Initiative:
19+2d6 25 - 10 Late Penalty
Initiative Order - Pass 1
Gunner Shedim: 16 - Will continue laying down suppressive fire
Other Shedim: 15 15 15 14 14 13 12 12 11 - Leaving Bodies to fight on the Astral
Sovereign: 17- Called and Commanded Spirit
Conflagration: 15 - Materialized in Combat
Initiative Order - Pass 2
Other Shedim:
Astral Initiative:
9#10+3d6 20 21 15 16 24 23 18 22 19 - Astral Combat
Sovereign: 11 - Casted Increase Reflexes on self
Gunner Shedim: 6 - Continuing Suppressive Fire
Conflagration: 5 - Astral Combat
I'll roll for the Shedim astral combat soon.