The black page chapter stories are nice. Some of the extra shoved elsewhere, not so much.
100% agreed. The mixing of fiction and rules in dedicated rules chapters aggravates me somewhat, especially when the fiction is somewhat facetious. Some examples (emphasis mine).
Bad example:
Concealed quick-draw holster (accessory): What more do you want a holster to do? You get to reduce the Concealability modifier of your weapon by 1 while the threshold to quick-draw a holstered weapon drops by 1. It won’t fire the thing for you, though, so buckle down and do it yourself. The holster does not take any slots in your weapon. Please excuse our compulsion to point out fairly obvious stuff like that.
Good example: Run & Gun pages 84 through 86 has fiction for armor accessories in plain text, and all of the rules without any fiction in the red boxes.
Bad example: Pretty much every piece of gear in Stolen Souls. Vague or non-existent rules, but lots of fluff that doesn't really hint at function.
Good example: The new weapon mount modifications in Rigger 5.0, page 163; no fuss, no muss, just rules.