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Tangled Currents - OOC thread

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Mercy Merchant

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« Reply #300 on: <01-02-17/1348:50> »
BGC is 2 at your building.
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Imladir

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« Reply #301 on: <01-02-17/1507:30> »
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a high powered permanent lodge has it's own advantages

I'm curious about that, do you think about anything more than the barrier rating it implies?

And note that it also has a disadvantage: a Lodge 12 means serious mojo, you could draw unwanted attention there.
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Ennui

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« Reply #302 on: <01-02-17/2232:44> »
I can shape it to the conours of the building right and they couldn't see it inside the building.  It would be obvious to people infiltrating the building but not so much obvious from the general astral plane.
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Imladir

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« Reply #303 on: <01-03-17/0145:51> »
Of course, it wouldn't be visible from outside the building. But anyone going there purely by curiosity will definitely know something's up there.

By the way, another argument about the temporary lodge:

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Then spend a number of days equal to the lodge’s Force dedicating the space, setting up the physical components, building its astral form, setting up barriers, and harmonizing it to your aura. Once you’re done, your magical lodge is up and active.

Given the nature of the play, I suppose it could be reduced a bit, but you're still probably looking at a couple of days doing only that.
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Imladir

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« Reply #304 on: <01-03-17/0856:56> »
By the way:

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Wednesday  12 June 2075  0255  Chinatown Barrens  Seattle

I've just seen that you've fixed the date (and on Spokane too), I'll do it too on my thread too then.

Oh and speaking about dates, an update (the last one was on the 09/12):


Preston:  Saturday  08/06 - 13h47 (+2m)
Grunt:    Sunday    09/06 - 07h85 (+1h)
Helena:   Sunday    09/06 - 09h26 (-1h, I had set the hour later than it was on the previous one)
Seeker:   Sunday    09/06 - 11h38 (new entry!)
Eva:      Monday    10/06 - 17h20 (+50m)
Johnny:   Tuesday   11/06 - 21h32 (+1h)
Lizzie:   Wednesday 12/06 - 08h15 (+7h)
Spokane:  Wednesday 12/06 - 17h22 (+3h)
Cynthia:  Wednesday 12/06 - 19h00 (+6h)
Annex:    Thursday  13/06 - 20h00 (+26h)
Rose:     Saturday  15/06 - ~12h  (no change)
« Last Edit: <01-03-17/1019:10> by Imladir »
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Mercy Merchant

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« Reply #305 on: <01-04-17/0127:03> »
Thank you very much for helping me stay straight on the timing.  We may have another new entry in a day or so.
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Aria

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« Reply #306 on: <01-04-17/0139:04> »
Crazy ;D
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Ennui

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« Reply #307 on: <01-04-17/0903:31> »
If you are still taking more people I'm been playing around with a new character =P
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Mercy Merchant

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« Reply #308 on: <01-05-17/0012:42> »
Are you talking to me?  You want to give up the one you have or start another?

Maybe you should offer to be an assistant GM for Aria.  It is very nice, if quite exhausting.
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Imladir

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« Reply #309 on: <01-05-17/1046:49> »
Four hours sleep for Lizzie? The day will be hard!
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Ennui

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« Reply #310 on: <01-05-17/1510:11> »
Lol I mentioned that in the spoilers
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Beta

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« Reply #311 on: <01-05-17/1723:09> »
Preston is buying Perfect Time (5 x2 for in-game purchase = 10), and both Con and Perform at 1.

He's getting back to where he was in his bounty hunting days, before emotional turmoil and drugs dulled his edge.

Mercy Merchant

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« Reply #312 on: <01-05-17/2318:55> »
LOL  And here I thought Lizzie was tougher than that.  It would have been nice to mess with her with so little sleep. 
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Stuttrboy

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« Reply #313 on: <01-05-17/2321:39> »
If it's on purpose it's on purpose.  I'm sure she can deal with it Ennui is a big girl.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Imladir

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« Reply #314 on: <01-05-17/2323:35> »
Seducing people and selling drugs with bags under her eyes, yawning every 10 seconds or so and constantly dozing would be a challenge ^^
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