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[OOC] Missions 2 - Parliament of Thieves

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Sentinemodo

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« Reply #255 on: <01-24-11/1357:51> »
yes
Sorry for a small delay ;)

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Chrona

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« Reply #256 on: <01-24-11/2031:51> »
Full Scan in VR. first 3 second 7d6.hits(5)=4, 7d6.hits(5)=1, 7d6.hits(5)=3 8/15
                second  3 second Scan(4)+ElecWar(3) (7d6.hits(5)=2, 7d6.hits(5)=3, 7d6.hits(5)=3) 16/15

Boer_Kommando

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« Reply #257 on: <01-24-11/2044:02> »
Stim patch doesnt rid you of negative dice pool from Physical damage does it?

Kot

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« Reply #258 on: <01-25-11/0200:31> »
Yes. It takes Rating damage out of the equation. It's still there, but it doesn't count towards wound modifiers.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Boer_Kommando

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« Reply #259 on: <01-26-11/1523:47> »
50 yen? somebody shoot this guy! lol

I'm no tech expert, in this universe or the SR one so....our resident hacker should make this call.

Chrona

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« Reply #260 on: <01-26-11/1525:45> »
If he knocked out the vehicles, that easily and with -no- sign of what happened, I cant win. See IC for cursors responce.

Sentinemodo

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« Reply #261 on: <01-26-11/1541:59> »

(OOC: there's a rating 4 machine sprite in the van running the autosoft btw sent, also node reboots don't decompile sprites -i think-, they should be able to escape to the resonance and return to my node, but driving the limo was it's last task so if the limo's immobile it would have left this time yes.

I need to learn more about resonance, I assumed, that when crashing node, all icons are dumped (suffer dumpschock) and all programs are terminated, since all sprites run on the resources of the node, when it crashes there is nothing to support them and the sprite decompiles. I've read a bit more and there is a clarification in uniwred the crashed sprite can still be compiled it is only banished to resonance and cannot be recompiled before 16-rating days.
Until I learn more I agree, the sprite was unable to complete the service, and could be recalled back to you.

Quote
Cursor walks over to and pats the limo. "Of course if this is your doing, we'll have to comply if you wont give us mobility back. I'd be even more inclined to let you scan it if you could make this limo mine. Do you agree Mata?

There is no nightsky limo behind your van.
Sorry for a small delay ;)

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Sentinemodo

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« Reply #262 on: <01-26-11/1544:59> »
If he knocked out the vehicles, that easily and with -no- sign of what happened, I cant win. See IC for cursors responce.

Being a technomancer, how would you stop a car in transit?
Sorry for a small delay ;)

Denver Missions
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Sentinemodo

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« Reply #263 on: <01-26-11/1553:04> »
50 yen? somebody shoot this guy! lol

I'm no tech expert, in this universe or the SR one so....our resident hacker should make this call.

Hey! this make 200 yen counting all of you, a squatter could live two weeks on this. ;)
Sorry for a small delay ;)

Denver Missions
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Sentinemodo

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« Reply #264 on: <01-26-11/1555:49> »
based on your IC, should I assume, you cooperate?

Stryker? You're trying to do what with that scooter?
Sorry for a small delay ;)

Denver Missions
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Chrona

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« Reply #265 on: <01-26-11/1604:30> »
Cursor is stalling while thinking as much as negotiating. Co-operation depends on below and what Dean says next

Being a technomancer, how would you stop a car in transit?

I'd hack it but my sprite would tell me if another icon was on the node unless their stealth beats its analyze+node's firewall at every roll, if their stealth does i don't stand a chance.

If they decompiled the nightsky sprite and spoofed the van's sprite (they'd have to have scanned me as i'm in hidden then done matrix perception which they'd need a minimum of 5 successes to beat my stealth and get my access ID for the sprite) id know it was decompiled by a technomancer from the mental link and could spend another task on the machine sprite to have it drive the van again.

really i need more info then they just stopped, my sprite's mental links should have provided this.

heres a knowledge test to work out what just happened if it wasn't any of that:

matrix theory: Logic(5)+Matrix Theory(2) (7d6.hits(5)=1) eerrrgghh
« Last Edit: <01-26-11/1606:18> by Chrona »

Chrona

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« Reply #266 on: <01-26-11/1608:09> »
When did we lose the limo then? id have known the node my sprite is on crashed. I'll call it back from the resonance then. i'll go edit to patting the van

Kot

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« Reply #267 on: <01-26-11/1621:15> »
I just don't want to loose that Scooter. I could summon a Spirit with Movement and make the delivery. But I could also help us all the same way...
If that glitch the spirit had was enough for him to owe me a service.
If not, I'm going to try again. If I will be out cold, or not. Whatever.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #268 on: <01-26-11/1628:03> »
When did we lose the limo then? id have known the node my sprite is on crashed. I'll call it back from the resonance then. i'll go edit to patting the van

Here

You've been far away however by that time. An autopilot driven van using sidewalk, brute force, lamps and sounds sped through the jammed lanes. Limo fared much worse. Even though the autopilot tried to use the space after van before it closed, the standard autopilot wasn't able to cope with more difficult to handle Nightsky, and eventually it stuck between others cars hopelessly surrounded. Few minutes later a forced reboot, or maybe police EMP crashed the node and decompiled Cursors sprite, hopefully erasing all of your matrix traces along the way.
Sorry for a small delay ;)

Denver Missions
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runners: Caretaker Jerry

Chrona

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« Reply #269 on: <01-26-11/1630:29> »
Thanks sent sorry i missed that

 

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