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Wolf (Street Sam that can drive)

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Wolfboy

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  • life sucks, deal with it
« on: <07-04-16/1554:56> »
Wolf

Body: 4
Agility: 5
Reaction: 4/8
Strength: 4
Willpower: 3
Logic: 3
Intuition: 3
Charisma: 3
Essence: 2.44
Edge: 5
Initiative: 7/11+3D6
Automotive Mechanic: 1
Blades: 3
Chemistry: 2
Demolitions: 2
Disguise: 2
First Aid: 1
Intimidation: 1
Locksmith: 1
Longarms: 3
20th century pop culture: 2
automechanics: 3
Stealth Group: 2
Navigation: 1
Palming: 2
Perception: 3
Pilot Aircraft: 3
Pilot Ground Craft: 3
Pistols: 2
Sneaking: 2
Survival: 1
Unarmed Combat: 3
chemistry: 2
Gang ID: 3
hydraulics: 2
English: N
Analytical Mind
Common Sense
Gearhead
Combat Junkie (6dicepool (4))
Consummate Professional
Poor Self Control - Combat Monster
Datajack (Alphaware)
Reaction Enhancers (Alphaware)
Wired Reflexes
Ares Desert Strike
Ares Predator V
Enfield AS-7
Savalette Guardian
Unarmed Strike
Armor Clothing
Full-Suit Body Armor
Lined Coat
May god grant me the serenity to accept the things I cannot change, to change the things I can, and the firepower to make the difference.

Suicide is never the answer, now homicide on the other hand, that has posibilities.

7.62 Russian, when it absolutely has to be done under budget

Kuirem

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« Reply #1 on: <07-05-16/0340:54> »
Try to cut it into section, it is a bit messy to find where Active Skills start and where it ends.

What are your chargen settings? Karma, Sum to Ten, Priority? Do you play Standard, Street Level or Prime Runner? All that is important if you want to have proper feedback on your character.

From your Attributes I suppose you are human but you should clarify that as well. Street Sam are more commonly Ork, Dwarfs or Trolls for the extra Attributes but that's not mandatory.

The few problem I see right away :

Body: 4. Body and Willpower are better taken at odd numbers because you will get an extra Condition Monitor Box.

No skills > 3, you generally want to be really good at one thing, if you are using Sum to Ten/Priority it means RTG 6 and probably specialization, if you are using karmagen because of the increased cost it could be fine to settle at 4-5 with specialization. For a Street Sam you probably want to invest a bit more into Blades and Longarms. Since you already have points into Pistols and Longarms might as well pick the Firearms skill group to be more versatile.

Analytical Mind is probably better left for someone with high Logic like a Decker or a Mage but if it fits your background it's completely fine.

Poor Self Control + Combat Junkie is risky, especially given you have only 6 dice for composure. Not only will you always start fight but you will often stay in them even if they are lost. If your Gm play full Pink Mohawk you might be fine but that's still a risky bet.

Muscle Replacement is a really useful augment for a Street Sam. I recommend to ditch the Reaction Enhancer and get that instead, Wired Reflexe should be more than enough to give you a decent initiative. If you are worried about Essence and do not need the STR too much Muscle Toner is a nice alternative.

Get a Smartlink in your eyes, it is cheap (compared to the rest at least) and is an easy way to get a +2 Dice pool when you shoot.

Full Body Armor is availability 14R so you can only get it if you are playing a Prime Runner.

Hobbes

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« Reply #2 on: <07-06-16/2228:04> »
Typical Human Samurai usually goes something like Resources A; Stats B, Skills C; Metatype D; Magic E.

Max out Agility then Intuition and Reaction.  Body and Will of Odd numbers if you can manage.

Low skills should be purchased with Karma, 2 Karma to bring a skill from 0 to 1 vs 12 Karma for raising a skill from 5 to 6.

Max out a gun skill, Sneak and Perception.  With just 2 group points from skills C I like to split them between Outdoors and Athletics.  YMMV.   


drakir

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« Reply #3 on: <07-08-16/1725:02> »
If you want to be good at driving, there are some nice qualities to choose from.

Vehicle Empathy, Chaser, Steely Eyed Wheelman, Stunt Driver and more.

Take some specializations. Blades-swords, Longarms-sniper rifle, Sneaking-urban, Locksmith-Maglocks and so on. These are just suggestions of course.

And get some augmentation to raise your agility.