When you say street sam, do you mean the full on thing, with all the blazing speed, toughness, and combat versatility … or do you just mean that you want to be useful in most fights? If the latter, a classic decker trick is a high end cyber-limb (possibly used – deckers aren’t all that tough on their essence for the most part).
If you are willing to go obvious you can easily enough have it at agility 9, strength 7, three points of armor, and still have room for a weapon of some sort. Obviously not so useful for two handed weapons, but lets you be in pretty good shape with pistols and one handed melee weapons. You probably can’t afford true Sam speed in this sort of build, but it is cheap enough to get two solid actions a turn in meat-space. You can probably live with a rating 2 deck if you pick up perfect time to better swap stats around (see the discussion in this thread:
http://forums.shadowruntabletop.com/index.php?topic=12798.15 Or just ask Hobbes, since he's already posting in here

).
However affording both the deck and the arm would mean resources at B, leaving you at skills C, where you may face a bit of a crunch -- there are a lot of skills for a decker if you want to be at all versatile about it, throw in a combat skill or two, and you won't have points for pilot skills of any real rating (nor much else)