Just wondering if anyone has done anything interesting with a character that is mostly essenced-out in cyberware/bioware but still has a Magic rating of 1. What kinds of clever uses, be it spells, abilities, summons, Adept powers, etc. are you able to squeeze out of that single point of Magic to make it worthwhile?
Even if there aren't more clever tricks, I think it's interesting that if you can get the nuyen for it (or get it crafted for you cheaper with the right contacts), you could bond a single Force-5 Power Focus pretty early on for 30 karma and have the effective magical power of a chargen magician. (Or if your design is just want to cast a single type of spell, etc. you could get a focus specific to that ability for only 10 karma.) Alternately if you start initiating you can raise your Magic stat directly starting at only 10 karma, and there may be metamagics that on their own are already powerful enough to make it worthwhile.
Are there any interesting/cool complementary combos of ware and magic out there?