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Pistol Adept

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Merz

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« Reply #15 on: <02-05-16/2053:11> »
Rapid draw if you want to use either longarms or automatics. Fast Hands gives you all the bonus of having your weapon on wireless without the threat of being either hacked or them spotted on the matrix (boni being firing mod selection, clip eject, and maybe one othering thing become free action verse simple). Keep agility boost at 2, but look through all the adept powers for other useful abilities that fit with your character idea. Unarmed with shock gloves (which can be made into weapon foci as well) is not a bad suggestion.

what is fast hands? or I should say where...
« Last Edit: <02-05-16/2134:56> by Merz »

Pap Renvela

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« Reply #16 on: <02-06-16/0006:41> »
I believe he just used fast hands rather than typing rapid draw twice in the same sentence.

Rift_0f_Bladz

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« Reply #17 on: <02-06-16/0214:40> »
Sorry, remember the Power's name wrong. Nimble Fingers, .25pp p.173 Street Grimiore.
Quote- Mirikon on 7/30/2019 at 08:26:51
Agreed. This looks like a 'training wheels' edition, that you can use to introduce someone to the setting, and then shift over to something like 5E or 4E. Like how D&D 5E is best used as training wheels for D&D 3.X.

Turned in Toxshaman for ¥1 million/4 once.