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Sins of the Fathers [IP] - A Side Quest

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Sabato Kuroi

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« Reply #330 on: <04-01-16/0508:25> »
Simple Action :Change ammo (stick n'shock) --even if we didn't need Woden alive, Torrent's code prevents him from resorting to lethal violence :/
Simple Action: Shoot: 19d6t5 2
Second Chance(1 Edge remaining-I guess I didn't sleep last night to regain the one I spent at the club :P) :Second Chance: 17d6t5 9
.....
Total hits : 7

I was kinda hoping I would get a roll like this on my first try, then spend some Edge to push the limit....this Woden guy is lucky


Jack_Spade

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« Reply #331 on: <04-01-16/0546:27> »

Yeah, it's almost as if he had devoted himself to a deity or something  ;)

Defense 2: 18d6t5 9 [18d6t5=6, 5, 5, 6, 4, 3, 6, 5, 2, 4, 5, 6, 3, 1, 3, 2, 5, 2]

I really shouldn't joke about that anymore, Orokos is insane - not even a 5 round burst would have affected him.

By the way, I just noticed that Woden doesn't get his last action, since he has a wound penalty.

New Ini.

Woden Ini Round 2: 17+5d6 36
He is getting slower though.

Guardian Spirit Ini Round 2: 13+2d6 20



Torrents movements where a blur as he exchanged the round in his gun for stick'n shock and brought it back to bear on Woden. But the one-eyed elf moved with hypernatural grace, jumped and landed back in the eating room - or what was left of it.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Jack_Spade

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« Reply #332 on: <04-01-16/0611:38> »

Woden's move:
Control thoughts against Krestov:
Reckless Spell Casting (Manipulation) Control Thoughts (Limited Spell) Force 6: 17d6t5 6
Drain resist: 12d6t5 4
1 Stun from Drain

Here are the relevant rules to mental manipulation spells:
Mental: Targets resist these spells with Logic + Willpower. Keep track of your net hits, as they determine how long you can sustain the spell. While the spell is sustained, the target may take a Complex Action on their turn to resist by making a Logic + Willpower Test with a dice pool penalty equal to the spell’s Force; every hit the target gets reduces the caster’s net hits by 1. The one being controlled can take this action even if they wouldn’t get an action because of the spell. The spell ends when your net hits are reduced to zero.

Krestov Resist Spell: 7d6t5 4

Simple Action: Mental Command: Kill the Ork

-10 Ini to go again on full defense



Woden had recovered and made a quick sigil in the air: "Be mine now, Slayer of Thought and Memory"
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Sabato Kuroi

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« Reply #333 on: <04-01-16/0731:54> »
The bastard's fast....no way I can beat him on his terms...


Sneaking (Limit 8 ): 18d6t5 4
Forgot to turn on the wireless functionality of my chameleon suit(+2 dice ).Since Sneaking is a Complex Action (right?), there's nothing I can do about that :/
 I assume I'm not in the immediate vicinity right now, since Woden left the room(-2 penalty?).Is he considered distracted from the fight as well(another -2 dice penalty)?
He has at least -4 dice to see or hear me (Polymer+Traceless Walk)
 
« Last Edit: <04-01-16/0737:22> by Sabato Kuroi »

Jack_Spade

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« Reply #334 on: <04-01-16/0804:30> »

Oh, I thought you'd just shoot him through the wall (with your motion sense) and take away his ability to dodge  ::)

He is not distracted enough to forget that he just left you behind (and you are technically still in the same room, there is just a wall partially separating it)

Perception: 8d6t5 5
And he has spotted you.


talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

SquirrelDude

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« Reply #335 on: <04-01-16/0930:44> »
Slobbertooth poked his head over cover, saw the Woden was for once out of sorts and Slobbertooth knew what he wanted to do. He pulled another flash-bang grenade out of his pocket and threw it towards Woden.

Complex Action: Throw Grenade: 6d6t5 1
"normal speech"
"under your breath"
thought
Astral
"Matrix/email/..."
"sub-vocal"
" translated foreign language" (Foreign Language)

Jack_Spade

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« Reply #336 on: <04-01-16/1517:09> »

Deviation:
Deviation: 2d6 5
Scattering to 10 o'clock
Deviation distance: 1d6-1 5
a full 5 meters

That means its landed right in the corner of the room affecting everyone, including Torrent (bnc's drone is immune against stun)

Woden uses Run For Your Life interrupt to get into cover (-5 Ini)

He is now at Ini 11, so after the Spirit has acted as the last part of this round, you'll all go before Woden.

Frigg stays where she is and eats the full damage: Soak: 3d6t5 0



Slobbertooth had once again misjudged his throw - the grenade rolled into the corner of the kitchen and exploded. Frigg was caught fully in the blast and got knocked hard to the ground, showing no signs of getting back up again.

Woden for his part had avoided the blast by running to the opposite side of the room - ignoring for the moment the sneaking Torrent.
« Last Edit: <04-01-16/1518:41> by Jack_Spade »
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Sabato Kuroi

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« Reply #337 on: <04-02-16/0341:49> »
Shit

"Grenades inside the house?Really, guys?"

Run for your life interrupt action: -5 Initiative

Jack_Spade

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« Reply #338 on: <04-02-16/0443:52> »

Just noticed: The spirit has also Ini 20 and has the higher Edge attribute compared to Krestov, so it acts before him.

Charge attack on Slobber with it's Combat Axe.

Charge Attack: 16d6t5 3 [16d6t5=3, 5, 4, 2, 4, 2, 1, 3, 1, 6, 1, 2, 6, 2, 4, 1]

13 AP -4 Reach 2

Slobber Defense: 8d6t5 4

Lucky bastard...



At this precise moment, the Berserker charged out of the office, directly at Slobbertooth, swinging his large combat axe at him. With only a hairs wide between them, he managed to duck beneath the attack.
The swing missed and cleaved clear through the remains of the wall behind which the ork had taken cover.

Meanwhile Krestov felt strange. A thought had popped into his mind unbidden: Kill the ork that reminded him a bit of Slobbertooth and everything would be alright. It was the obvious solution to all their problems. For a tiny little moment he wondered why he hadn't thought of that before, but he put it out of his mind. Killing was what he needed to think about now.
« Last Edit: <04-02-16/0448:34> by Jack_Spade »
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Volker

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« Reply #339 on: <04-03-16/0807:20> »
"Watch out for Krestov, Slob!"
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"

SgtBoomCloud

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« Reply #340 on: <04-04-16/0745:38> »
Kill the ork...it's so simple...I need to end this

Krestov straightened up, his eyes obscured by his visored helmet as his expression tightened, right foot sliding back as his weight shifted.  The effects of the bolt of magical energy left him feeling a bit winded, but nothing he couldn't handle...but there was the ork, his target, right next to him.  Just one strike, and all this would be over...

???  As he started to move, he roared as he saw a bright flash, free hand clutching over his visor as if he was having trouble seeing.  Gritting his teeth, he centered himself, using his ears and memory as he sprung, a hop-step setting him up for what could be a powerful side kick to Slobbertooth's ribs....

Unarmed (Kick attack, Reach 2, blind, wound -1): 3d6t5 2
Base damage 10P+net hits

SquirrelDude

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« Reply #341 on: <04-04-16/0928:16> »
"Krestov? K stop. Oh drek."

Slobbertooth magically enhanced sense made him move like a wacky waving inflatable arm flailing tube man to dodge the kick.

Defense Int 5 + Rea 8 + Combat Sense 2 - Wounds 3 - Reach 1: 11d6t5 3
"normal speech"
"under your breath"
thought
Astral
"Matrix/email/..."
"sub-vocal"
" translated foreign language" (Foreign Language)

Jack_Spade

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« Reply #342 on: <04-04-16/1401:32> »

You forgot that it's the second attack this round on you, but it doesn't matter since it wouldn't change the result.

Ok. everyone acted. New Ini Phase:

Slobbertooth: 19
bnc: 16
Torrent: 11 / Woden: 11
Krestov: 10
Spirit: 10

If you want a hint: Burst Fire, Full Auto and Semi Auto Bursts are your friends...




Slobbertooth evaded again and even closer than before. The number of huge close combatants in his life had just doubled and still no-one had managed to actually hurt Woden. How many people could the man control?
However large the number was, Slobbertooth was sure he didn't want to find out...
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

SquirrelDude

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« Reply #343 on: <04-06-16/2005:38> »
Slobbertooth was hurt, but that sonovabitch's shield was down and he wasn't going to get a better opportunity to put a hurt on him. Now all he had to do was get away from a giant troll that was swinging steels fists at him.

Slobbertooth did his best to duck under Krestov's fists, reloaded his rifle with gel ammo

Defense against Krestov's reactionary attack Defense Int 5 + Rea 8 + Combat Sense 2 - Wounds 3 - Reach 1: 11d6t5 3 If this ends up not being enough, I'll add gymnastics to the test with Dodge: 8d6t5 4 
Complex Action: Reload
Free Action: Quickdraw with Rapid Draw Power Reaction 8 + Automatics 8 - Wounds 3 (2): 13d6t5 4
Full Automatic Burst Agility 8 + Automatics 8 - Wounds 3: 13d6t5 6
Damage Code: 11+6S -1AP -5 to dodge
"normal speech"
"under your breath"
thought
Astral
"Matrix/email/..."
"sub-vocal"
" translated foreign language" (Foreign Language)

Jack_Spade

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« Reply #344 on: <04-07-16/0053:06> »

Woden (Full) Defense: 13d6t5 4
Hit
Soak: 12d6t5 3
10 S
Total 13 S = Unconscious


Woden tried to avoid the burst, but this time Slobbertooth had anticipated the move. Gel rounds hit his body and the elf crumpled to the floor.

Immediately the Berserker stopped swinging his axe, looked into the direction of his fallen master, shrugged, let the axe clatter to the floor and vanished.
Krestov's fist came close to Slobbers face but the big troll also stopped, with a confused look on his face.

For a moment everything was silent.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex