Allright, hi there, folks

You helped me out so much in my first thread, where i was just confused about what type of character to fit into a certain group, thank you again for that help. Now i came up with two certain ideas, a rigger and a face. I will present both of them here in seperate threads, so we can discuss their builds individually. Okay, with this out of the way, let's get started! Here are the rules how i am allowed to build this character:
- Karma generation
- 850 points available for chargen and +100 afterwards (yes, combination with JoaT is safe and possible, allthoug i wanted to avoid too much powerplay)
- +50.000 Nuyen after chargen
- Qualities are allowed to be + / - 35 instead of 25
- Skill ratings are allowed to be set to a value of 8 instead of 6 at chargen
- all books and supplements are available
And this will be the group I'm playing with:
- Elf Combat Mage / Summoner (Our main damage dealer, utility guy [via Spirits] and "try to be the" face, due to lack of a real one)
- Human Decker (Our LOG bomb [R9], high values in almost all LOG related skills)
- Street Sam (the classic, Longarms, 'ware, nothing fancy, but reliable)
From time to time one or both of this characters will take part, too:
- Human Street Sam (heavily cybered, almost all limbs, focus on heavy pistols and melee)
- Orc Street Shaman (never played with him, but heard he is focused on healing and a bit utility)
Allright, and here is my first idea - the rigger!
btw: this is the face thread
http://forums.shadowruntabletop.com/index.php?topic=23017.msg423812#msg423812and here for the thread in which we talked about the best fitting character concepts
http://forums.shadowruntabletop.com/index.php?topic=22928.msg421970#msg421970The background is not finished, yet. But i can say a few things about Liz:
- human, female
- born in Redmond, life on the streets
- had an accident (not sure of the circumstances) where she fell into radioactive water and got mutated (albinism, impaired attribute, scales!) and has a phobia from unknown sources of water since then
- due to her mutations (mostly the scales which are covering half her body) she got treated as a freak (related to the rules in RF) and was put aside
- got deeper into mechanics, modifying and finally rigging; changed all her drones with Realistic Features into animal pendants, some have even personas and names
- somehow got in contact with the orc underground where she did something special (Legendary Rep Quality) and has a few friends there since (f.e. her black market pipeline contact)
- gets called 'Liz' from 'Lizard' because of her scaly skin
Allright, and here we go:
== Info ==
Street Name: Liz
Name: Elizabeth McKinney
Movement: 10/20
Human
Composure: 7
Judge Intentions: 7
Lift/Carry: 5 (30 kg/20 kg)
Memory: 13
== Attributes ==
BOD: 3
AGI: 5
REA: 5 (8 )
STR: 2
CHA: 2
INT: 5
LOG: 6 (8 )
WIL: 5
EDG: 3
440 Karma spent== Derived Attributes ==
Essence: 1,97
Initiative: 10 (13) + 1d6
Rigger Initiative: 13 + 1d6
Astral Initiative:
Matrix AR Initiative: 13 + 1d6
Matrix Cold Initiative: 5 + DP (5) + 3d6
Matrix Hot Initiative: 5 + DP (5) + 4d6
Jumped in: 13 + 4d6
Physical Damage Track: 10
Stun Damage Track: 11
== Limits ==
Physical: 5
Mental: 9
Social: 4
== Active Skills ==
Aeronautics Mechanic : 2 Pool: 10
Armorer : 1 Pool: 9
Automotive Mechanic : 2 Pool: 10
Computer : 1 [Matrix Perception] Pool: 9 (11)
Electronic Warfare : 5 Pool: 13
Etiquette : 1 [Street] Pool: 3 (5)
Gunnery : 6 [Ballistic] Pool: 11 (13)
Hardware : 1 Pool: 9
Industrial Mechanic : 2 Pool: 10
Longarms : 6 [Sniper Rifles] Pool: 11 (13)
Nautical Mechanic : 2 Pool: 10
Pilot Aircraft : 6 [Rotary Wing] Pool: 14 (16)
Pilot Ground Craft : 6 [Wheeled] Pool: 14 (16)
Pilot Walker : 1 Pool: 9
Sneaking : 1 [Urban] Pool: 6 (
274 karma spent, so 714 in total == Knowledge Skills ==
Area Knowledge: Seattle : 3 Pool: 8
Bars and Clubs : 3 Pool: 8
Gangs : 1 Pool: 6
Or'zet : 1 Pool: 6
Small Unit Tactics : 1 Pool: 6
Sprawl Life : 3 Pool: 8
Syndicates : 1 Pool: 6
Underworld : 3 Pool: 8
24 karma spent (due to SoHK reduction), so 738 in total== Contacts ==
Amita McBride; Street Doc (2, 3)
Hyder Kidd; Spare parts dealer (3, 4)
12 karma spent, so 750 in total== Qualities ==
Albinism II
Black Market Pipeline (Vehicle Parts, Hyder Kidd)
Dependent (Nuisance)
Gearhead
Impaired Attribute (STR)
Legendary Rep (Orc Underground)
Phobia (Uncommon, Moderate) (Water Areas)
Scales
School of Hard Knocks
Steely Eyed Wheelman
Karma out of qualities is +/- 0, so still 760 in total== Lifestyles ==
Medium, Garage and Working Area, 1 months
== Cyberware/Bioware ==
Cerebral Booster Rating 2
Control Rig Rating 2
Control Rig Optimization
Cyberears Rating 1
+Sound Link
+Antennae
+Antennae
+Antennae
+Modular Mount (for the MCT Fly-Spy)
Reaction Enhancers Rating 3
Smartlink
== Armor ==
Armor Jacket 12
Helmet 2
== Weapons ==
Krime Boss
+Smartgun System, External
Pool: 11 Accuracy: 5 DV: 13P AP: -1 RC: 3
Remington 950
+Imaging Scope
+Smartgun System, Internal
Pool: 11 (13) Accuracy: 9 DV: 12P AP: -4 RC: 2
Unarmed Attack
Pool: 4 Accuracy: 5 DV: 2S AP: - RC: 2
== Commlink ==
Sony Emperor (ATT: 0, SLZ: 0, DP: 2, FWL: 2)
Vulcan Liegelord (ATT: 0, SLZ: 0, DP: 5, FWL: 6)
+Encryption
+Toolbox
+Armor
+Biofeedback Filter
+Wrapper
+Decrypt
+Autosoft (Clearsight) Rating 6
+Autosoft (Zielerfassung [Springfield M1A]) Rating 6
+Autosoft (Smartsoft) Rating 3
== Vehicles / Drones ==
BMW 400GT
HANDL SPEED ACCEL BODY ARM PILOT SENS SEATS AVAIL COST
5/4 6 3 10 10 1 2 4 - 28.500
+ 4 Body Modification Slots
+ Morphing license plate for 1.000
+ Spoof chip for 500
+ Run flat tires for 1.000
Power Train
+ Manual Control Override for 500 ( -1 Slot)
Protection
+ Concealed Armor (4) for 12.000 ( -12 Slots)
Weapons
+ 2 Standard Drone Racks (Large) for 8.000 ( -8 Slots)
Body
+ Smuggling Compartment for 1.500 ( -3 Slots)
Electronamgnetic
+ Gridlink Override for 1.000 ( -1 Slot)
Cosmetic
+ Rigger Interface for 1.000
Total 55.000
Evo Proletarian (Small) - "Bob"
HANDL SPEED ACCEL BODY ARM PILOT SENS AVAIL COST
4/2 2G 1 2(1) 0 2 2 6 4.000
+ Drone Arm (STR 4 / AGI 2)
+ Automotive Mechanic Toolkit
+ Automotive Mechanic (2) Autosoft
Festo Sewer Snake (Small) - "Sir Hiss"
HANDL SPEED ACCEL BODY ARM PILOT SENS AVAIL COST
3 1G/1W 1/1 2(1) 0 2 2 10 6.000
+ Submersible
+ Gecko Grip
+ Realistic Features (3) for 1.000
Total 7.000
Horizon Little Buddy (Anthropomorphic) - "Papa Bear"
HANDL SPEED ACCEL BODY ARM PILOT SENS AVAIL COST
2 2G 1 1 0 4 2 4 2.000
+ Instruction (2) Autosoft
+ Realistic Features (3) Panda Bear for 1000
+ Upgrade Speed 1G --> 2G for 800
+ Upgrade Pilot 2 --> 4 for 3.200
+ Switching to First Aid (4) Autosoft for 2.000
+ Medikit R6 for 1.500
+ Personality for 100
+ Armor Jacket for 1.000
Total 11.600
MCT Fly-Spy (Mini) - "Tinkerbell"
HANDL SPEED ACCEL BODY ARM PILOT SENS AVAIL COST
4 2R 1 1(1) 0 2 3 - 2.000
+ Realistic Features (2)
+ Upgrade Speed 1 --> 2 for 800
+ Weapon Mount (1) for 800 ( -1 MP)
+ Shock Grenade for 100
+ Blow-away panel for 25
+ Cyberear-mounted for 50
Total 3775
!2x! MCT-Nissan Roto-Drone (Large) - no name ideas

HANDL SPEED ACCEL BODY ARM PILOT SENS AVAIL COST
4 2R 1 4(0) 12 4 3 6 8.000
+ 3 additional MP for Weapons
+ Upgrade Armor 6 --> 12 for 9.600 ( -1 MP)
+ Pop-up Weapon Mount (Large) for 4.100 ( -5 MP)
+ Springfield M1A Sporting Rifle /w External Smartlink System (Under Barrel) for 1.900
+ Expanded Ammunition Bay (doubled Mag size) for 50 ( -1 MP)
+ 20 Stick'n'Shock Ammo for 160
+ 20 Regular Ammo for 40
+ Spotlight for 50
+ Upgrade Pilot 3 --> 4 for 3200
Total: 27.100 (x2)
== Gear ==
Ammo: Regular Ammo (Shotguns) x50
Ammo: Regular Ammo (Sniper Rifles) x50
Fake License (Drone License) Rating 4
Fake License (Firearms License) Rating 4
Fake License (Restricted Cyberware License) Rating 4
Fake SIN (vermin exterminator) Rating 4
Tool Shop
200 karma spent, so 950 in totalAllright, this is Liz! Please go ahead, i would love to hear from you and what you think about this build

I have used almost all of my karma and nuyen, but i just saw there are still roughly 6.000 NY left. So if you have a good idea, or if something is desperately missing, then please tell me!