Taking into account some of the suggestions here, I redid the character somewhat. Put in some more effective Shadowrunning skills - making use of my maxed out Agility to take basically all of the Agility linked skills, plus some Intimidate.
I like the idea of this washed up fighter being a trainer at a mobbed up dojo.
If the person running the game feels Incompetent (Engineering) isn't restrictive enough, it might be fun to do Incompetent (Firearms)
== Info ==
Street Name: Bison
Name: Unnamed Character
Movement: 22/44
Karma: 0
Street Cred: 0
Notoriety: 3
Public Awareness: 0
Ork (Oni)
Composure: 9
Judge Intentions: 9
Lift/Carry: 14 (135 kg/90 kg)
Memory: 6
Nuyen: 0
== Priorities ==
Metatype: C(2) - Human, Dwarf, Elf, or Ork
Attributes: A(4) - 24 Attributes
Special: E(0) - Mundane
Skills: D(1) - 22 Skills/0 Skill Groups
Resources: B(3) - 275,000¥
== Attributes ==
BOD: 5
AGI: 7 (11)
REA: 5 (6)
STR: 5 (9)
CHA: 4
INT: 5
LOG: 1
WIL: 5
EDG: 1
MAG: 0
== Derived Attributes ==
Essence: 0.21
Initiative: 10 (11) + 2d6
Rigger Initiative: 11 + 2d6
Astral Initiative: 10 + 2d6
Matrix AR Initiative: 11 + 2d6
Matrix Cold Initiative: 5 + DP + 3d6
Matrix Hot Initiative: 5 + DP + 4d6
Physical Damage Track: 11
Stun Damage Track: 11
== Limits ==
Physical: 10
Mental: 4
Social: 5
Ballistic Mask [+1] (Only for intimidation, Must be visible)
Securetech PPP: Arms Kit [-1] (Must be visible)
Securetech PPP: Legs Kit [-1] (Must be visible)
Astral: 5
== Active Skills ==
Animal Handling : 0 Pool: 3
Archery : 0 Pool: 10
Automatics : 0 Pool: 10
Blades : 0 Pool: 10
Clubs : 0 Pool: 10
Con : 0 Pool: 3
Disguise : 0 Pool: 4
Diving : 0 Pool: 4
Escape Artist : 1 Pool: 12
Etiquette : 0 Pool: 3
Free-Fall : 0 Pool: 4
Gunnery : 0 Pool: 10
Gymnastics : 1 Pool: 12
Heavy Weapons : 0 Pool: 10
Impersonation : 0 Pool: 3
Instruction : 1 Pool: 5
Intimidation : 4 [Physical] Pool: 8 (10)
Leadership : 0 Pool: 3
Locksmith : 1 Pool: 12
Longarms : 0 Pool: 10
Navigation : 0 Pool: 4
Negotiation : 0 Pool: 3
Palming : 1 Pool: 12
Perception : 0 Pool: 4
Performance : 0 Pool: 3
Pilot Ground Craft : 1 Pool: 7
Pilot Watercraft : 0 Pool: 5
Pistols : 0 Pool: 10
Running : 1 Pool: 10
Sneaking : 3 [Urban] Pool: 14 (16)
Survival : 0 Pool: 4
Swimming : 0 Pool: 8
Throwing Weapons : 5 [Blades] Pool: 16 (18)
Tracking : 0 Pool: 4
Unarmed Combat : 6 [[Martial Art]] Pool: 17 (19)
== Knowledge Skills ==
Alcohol : 4 Pool: 9
English : N Pool: 0
Sioux : 4 Pool: 9
Sports : 4 Pool: 9
== Contacts ==
; Fixer (4, 4)
Hopkins; The Big Easy; Bartender (4, 3)
== Qualities ==
Agile Defender
Bad Rep
Biocompatability (Cyberware)
Day Job (10 hrs)
Dependent (Nuisance)
Fangs
Incompetent (Engineering)
Low-Light Vision
Restricted Gear
Striking Skin Pigmentation
== Lifestyles ==
Above a dojo 1 months
== Cyberware/Bioware ==
Bone Lacing (Titanium)
Muscle Replacement Rating 4
Orthoskin Rating 2
Sharkskin
Striking Callus Rating 4
Synaptic Booster Rating 1
== Armor ==
Ares Victory: Big Game Hunter 14
+Custom Fit
+Gear Access
+Liner - Chemical Protection (6)
+Shock Weave
+Holster
Ballistic Mask 2
+Flare Compensation
+Gas Mask
Securetech PPP: Arms Kit 1
Securetech PPP: Legs Kit 1
== Weapons ==
Fangs
Pool: 17 Accuracy: 10 DV: 10P AP: - RC: 4
Grapple Gun
Pool: 0 Accuracy: 3 DV: 7S AP: -2 RC: 4
Shock Gloves
Pool: 17 Accuracy: 10 DV: 8S(e) AP: -5 RC: 4
Throwing Knife
Pool: 16 Accuracy: 10 DV: 10P AP: -1 RC: 4
Unarmed Attack
Pool: 17 Accuracy: 10 DV: 14P AP: - RC: 4
Urban Tribe Tomahawk
Pool: 16 Accuracy: 11 DV: 11P AP: -1 RC: 4
== Martial Arts ==
Okichitaw
+Called Shot (Pin)
+Counterstrike
== Commlink ==
Renraku Sensei (ATT: 0, SLZ: 0, DP: 3, FWL: 3)
== Gear ==
Fake License (Restricted Bioware License) Rating 2
Fake License (Restricted Cyberware License) Rating 2
Fake SIN (Balrog) Rating 2
Grapple Gun
Lockpick Set
Throwing Knife x6
Urban Tribe Tomahawk x2
== Karma Expenses ==
== Nuyen Expenses ==