NEWS

[5E OOC] Trial by fire

  • 397 Replies
  • 82088 Views

badneighbor

  • *
  • Chummer
  • **
  • Posts: 156
« Reply #225 on: <04-27-16/1044:19> »
I wanted to make a perception test to see what I could tell about the woman who gave this guy the nod, but...

Visual Perception: 10d6t5 1

So, does that get me anything?

Also let me know if you want any other checks, cause Expo's getting kinda ballsy with this guy.

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #226 on: <04-27-16/1136:07> »
@BN
You don't notice anything special about her.  She's a ganger, riding shotgun in "Big Man"s ride.
And no, you're previous rolls still cover all of this, and that was a great post.

@ALL
Love the way this is rolling.  I got an IC ready to go, but I don't want to steal an opportunity from Tec to respond.  You guys are on fire :)
Speech, Thoughts, Comm/Text, Subvocal

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3944
« Reply #227 on: <04-27-16/1159:52> »
Knucks' IC post is all interior monologue. He's not planning on saying anything out loud or comming anything. It's going to be a couple hours before I get to it, so I would say for Zweiblumen to go ahead and post ICly.

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #228 on: <04-27-16/1211:04> »
Sounds good, thanks for the update Tec.  I could just see Knucks cracking his neck/knuckles/shoulders/elbows/hips/you-name-it at Expo's comments ;P and didn't want to steal any limelight or timing away.  I'll get a post up this morning.
Speech, Thoughts, Comm/Text, Subvocal

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #229 on: <04-27-16/1655:11> »
@RB: You asked about awakened in the group, but MW didn't respond to that.  Instead he's insinuated that they've not see the compound, for what that's worth.
@BN: I definitely could have written that last part a little better, but he's warm and genuine when he grasps your hand.  Its a firm but not crushing handshake.
Speech, Thoughts, Comm/Text, Subvocal

badneighbor

  • *
  • Chummer
  • **
  • Posts: 156
« Reply #230 on: <04-28-16/1050:45> »
Sorry for the tiny little IC post. I just wanted to make it clear that Expo's gonna hand talks over to Uffington for a bit so he can explain what he saw. I can do another one later today if things keep rolling along.

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #231 on: <04-28-16/1249:58> »
Any post is a good post (for the most part :P)
Speech, Thoughts, Comm/Text, Subvocal

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3944
« Reply #232 on: <04-29-16/0040:43> »
IC is up. I tried to strike a balance between Knucks' current state (on uppers, less intelligent) with his previous state (on downers, more reflective/insightful) while not repeating my previous IC post verbatim. Even though he's a ganger, he's reasonably bright and paid attention in school, which I'm trying to represent. His speech is meant to be a garbled mouthful, but the slang is mostly IC.

Wyrd Mantises are 1.7 meter long insects that chase people around Central and Eastern Europe. Zweiblumen, keep your eyes open when you move.

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #233 on: <04-29-16/0120:51> »
Thanks for all the posts!  I'll get MW's response up tomorrow, still finishing some kitchen repairs as we get the place ready to rent out.  Thanks for the heads up Tec, if I find one, I'll send pics ;)
Speech, Thoughts, Comm/Text, Subvocal

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #234 on: <04-29-16/1354:33> »
Probably should have rolled a few social rolls in there, but all of you rolled really well before, and MW isn't a social machine or anything.  And IMHO Role Play goes a long way.

Let's get this thing moved up the hill and get you boys PAID! ... Or killed, muwhahaahahaha... ehem.. sorry about that.  My evil slipped out.  (More likely paid, but you never know, right?!)
Speech, Thoughts, Comm/Text, Subvocal

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3944
« Reply #235 on: <05-02-16/1910:45> »
Who wants to respond ICly? I presume that Expo and Uffington would prefer that Knucks not speak any more than necessary.

Knucks isn't in tactician mode (he's on uppers), but he might suggest going up without the Chulos so as to not paint the trio as Chulos allies/lackies. That gives us a better opportunity to meet WizKid and get in close. If we really do think the cutting-the-head off approach will succeed then we can proceed (Knucks is happy to volunteer), then either intimidate the remaining Technoids and/or summon the Chulos to make a display of force and show the Technoids how things are going to be from now on.

If WizKid isn't as central to the Technoids as we thought, then we can reassess and proceed at that time.

rednblack

  • *
  • Prime Runner
  • *****
  • Posts: 3225
  • TECH-NO-LOGIC-KILL
« Reply #236 on: <05-03-16/1250:17> »
Uffington will be dismissing his Spirit of Water and Summoning a Spirit of Beasts to help with the upcoming combat.

I have: MAG (6) + Summoning (6) = 12 dice.
Summon Force 6 Spirit of Beasts: 12d6t5 5
So far, so good.

Resist Summoning, the Spirit has: Force (6) = 6 dice.
Resist Summoning: 6d6t5 2

3 Services, must resist 4 Drain.

For resisting Drain, I have: INT (5) + WIL (6) = 11 dice.
Resist Drain: 11d6t5 4

No Drain.

Next, Uffington will travel back up the hill to the Technoid's territory, and scout things out.  He'll open up his search this time looking for snipers and spotters who may be on the lookout.  He's also keenly interested to see if the group in the rec center have had any changes in their emotional state.

For Assensing I have: INT (5) + Assensing (5) = 10 dice.
Assencing Technoid Territory: 10d6t5 2
Maybe he really isn't that great at Assensing after all.
+2 dice for Aura Reading Spec: Aura Reading Spec: 2d6t5 2
Much better.  2 Hits for general spotting, 4 Hits for Assensing their auras.

Speech
Thought
Matrix/Comm
Astral
Subvocal

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #237 on: <05-03-16/1840:15> »
One SoB with 3 services ready to serve ya.

RE Assensing: General scouting doesn't reveal anything new.  The auras on those you see are definitely more agitated.  They are getting riled up, getting jazzed (some literally) up.  Based on the Assensing table you would get a lot of specific info with 4 hits, but I'm spreading that over the group in general as I don't get the impression you are going up to each aura and assensing them (I'd want individual rolls for that) so I'm giving you specific information about the group as a whole instead individuals.  The bright aura before is beaming with confidence and expectation.

Speech, Thoughts, Comm/Text, Subvocal

badneighbor

  • *
  • Chummer
  • **
  • Posts: 156
« Reply #238 on: <05-05-16/1551:53> »
Hey, just popping in to say I owe you an IC post, but I won't have a chance until tonight. I'll definitely get something posted before the end of the day. Sorry for the delay.

Zweiblumen

  • *
  • Ace Runner
  • ****
  • Posts: 1803
« Reply #239 on: <05-05-16/1635:18> »
I didn't get one up yesterday either.  Sorry guys.

RnB: I can IC what you see if you want, just didn't want to step on toes.
Speech, Thoughts, Comm/Text, Subvocal