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Mechanics Critique - Prototype Transhuman, Adept

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celondon

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« on: <12-20-15/2330:07> »
Quick note: My GM allows 2 items of Availability 14 or less with Resources B. I'm using that for the Ares Redline & spare Power Pack.

This character is inspired by the desire to actually use the Ares Redline Laser out of chargen, so that's a central aspect of the idea. Positive and Negative qualities are up in the air, since I don't have a solid backstory for him yet, Feel free to make suggestions.

== Info ==
Street Name: Redline
Name: Unnamed Character
Movement: 14/28
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 7
Judge Intentions: 5
Lift/Carry: 7 (45 kg/30 kg)
Memory: 8
Nuyen: 4009

== Priorities ==
Metatype: D(1) - Human or Elf
Attributes: B(3) - 20 Attributes
Special: C(2) - Adept, Magician, or Technomancer
Skills: D(1) - 22 Skills/0 Skill Groups
Resources: B(3) - 275,000„

== Attributes ==
BOD: 3 (4)
AGI: 6 (7)
REA: 4 (6)
STR: 3
CHA: 2
INT: 3
LOG: 3
WIL: 5
EDG: 3
MAG: 6

== Derived Attributes ==
Essence:                   6.0
Initiative:                7 (9) + 3d6
Rigger Initiative:         9 + 3d6
Astral Initiative:         6 + 2d6
Matrix AR Initiative:      9 + 3d6
Matrix Cold Initiative:    3 + DP + 3d6
Matrix Hot Initiative:     3 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         11

== Limits ==
Physical:                  6
Mental:                    5
Social:                    5
   Securetech PPP: Legs Kit [-1] (Must be visible)
   Securetech PPP: Vitals Kit [-1] (Must be visible)
Astral:                    5

== Active Skills ==
Animal Handling            : 0                      Pool: 1
Arcana                     : 1                      Pool: 4
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 2
Automatics                 : 2                      Pool: 9
Blades                     : 0                      Pool: 6
Clubs                      : 0                      Pool: 6
Computer                   : 2                      Pool: 5
Con                        : 3                      Pool: 5
Cybercombat                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 1                      Pool: 4
Diving                     : 0                      Pool: 3
Escape Artist              : 0                      Pool: 6
Etiquette                  : 3                      Pool: 5
Exotic Ranged Weapon       : 6 [Ares Redline]       Pool: 15
First Aid                  : 0                      Pool: 2
Forgery                    : 0                      Pool: 2
Free-Fall                  : 0                      Pool: 3
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 2                      Pool: 14
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 6
Impersonation              : 0                      Pool: 1
Instruction                : 0                      Pool: 1
Intimidation               : 0                      Pool: 1
Leadership                 : 0                      Pool: 1
Longarms                   : 0                      Pool: 6
Navigation                 : 0                      Pool: 2
Negotiation                : 0                      Pool: 1
Palming                    : 1                      Pool: 8
Perception                 : 3 [Visual]             Pool: 6 (8)
Performance                : 0                      Pool: 1
Pilot Ground Craft         : 1                      Pool: 7
Pilot Watercraft           : 0                      Pool: 5
Pistols                    : 0                      Pool: 6
Running                    : 2                      Pool: 8
Sneaking                   : 1                      Pool: 8
Survival                   : 0                      Pool: 4
Swimming                   : 2                      Pool: 8
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 2
Unarmed Combat             : 4                      Pool: 11

== Knowledge Skills ==
Area Knowledge: Seattle    : 2                      Pool: 5
Bars and Clubs             : 4                      Pool: 7
Gangs                      : 4                      Pool: 7
Shadow Community           : 2                      Pool: 5
Small Unit Tactics         : 6                      Pool: 9

== Qualities ==
Adept
Dependent (Nuisance)
Faraday Himself
Incompetent (Biotech)
Lack of Focus
Mentor Spirit (Cat)
Poor Self Control (Thrill Seeker)
Prototype Transhuman

== Powers ==
Astral Perception
Attribute Boost (AGI) Rating: 2
Combat Sense Rating: 2
Improved Ability (skill) (Exotic Ranged Weapon (Ares Redline)) Rating: 2
Improved Reflexes 2
Light Body Rating: 2

== Lifestyles ==
Low  1 months
Medium  1 months

== Cyberware/Bioware ==
Muscle Toner Rating 2
Platelet Factories
Sleep Regulator
Synthacardium Rating 3

== Armor ==
Armor Jacket                        12
Forearm Guards                      1
Helmet                              2
Securetech PPP: Legs Kit            1
Securetech PPP: Vitals Kit          1
Vashon Island: Sleeping Tiger       13
   +Custom Fit
   +Newest Model
   +Ruthenium Polymer Coating 3
Vashon Island: Synergist Business Line Longcoat10
   +Custom Fit (Stack)
   +Holster

== Weapons ==
Ares Redline
   +Concealed Quick-Draw Holster
   +Peak-Discharge Battery Pack, Power Clip
   +Smartgun System, External
   Pool: 15   Accuracy: 11   DV: 5P   AP: -10   RC: 2
Steyr TMP
   +Laser Sight
   +Silencer
   +Spare Clip
   +Spare Clip
   +Spare Clip
   Pool: 9   Accuracy: 5   DV: 7P   AP: -   RC: 2
Unarmed Attack
   Pool: 11   Accuracy: 6   DV: 3S   AP: -   RC: 2

== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
   +Sim Module
   +Receiver

== Gear ==
Altskin
   +Altskin Sealer
Ammo: APDS (Machine Pistols) x30
Ammo: Stick-n-Shock (Machine Pistols) x30
Bug Scanner Rating 6
Camera, Micro Rating 1
Certified Credstick, Silver
Certified Credstick, Standard x5
Contacts Rating 3
   +Image Link
   +Smartlink
   +Flare Compensation
Crowbar
Datachip x10
Earbuds Rating 3
   +Select Sound Filter Rating 1
   +Audio Enhancement Rating 2
Fake SIN (1) Rating 4
   +Fake License (Adept License) Rating 4
   +Fake License (Concealed Carry Permit) Rating 4
   +Fake License (Pistol License) Rating 4
Gas Mask
Glasses Rating 4
   +Vision Enhancement Rating 3
   +Thermographic Vision
Jammer, Area Rating 4
Long Haul
Medkit Rating 3
Medkit Rating 6
Micro-Transceiver
Miniwelder
Restraint, Metal
Restraint, Plastic x10
Skateboard (Good)
Slap Patch, Stim Patch Rating 6 x2
Slap Patch, Trauma Patch
Standard Rope (100m)
Standard Tags x10
Stealth Tags x10
Survival Kit
Tag Eraser
Trodes

== Vehicles ==
Chrysler-Nissan Journey (Car)
   +Smuggling Compartment (Dwarf, Human, Elf, or Ork)
   +Spoof Chips
   +Sensor Array Rating 2

== Karma Expenses ==

== Nuyen Expenses ==
Skating away on the thin ice of a new day!

Glyph

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« Reply #1 on: <12-21-15/0123:26> »
Change it to Magic: B and Metatype: E for the same special attributes, but 2 more skill points.

Haywire

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« Reply #2 on: <12-21-15/0155:01> »
Con 5 is not going to do a lot for you, an average Joe has 6 dice to resist you; I would rearrange those skill point.
«Never, ever, cut a deal with a dragon.»

gradivus

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« Reply #3 on: <12-21-15/0212:12> »
Laser weapons require the Exotic Ranged Weapon (Laser Weapons) skill to use. Covers the pistol, the long-arm, under-barrel  and heavy weapon versions in one neat package.

Vision magnification in the camera of the smartlink since you don't have it otherwise.

The negative quality that you must pick with Transhuman is not listed.

Your avg initiative is 19.5.. Raise Improved Reflexes to Lvl 3 and it's now 24...being able to go sooner and once more per combat turn is more important than the extra second level of combat sense and the 2 lvls of light body.

I see no assensing, therefore, why astral perception? You could get rid f this instead for the last level of Improved reflexes.

Instead of buying a spare clip, buy a second reline...you'll have your 'spare' clip and an extra redline hidden if the first one gets confiscated or you have no option but to ditch it to walk out safe from a run.

I would do away with the whole transhuman thing- saves 183k. You can drop resources and raise skills 1 level. I'd also raise human(3) to human (6) dropping adept 4 to adept 2- net result adept 6 plus edge 4 vs  adept 6 and edge 3 currently at the expense of a few skill points.

I'm not even going to get into the multiple skills  w/DPs that are too low... better to be good at a few things than mediocre at many.

Since the whole concept revolves around lasers, i'd get the exceptional aptitude for erw(lasers) start with 7skill which allows for 4 levels of improved ability, 17DP w/6AGI not counting lasersight or smartlink or hologram if your that type of guy.

But if you take any advice from me, it's this: you have to play the character and you're the one that has to be happy with him.
« Last Edit: <12-21-15/0225:48> by gradivus »
"Speech" Thought >>Matrix<< Astral

celondon

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« Reply #4 on: <12-21-15/1104:44> »
Change it to Magic: B and Metatype: E for the same special attributes, but 2 more skill points.

Good catch, thanks!

Quote
Con 5 is not going to do a lot for you, an average Joe has 6 dice to resist you; I would rearrange those skill point.


You are not incorrect. Hmm. Not sure what to do with that. Perhaps the extra skills from the above change will help? Or, maybe I should follow your advice and not throw more points into something I'll never be good at.

Quote
Laser weapons require the Exotic Ranged Weapon (Laser Weapons) skill to use.


Good point; less specialized = good.

Vision Mag can go into several possible slots, thanks for pointing out that I'd missed it.

Transhuman Negative Quality -- Honestly, had forgotten about it. Chummer doesn't prompt for it, so it slipped my mind. Hmm. Insomnia is out. Wanted would make sense. Allergy and Astral Beacon could fit. I'll talk to my GM and see which he thinks would work best in the game, but I'm thinking Wanted.

Assensing will be picked up with post-gen Karma and/or the above skill changes. It's far too good of an ability to NOT have.

Second Redline is a great idea.

Can't drop resources -- I have to have it at B to qualify for the Availability 14 Laser by the house rule. Dropping Transhuman might work.

Low Skills -- this is my major concern with this character. I believe in having skills that every SR era character *should* have (Etiquette & Computer) but with such low pools, it feels "wasted."

Thanks for the input, folks!
Skating away on the thin ice of a new day!

Whiskeyjack

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« Reply #5 on: <12-21-15/1141:22> »
Consider dropping LOG to 2 and WIL to 3, to boost up INT to 5 and REA to 5.

STR 3 = there's no point in going Unarmed unless you take Shock Gloves, in which case you don't even need 3 STR.

Really low skill pools for opposed tests (e.g. PERCEPTION, SNEAKING, Automatics, Disguise, Con) too many level-1 skills bought with skill points and not karma and which provide little to no value at chargen (e.g. Arcana), and threshold skills bought when you don't really need them for everyday tasks/will use too many intervals on anything serious (e.g. Computer).
Playability > verisimilitude.

gradivus

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« Reply #6 on: <12-21-15/1421:26> »
Str is really weird in SR5,
Dump it
STR4 for 1 more RC
Or maximize it for melee/bow builds.
STR 3 or 5 always seem a waste for a human.
"Speech" Thought >>Matrix<< Astral

celondon

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« Reply #7 on: <12-24-15/1501:11> »
Okay. Spent a bit of time reworking this guy based on feedback here. Here's the current version -- let me know what you think.

== Info ==
Street Name: Redline
Name: Unnamed Character
Movement: 16/32
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 5
Judge Intentions: 7
Lift/Carry: 9 (75 kg/50 kg)
Memory: 6
Nuyen: 5464

== Priorities ==
Metatype: D(1) - Human or Elf
Attributes: B(3) - 20 Attributes
Special: B(3) - Adept, Magician, or Technomancer
Skills: E(0) - 18 Skills/0 Skill Groups
Resources: B(3) - 275,000„

== Attributes ==
BOD: 4
AGI: 6 (8)
REA: 3 (5)
STR: 3 (5)
CHA: 2
INT: 5
LOG: 3
WIL: 3
EDG: 4
MAG: 6

== Derived Attributes ==
Essence:                   5.06
Initiative:                8 (10) + 3d6
Rigger Initiative:         10 + 3d6
Astral Initiative:         10 + 2d6
Matrix AR Initiative:      10 + 3d6
Matrix Cold Initiative:    5 + DP + 3d6
Matrix Hot Initiative:     5 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         10

== Limits ==
Physical:                  7
Mental:                    5
Social:                    5
   Vashon Island: Steampunk [+1] (Must be visible)
   Vashon Island: Synergist Business Line Longcoat [+1] (Must be visible)
Astral:                    5

== Active Skills ==
Animal Handling            : 0                      Pool: 1
Archery                    : 0                      Pool: 7
Armorer                    : 0                      Pool: 2
Assensing                  : 5                      Pool: 10
Automatics                 : 3                      Pool: 11
Blades                     : 0                      Pool: 7
Clubs                      : 0                      Pool: 7
Computer                   : 0                      Pool: 2
Con                        : 0                      Pool: 1
Cybercombat                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 4
Diving                     : 0                      Pool: 3
Escape Artist              : 0                      Pool: 7
Etiquette                  : 1                      Pool: 3
Exotic Ranged Weapon       : 6 [Laser Weapons]      Pool: 14
First Aid                  : 0                      Pool: 2
Forgery                    : 0                      Pool: 2
Free-Fall                  : 0                      Pool: 3
Gunnery                    : 0                      Pool: 7
Gymnastics                 : 1                      Pool: 9
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 7
Impersonation              : 0                      Pool: 1
Instruction                : 0                      Pool: 1
Intimidation               : 0                      Pool: 1
Leadership                 : 0                      Pool: 1
Longarms                   : 0                      Pool: 7
Navigation                 : 0                      Pool: 4
Negotiation                : 0                      Pool: 1
Palming                    : 1                      Pool: 10
Perception                 : 4                      Pool: 9
Performance                : 0                      Pool: 1
Pilot Ground Craft         : 1                      Pool: 6
Pilot Watercraft           : 0                      Pool: 4
Pistols                    : 0                      Pool: 7
Running                    : 1                      Pool: 6
Sneaking                   : 1                      Pool: 9
Survival                   : 0                      Pool: 2
Swimming                   : 1                      Pool: 6
Throwing Weapons           : 0                      Pool: 7
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 4                      Pool: 12

== Knowledge Skills ==
Area: Seattle              : 2                      Pool: 7
Aztechnology Corporate Life : 3                      Pool: 6
Bars and Clubs             : 3                      Pool: 8
English                    : N                      Pool: 0
Small Unit Tactics         : 4                      Pool: 7

== Contacts ==
[[Redacted]]

== Qualities ==
Adept
Agile Defender
Exceptional Attribute (MAG)
[[Negative Qualities Redacted]]

== Powers ==
Astral Perception
Attribute Boost (AGI) Rating: 2
Combat Sense Rating: 1
Improved Ability (skill) (Exotic Ranged Weapon (Laser Weapons)) Rating: 2
Improved Reflexes 2
Light Touch Rating: 3
Nimble Fingers

== Lifestyles ==
Middle  1 months

== Cyberware/Bioware ==
Muscle Augmentation Rating 2
Muscle Toner Rating 2
Platelet Factories
Sleep Regulator

== Armor ==
Custom Ballistic Mask               2
   +Respirator Rating 1
   +Vision Magnification
Forearm Guards                      1
Murder Armor                        13
   +Custom Fit
   +Thermal Damping 4
   +Biomonitor
   +Holster
Securetech PPP: Legs Kit            1
Securetech PPP: Vitals Kit          1
Vashon Island: Steampunk            10
   +Custom Fit
Vashon Island: Synergist Business Line Longcoat3
   +Custom Fit (Stack)
   +Holster

== Weapons ==
Ares Crusader II
   +Gas-Vent 2 System
   +Smartgun System, Internal
   +Spare Clip
   Pool: 11   Accuracy: 7   DV: 7P   AP: -   RC: 5
Ares Redline
   +Smartgun System, External
   Pool: 14   Accuracy: 11   DV: 5P   AP: -10   RC: 3
Ares Redline
   +Smartgun System, External
   Pool: 14   Accuracy: 11   DV: 5P   AP: -10   RC: 3
Unarmed Attack
   Pool: 12   Accuracy: 7   DV: 5S   AP: -   RC: 3

== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
   +Mapsoft (SeaTac Area)
   +Sim Module

== Gear ==
Ammo: APDS (Machine Pistols) x40
Ammo: Stick-n-Shock (Machine Pistols) x40
Bug Scanner Rating 6
Camera, Micro Rating 1
Certified Credstick, Silver
Certified Credstick, Standard x5
Contacts Rating 3
   +Image Link
   +Flare Compensation
   +Smartlink
Crowbar
Datachip x10
Earbuds Rating 3
   +Select Sound Filter Rating 1
   +Audio Enhancement Rating 2
Fake SIN (Derek Hensley) Rating 4
   +Fake License (Adept License) Rating 4
   +Fake License (Concealed Carry Permit) Rating 4
   +Fake License (Restricted Bioware License) Rating 4
   +Fake License (Restricted Cyberware License) Rating 1
Flashlight
Flashlight, Low-light
Gas Mask
Goggles Rating 5
   +Thermographic Vision
   +Vision Enhancement Rating 3
Long Haul
Medkit Rating 3
Medkit Rating 6
Micro-Transceiver
Miniwelder
Qi Focus (Bonded Foci) (Light Touch) Rating 2
Restraint, Metal
Restraint, Plastic x10
Slap Patch, Stim Patch Rating 6 x2
Slap Patch, Trauma Patch
Standard Rope (100m)
Standard Tags x10
Stealth Tags x10
Survival Kit
Tag Eraser
Trodes

== Vehicles ==
Chrysler-Nissan Journey (Car)
   +Morphing License Plate
   +Spoof Chips
   +Sensor Array Rating 2

== Karma Expenses ==

== Nuyen Expenses ==
Skating away on the thin ice of a new day!