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Into the Chaos (OOC)

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Ennui

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« Reply #525 on: <01-04-17/0102:22> »
Is it 1P or 1 S?
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Ennui

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« Reply #526 on: <01-04-17/0103:36> »
Oh and don't forget Teddy
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Kuirem

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« Reply #527 on: <01-04-17/0324:02> »
@Ennui
If your armor is superior to the DV of the attack it's Stun. If it is equals or less it's physical. So with 13 or more armor you take 1S (don't forget to apply the AP).

@Gilga
Just to be sure we are starting a gunfight in the middle of a commercial/residential area? We probably better prepare a quick getaway…

Imladir

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« Reply #528 on: <01-04-17/0402:28> »
I'm glad I'm not there, firefights are so not my area of expertise...
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Jack_Spade

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« Reply #529 on: <01-04-17/0916:02> »
@gilga
Not that it matters, but the second attack against the spirit would incur another -1 to defense

Before I declare my last action, what is the spirit doing beside getting attacked?
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To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Ennui

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« Reply #530 on: <01-04-17/0932:19> »
I figured it would be stun but I wasn't sure if elemental attacks bypassed that in some way.
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Jack_Spade

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« Reply #531 on: <01-04-17/0959:31> »
Nope, but I thought you had a gun on your person - attacking elementals in close combat is not a good idea (But you probably figured that out on your own  ;) )
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Stuttrboy

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« Reply #532 on: <01-04-17/1037:46> »
Well Gilga did say spirit not writhing ball of electricity.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

gilga

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« Reply #533 on: <01-04-17/1428:40> »
Well I do not mind to let Irris change the action, when I wrote spirit I was not sure if you will spot it. 

@Kurim Yes you are in late morning in a densely inhabited area, so a pursuit is possible depending how long you take in there.

gilga

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« Reply #534 on: <01-04-17/1430:24> »
@Jack I thought it was per initiative phase the negatives - sorry, I'll pay more attention to it.
 

So Irris takes 1P or 1S depanding if her armor is greater than 18 or less than 18, she also takes -5 to initiative and suffers -1 to all actions.

Now to the spirit hold on: (will edit soon need to figure initiative)

We are on initiative phase 2: 
Kynos 12 (attacked spirit and missed)
Ayato 9 (reduced 5 initiative due to parry action)
Spirit 9:  Use confusion on Kynos 5 hits, resist with: will power + logic
Guard: 7 - (will probably attack Ayato - but Ayato goes first).
Irris: 3 (attacked spirit and got electrocuted 12DV -6 AP)  -5 to initiative.
Secretary: 2

So go on declare your actions.


Confusion: 12d6t5 5

I need an action from Ayato
« Last Edit: <01-04-17/1441:03> by gilga »

Jack_Spade

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« Reply #535 on: <01-04-17/1524:52> »
I'd like to note that you need Line of Sight for Confusion - for which aura sight is not enough (that's why security guards drop smoke grenades against mages) so unless the spirit has ultrasound vision, he would also get the -6 due to visibility

That said: This is the land of Confusion: 8d6t5 2
-3 to all actions until the spirit is slain (or my argument is counted and the hits are reduced ;) )
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Ennui

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« Reply #536 on: <01-04-17/1932:25> »
If you are letting me have that back then I won't attack the spirit I will stick with my original action of going out to grab my gun and taking a hit off my Kamikaze inhaler.
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Stuttrboy

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« Reply #537 on: <01-04-17/2322:49> »
Ayato attempts to put the guard betweem himself and the shooter and attacks.  Called shot to vitals. 
called shot to vitals: 15d6t5 2
and using edge to reroll that crap:
reroll misses with edge: 13d6t5 7 and that's my limit or 9 if the weapon focus levels increase accuracy, which I don't think it does.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

gilga

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« Reply #538 on: <01-05-17/0011:40> »
Parry + Dodge: 20d6t5 8 (note that I took a dice off the guards defense pool as it is the second time he is attacked. Ayato should also take 2 dice from its defense pool as it is the third time he is attacked.  (Jack did I get that rule right?)

That guard is hit with +1 net hit,

Damage resistance: 25d6t5 5
I am not sure how much damage you do - so we'll resolve it afterwards. I think that Ayato does Str (7) + katana (2) + 2 called shot = 11 + 1 net hit = 12 damage,  so the guard takes 7 damage and he is at -2 wound penalty.
 
The guard attacks Ayato with its stun baton.
Strike Ayato (assume -2 wounds): 15d6t5 5

The secretary will cast invisibility on itself.
Invisibility: 12d6t5 3
You resist the spell with willpower + logic - wheely's drone is not effected - may be unaware of the spell if he is still there.
« Last Edit: <01-05-17/0021:07> by gilga »

Imladir

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« Reply #539 on: <01-05-17/0036:57> »
Those people hiring mages as secretary, mais où va le monde!?
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