NEWS

Burnout's Way Redliner/Cyber-Singularity Seeker

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Rooks

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« Reply #15 on: <03-08-16/1927:52> »
Well if you on burn out path and have effective magic of less than 0 do you still benefit from the path since your maximum magic is still positive

FST_Gemstar

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« Reply #16 on: <03-08-16/1947:16> »
Well if you on burn out path and have effective magic of less than 0 do you still benefit from the path since your maximum magic is still positive

I think if you regain 2 Magic ratings, you lose the quality. However, you don't lost the essence/cost value of the implants you have already gotten. This is interpret-able given the "steps" of character generation.  I think it is good policy to buy up Magic Rating in chargen back up to 2 for Burnouts as it allows them to start the game with all of the benefits of being a burnout AND the option to take another way in the future. If not legal, buying up one magic rating at character generation and another later on is also not awful.

Rooks

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« Reply #17 on: <03-09-16/0608:48> »
Taking another look at this, I dont really see the point of the positive magic or adept powers, you can have meta at E magic at D still but keep magic on at 0 or negative effective magic rating and bump Resources up to like A Skills C  Attributes B and buy up augments until your Essence is at 1 or so

FST_Gemstar

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« Reply #18 on: <03-09-16/1012:25> »
Isn't it Magic D Meta E? The Magic rating is just bought up from 0 for 15 karma.

Rooks

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« Reply #19 on: <03-09-16/1046:35> »
Isn't it Magic D Meta E? The Magic rating is just bought up from 0 for 15 karma.
I think you are missing the point theres no need for a positive magic rating if you dont plan on using adept powers but there is a point of being an adept so you can take burnouts way and get what is effectively 2 levels of biocompatibility for 15 karma and take another level of bio compatibility for 5 karma then have still 20 karma left over for positive qualities

Pap Renvela

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« Reply #20 on: <03-09-16/1240:06> »
Isn't it Magic D Meta E? The Magic rating is just bought up from 0 for 15 karma.
I think you are missing the point theres no need for a positive magic rating if you dont plan on using adept powers but there is a point of being an adept so you can take burnouts way and get what is effectively 2 levels of biocompatibility for 15 karma and take another level of bio compatibility for 5 karma then have still 20 karma left over for positive qualities

You don't need to start with positive MR, true...but as long as you have a Maximum Magic of 1 or Greater you can get power points in the future even if you choose to leave the MR at 0 during chargen. In the case of this character, I chose to buy up the MR during chargen as I'd initiate as soon as possible and raise the MR to 3 (to increase Improved Reflexes) while using nuyen to improve the cyberlimbs.