
Defense Test + Partial Cover: 13d6t5 4 hits
Defense Test + Partial Cover: 13d6t5 4 hits
Defense Test + Partial Cover: 13d6t5 7 hits
Defense Test + Partial Cover: 13d6t5 3 hits
not the best... glad I've got good armor.

Damage soak: 20d6t5 4 hits
Damage soak: 20d6t5 6 hits
Damage soak: 20d6t5 6 hits
Damage soak: 20d6t5 4 hits

whelp, sometimes you roll high, sometimes you roll like shite. I'm rather low on Edge, so I'll only use it to reroll if I take 3+ damage from a single hit.
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adamu

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« Reply #376 on: <06-16-15/1827:10> »
[Thursday June 18th, 2076, ~01:23, Soho, London]

"Angela Colloton naked on muh lap - ever'one back inna bus!!!" Al shouted, his voice like tearing sheet metal. Isaint shoved Doctor Dick on board and the other three scrambled up after, Al not missing the opportunity to give Mrs. Pelletiere a solid slap on the rump by way of encouragement. Then he and Spike were jumping up after them, Al reaching to slam the door shut.

HydroRaven

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« Reply #377 on: <06-16-15/1902:05> »
[Thursday, June 18th, 2076, 〜 01:23. Soho, London, Apartment Hallway]


Mel, inside the apartment but in the hallway, heard the commotion outside and saw her feed go haywire with the distressed chatter. She warned her companions that were inside with her to "Hunker down y'all, the 'cane's here!" , her southern accent temporarily leaking. She drew her weapon and sent a quick message to the rest of the team, announcing that the <Scouting team will secure the interior if you mark them for us.>

Initiative 〜 Reaction 7 + Intuition 5: 12+3d6 18 wow, this is pretty bad, but I'd rather get this kind of shitty roll out of the way now than when we have to count hits :(
« Last Edit: <06-16-15/1904:05> by HydroRaven »
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Aria

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« Reply #378 on: <06-18-15/0839:30> »
[Thursday June 18th, 2076, ~01:23, Soho, London]

@Inside Team:

As they are turning to leave to assist in the fight outside their world is turned upside down…shaped charges placed in the apartment above the safehouse send lethal shockwaves through the floor, vaporising large sections of the apartment and burying the rest under a mess of plaster, concrete floor slab and protruding steel reinforcement rods…  Hallucination is briefly stunned by the cacophony but the rest were sufficiently removed from the main living spaces that they suffered nothing much more serious than overpressure of the ear drums…and a burning desire to make the fraggers pay!

@Outside Team:

The hotshot round that impacts the front of the step van does near catastrophic damage and inside the dashboard alights with red warning indicators.  Isaint’s return fire wings the bum and as he ducks back into better cover the ratty long coat flares to briefly allow a glimpse of what looks suspiciously like security grade armour underneath… Solo’s drones hovering overhead bear the brunt of the initial fire and two spiral out of control as their aerodynamics are seriously compromised by extreme lead poisoning… the last one sends a tightly formed burst of fire at the fleeing bum…

Snow ignored the light patter of the Uzi fire and watched with satisfaction as his grenade sailed into one of the blown out windows…

A blur of energy slams into Smiley and Duke leaving them feeling faintly woozy… Smiley vainly searched for the mage and then opted to take the battle to the elemental, his blows easily compromising the astral form and, coupled with Solo’s spirit, sent the wretched thing back to whatever hellspawned dimension conjured it up…

And all eyes are drawn upwards as the near silent whomp whomp of a blacked out chopper appears overhead…rapid descent lines streak out towards the top of the van and figures in dark militaristic armour begin to descend…

***
#18
Excel Cha Generators <<CG5.26>> & <CG6.xx> v36

gilga

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« Reply #379 on: <06-18-15/0943:03> »
"Expenses... " thought Solo as his watched his new toys cramble to small pieces... "I'll have to take special care of the remaining drone... autopilot clearly won't cut it with this kind of fire. " The helicopter was bad news, and so was the kind of armor the guys around him were Waring... this wasn't exactly shadow runners armor too obvious it was the armor of corp security forces. Solo knew the type... he was a corp decker in a different life.

<<Al are you guys okay in that Van?>> he messaged, with his hyper fast reflexes he seemed to have a lot of time to react.
Both texts were sent to all team:
 
Second messages: <<We need to get these guys outside... We need to escape... guys does anyone see a sewer entrance? this seems to be the only way out of fighting corpers in inferior positions. Regardless if that van is still working we should get it out! >>

Fuck... what was that thing over in the safe house... <<Mel Frenchman? Sarah? ... Other guy?! (pistolgrip but Solo haven't met him yet.) Are you okay in there? >>
He focused his mind, he needed speed, he needed a sewer entrance and they needed to change the ground of this combat fast.

"Pride - there is a mage somewhere... any hint?  " he contacted his spirit.  He was looking around trying to find a sewer entrance or some cover, the family needed to be extracted for this place before it becomes a grave yard.

« Last Edit: <06-18-15/1353:35> by gilga »

Jack_Spade

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« Reply #380 on: <06-18-15/1022:47> »
Isaint saw the chopper and murmured dumbfounded "I'll need a bigger gun."

These where no cheap runners like those in Oxford. This was a high threat response with a near perfect ambush and - going by the explosion inside - top information on the whole plan.
Still: Nothing he should worry about now. Staying alive had to take precedence. That meant shotgun bum had to die.

This would get messy...


Second Ini phase: 14
Simple Action: Aim
Simple Action: BULLS-EYE BURST

BULLS-EYE DOUBLE-TAP/BURST
If one bullet does the work of carving through a target’s armor, why should a second bullet have to duplicate that effort? With this shot, characters try to make the latter bullets of a multiple-round burst follow the path carved by the first.
• Modifier: –4
• DV Limit: None
• Effects: The bullets follow so closely in line behind each other that the first clears the path for the second or third. The attack results in an AP increase equal to the base AP multiplied by the number of bullets in the burst, with a maximum modifier of x3.
• Available ammo types: APDS

8 Agi +6 Skill +1 Aim +1 Smartlink -4 Called Shot 3 rounds
BULLS-EYE BURST: 12d6t5 5 [12d6t5=4, 6, 3, 3, 4, 5, 6, 6, 4, 1, 1, 6]

8 P AP -15 (or -7 depending how you read base AP) + Successes

My remaining Ini will be spend with Full Defense


Ini for round #2:
Initiative Round #2: 15+4d6 28


He aimed, concentrated and fired a tight group of highly illegal armor piercing rounds at his heavily armored opponent.


« Last Edit: <06-20-15/0705:49> by Jack_Spade »
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

adamu

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« Reply #381 on: <06-18-15/1216:05> »
[Thursday June 18th, 2076, ~01:23, Soho, London]

Al responded to Solo, likewise shotgunning the message to the whole team: <<We's buttoned up good in here, amigo, an' I ain't takin' these kids out without a clear exit path an' a lot less lead flyin'. Garr, git your car outta the way, or git outta your car, cuz I'm hittin' reverse.>>

gilga

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« Reply #382 on: <06-18-15/1315:33> »
<<I am with you on that Al... I am trying to clear your reverse path!>>
As Al was, reversing Solo focused, magic was unpredictable and there was no way to guarantee he'll be able to lift that car... but they had to get out someway or the other.  Pushing his limit Solo also made that van invisible... it is difficult to shot something that you cannot see. In his experience reagents were amazing to use such feats so despite the cost he just used them. 


I am not sure - how to do it, but if Solo is to levitate out of the way 1 ton car he needs 5 hits on levitate. lets do it 6 just to be sure.
1,200 kilos lifted with his mind. If Solo get to do so - (like the car is still working in Solo's turn) He'll drop his bufff spells and try and get that car in the air. The rest of the cars are working so their owners can just get them out of the way.
If he actually lift the car - the dice lords were kind - it's sort of 50/50 with Solo's skill level.
Solo use reckless casting the levittate is cast at force 3 with limit set with regents.
Levitate: 15d6t5 6
dice lords were kind!
drain: 11d6t5 5
no drain!

Invisibility force 2 with limit set with reagents to 7.
Reckless improve invisibility + reagents: 15d6t5 6 Improved invisibility force 2
15d6t5: 6 [15d6t5=6, 6, 3, 3, 3, 5, 3, 3, 5, 2, 3, 6, 1, 6, 2] - take the last two dice due to spell sustain penalty. 5 hits.
  using regents to set the limit to 7.
Drain Vs 4.
drain: 11d6t5 4

Casting two spells with some reagents lost 14 reagents but the van is invisible and the car is lifted.

Overall two simple actions:
1. cast levitate - (reckelss with reagents)
2. cast improve invisibility (reckeless with reagents)
 >
« Last Edit: <06-18-15/1522:31> by gilga »

adamu

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« Reply #383 on: <06-18-15/1415:04> »
[Thursday June 18th, 2076, ~01:23, Soho, London]

Bulldog already in reverse (not squashing that ork like a bug had been an act of sheer iron will - akin to not smoking for a day or something), Al's rear camera display on the windshield showed the wrecked car that had been blocking their escape jump straight into the air.

He didn't know which of the team's devil-worshippers had done it, but he was going to buy them a drink once they clocked off.

<<Yee-hah! Now shift that damned toy car, little guy, an' we's outta Dodge!>>

Not one to waste an empty second, Al pressed a button on the dash, which was worryingly lit up like a damned Amsterdam street with red lights. Behind him, there was a click on the floor of the van, and a large panel popped up.

None of the doctor's family had had time to start screaming yet, but he was sure they would be in a moment, so now was the time to talk: "Inna hatch, Doc."

"What? I'm not hiding and leaving my family." Squeals and hugs.

"Spoken like a brave man, but not a smart one. These fellers is after you, not them. They breach this ride, you're done - unless they can't find ya. You in there is the best way to perteck yer kin. Now git!"

Once the man was in the padded, environmentally controlled compartment, Al sealed both the internal and external locks. If they got breached, he'd put his knife through the controls, and the bastards would have to cut the doc out if they wanted him.

gilga

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« Reply #384 on: <06-18-15/1429:39> »
Okay the Van is on the clear, Solo was mad with the gun trying to shot at anyone that even thinks about shooting the Van... atleast that was what he wanted to do, but there was so much to do before he get to shoot anything... got to make sure that van survives.

Let's give them some fair fighting chance thought Solo that Van cannot take much more torment. Assuming it is still running Solo uses their third spirit service to hide it further out of sight. “Pride! your third service is to use concealment on the van and everyone inside”

« Last Edit: <06-18-15/1523:36> by gilga »

ScytheKnight

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« Reply #385 on: <06-18-15/1743:28> »
[Thursday June 18th, 2076, ~01:23, Soho, London]

As Snow Crash looks up at the blackout chopper it's apparent from his expression that the only reason why he hasn't gone completely white... is that he already is.

Need to do something about those fraggers coming down the lines.. hmm, they seem pretty close together...

Once again the albino orc was thankful he'd spend the money on an air-burst link and all his neural enhancements, the Ares Alpha pointing towards the sky as he start calculating angles and timing.

Simple Action: Activate Wireless Mode on chambered flashbang grenade
Simple Action: Fire Wireless Grenade, aiming to air-burst it in the middle of the rappelling forces.
Free Action: Take advantage of Perfect Timing to detonate the grenade at the price moment needed.

Fire Grenade:
Heavy Weapons 4 + Agility 6 + grenade launcher specialization 2 + smartlink 2
fire grenade launcher: 14d6t5 2 hits
using Edge to reroll failures
fire grenade launcher: Edge Second Chance: 12d6t5 5 hits
total successes 7, Grenade launcher accuracy 6


Snow Crashes tusked face breaking into an almost feral grin as the Ares Alpha *WHUMPS* once again, a wireless signal setting the flashbang of in the perfect center point of the rappelling team. Unfortunately it wasn't a frag or HE grenade to ensure the lines are destroyed, still, the flashbang just might stun and knock them around enough for at least some of them to fall.
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obidancer

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« Reply #386 on: <06-18-15/1815:08> »
The Frenchman was couldn't stop thinking about what ISaint had just told him. It was the first time in several months that the Frenchman had so precise information about his possible past.
Now one thing was for sure: that Runner couldn't die on this run! He was too valuable for the Frenchman.

But time was for securing the apartment. Gun in hand he exited his car, along with Mel. The two started to secure the Parking lot and the apartment hoping to soon join with the other scouts, when the world collapsed around them. They blew up the building!

Luckily the collapse of some parts of the antiquated building did not injure Mel or himself. The opposition team was really well equipped now with Shape charges.

Mel, let's find a way up, we need higher ground to defend and protect the others. If we go back down, we won;t be of much help. Having witnessed Mel's skills back at the hotel, he knew the two would have not much issue getting a floor or two up even if the access points to it were destroyed.

He just needed to get to a higher ground by a window or a newly made opening, and rain down fire on the ones down and possibly get a good view at the ones in the opposite building.
« Last Edit: <06-20-15/0244:19> by obidancer »
Rick Deckard - Circles of Fate
Kachina - Shaking the Shadows

Triskavanski

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« Reply #387 on: <06-18-15/2154:57> »
[Tobbis -Thursday June 18th, 2076 - By the bloody stars - Little Car - Current condition 2 Stun damage -In VR- Silent - Solo's Chatroom]Tobbis's car peels away as fast as its little heart could go. It wasn't that bright of a thing, but hey, it could drive better than he could at least.

A heli! Bombs... What the hell is going on! This couldn't all be the team from Oxford could it? How did they set up things so fast?

29th Post
So far Solo and Hal have cameras 8/10 cameras left in my possession.
Hal has a Datatap of mine

I'm assuming since its thursday, that we had an hour of rest time between Oxford and London
Rest from before: 12d6t5 6 If we did, I'm back to full power baby. Especially with that sleep regulator of mine.

Matrix Perception vs thier hacker: 13d6t5 2 13d6t5: 2 [13d6t5=2, 1, 4, 1, 3, 3, 2, 1, 5, 3, 1, 4, 6] such a garbage roll.. hopefully he doesn't score more hits on his running silent status.
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules

gilga

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« Reply #388 on: <06-19-15/0414:35> »
X10003 looked around suspiciously, its sensors indicating that his brothers X10002 and X10001 are spieling down to oblivion.  X10003 hoped that they will survive at least in software. He wasn't very bright compared to meta humanity but one thing X10003 knew with its autonomous programming is that if something is shooting at you you need to shoot back.  He was angry and scared as much as a simple mass produced AI could feel these things, he had a gun attached, an AK-97 he sprayed bullets towards the men in the windows avenging his brothers death, he wasn't trying to hit anyone in particular he just shot and shot hoping that if they don't pull back they'll be hit eventually.

« Last Edit: <06-19-15/0416:49> by gilga »

Crossbow

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« Reply #389 on: <06-19-15/0850:57> »
Smiley stopped for a second to brush a particularly wet bit of mud off of the sleeve of his jacket.  The carry through of the charge through the middle of the mass of earth elemental had placed him far enough off the street to avoid the cars escaping the killzone.  He saw the fast-ropers descend, and the grenade go off in their midst, then he was moving again, preparing to meet them as they reached the ground.

 

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