Since my summoner is now retired (something about getting on Ghostwalker's Radar while in Denver...) I need Yet Another Replacement Character.
This time, I'm going with a Melee Adept. Quick background is he's in DC. His family is local. His sister is a political Intern. He wanted to make a living teaching martial arts, but even in a sprawl, that's not practical. So, now, he's running the shadows.
Suggestions for Knowledge Skills are particularly welcome.
== Info ==
Name: David Sorensen Alias: Kreiger
Human, Male Movement: 14/28, 2m/ hit, Swim: 11, 1m/ hit
6'1", 225lbs Composure: 7
Street Cred: 0 Judge Intentions: 7
Notoriety: 0 Lift/Carry: 11 (120 kg/80 kg)
Public Awareness: 0 Memory: 6
Karma: 0 Nuyen: 15
Age: 27 Skin:
Eyes: Brown Hair: Black
== Priorities ==
Metatype: E,0
Attributes: A,4
Special: B,3
Skills: D,1
Resources: C,2
Bonus Skill: Blades
Bonus Skill: Alchemy
== Attributes ==
BOD: 3 CHA: 4
AGI: 5 (7) INT: 3
REA: 5 (7) LOG: 3
STR: 6 (8 ) WIL: 3
EDG: 3 MAG: 5
== Derived Attributes ==
Essence: 5.00 Initiative: 8 (10) + 3d6
Physical Damage Track: 10 Rigger Init: 10 + 3d6
Stun Damage Track: 10 Astral Init: 6 + 2d6
Physical: 9 Matrix AR Init: 10 + 3d6
Mental: 4 Matrix VR Cold Init: 3 + DP + 3d6
Medkit [+3] (Only for First Aid and Medicine)
Social: 6 Matrix VR Hot Init: 3 + DP + 4d6
Mortimer of London: Argentum Coat [+1] (Must be visible)
Mortimer of London: Berwick Suit [+1] (Must be visible)
Astral: 6
== Active Skills ==
Arcana Base: 0 + Karma: 1 = 1 Pool: 6
Assensing Base: 1 + Karma: 0 = 1 Pool: 4
Blades (Swords) Base: 6 + Karma: 0 = 7 Pool: 14 (16)
Etiquette Base: 0 + Karma: 1 = 1 Pool: 5
Gymnastics Base: 0 + Karma: 1 = 1 Pool: 8
Leadership Base: 0 + Karma: 1 = 1 Pool: 5
Negotiation Base: 0 + Karma: 1 = 1 Pool: 5
Palming Base: 3 + Karma: 0 = 3 Pool: 10
Perception (Visual) Base: 2 + Karma: 0 = 2 Pool: 5 (7)
Pilot Ground Craft (Wheeled) Base: 1 + Karma: 0 = 1 Pool: 8 (10)
Running Base: 0 + Karma: 1 = 1 Pool: 9
Sneaking (Urban) Base: 3 + Karma: 0 = 3 Pool: 12 (14)
Swimming Base: 0 + Karma: 1 = 1 Pool: 9
Throwing Weapons (Blades) Base: 2 + Karma: 0 = 2 Pool: 9 (11)
Unarmed Combat Base: 3 + Karma: 0 = 3 Pool: 10
== Knowledge Skills ==
== Contacts ==
(Fixer) (CON: 5, LOY: 2)
Robin Sorensen (Political Intern), The Hill (CON: 2, LOY: 3)
== Qualities ==
Adept
Catlike
Day Job (20 hrs)
Did You Just Call Me Dumb?
Faraday Himself
Mentor Spirit (Oracle)
SINner (National) (David Sorenson)
== Powers ==
Astral Perception
Attribute Boost (AGI) Rating: 1
Combat Sense Rating: 1
Critical Strike (Blades)
Elemental Weapon (Cold)
Enhanced Accuracy (skill) (Blades)
Improved Ability (skill) (Blades) Rating: 1
Improved Reflexes 2
== Lifestyles ==
Low (Low) 1 months
== Cyberware/Bioware ==
Muscle Augmentation Rating 2
Muscle Toner Rating 2
== Armor ==
Forearm Guards 1
Mortimer of London: Argentum Coat 4
+Concealability
+Custom Fit (Stack)
Mortimer of London: Berwick Suit 9
+Concealability
+Custom Fit
Urban Explorer Jumpsuit 9
+Electrochromic Clothing
+Nonconductivity 2
+Biomonitor
Urban Explorer Jumpsuit: Helmet 2
== Weapons ==
Highland Forge Claymore
+Custom Look
+Easy Breakdown (Unpowered)
+Personalized Grip
Pool: 14 (16) Accuracy: 7 DV: 14P AP: -5 RC: 4
Nitama Sporter
+Laser Sight
+Personalized Grip
+Silencer
+Spare Clip
Pool: 6 Accuracy: 8 DV: 6P AP: - RC: 4
Sapphire Knife
+Concealable Holster
+Personalized Grip
Pool: 14 Accuracy: 7 DV: 11P AP: -3 RC: 4
Throwing Knife
Pool: 9 Accuracy: 9 DV: 9P AP: -1 RC: 4
Unarmed Attack
Pool: 10 Accuracy: 9 DV: 8S AP: - RC: 4
== Martial Arts ==
Kunst Des Fechtens
+Opposing Force (Parry)+1 die to Parry TestsRG139
+RiposteR&G pg. 125 Interrupt Action (–7 Initiative Score) Riposte allows shadowrunners to leverage an opponent’s force to their advantage, giving a character the chance to make a quick strike back at an attacker with their readied weapon. In place of the standard Defense Test, the character makes a (Melee Weapon Skill) + Reaction [Accuracy] Test against the opponent’s standard Attack Test. If the defender achieves more net hits than the attacker, the defender successfully avoided the attacker’s strike and managed to return a strike of their own. The defender’s riposte attack has a Damage Value equal to the normal DV of the weapon + net hits and is resisted by a standard Damage Resistance Test. If the defender does not achieve more hits, then he must make a Damage Resistance Test against the damage of the attacker’s strike, with the damage increased by 2 due to the defender being off balance after their failed riposte. Note that use of this action requires Martial Art trainingRG140
+Yielding Force (Riposte)+1 die for RiposteRG141
== Commlink ==
Pulse Wave (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
Sony Angel (ATT: 0, SLZ: 0, DP: 1, FWL: 1) x3
== Gear ==
Ammo: Subsonic (Light Pistols) x36
Backpack (Cheap)
Camera Rating 1
+Vision Magnification
Certified Credstick, Gold Rating 1
Climbing Gear
Contacts Rating 3
+Flare Compensation
+Image Link
+Low Light
Earbuds Rating 2
+Select Sound Filter Rating 2
Fake SIN (Gerald Schmidt) Rating 4
+Fake License (Restricted Bioware) Rating 4
+Fake License (Firearms) Rating 4
+Fake License (Restricted Blades) Rating 4
+Fake License (Registered Adept) Rating 4
Flare Compensation
Flashlight
Flashlight, Low-light
Gecko Tape Gloves
Medkit Rating 3
Micro-Transceiver
Respirator Rating 6
Standard Rope (100m)
Subvocal Mic
Survival Kit
Tag Eraser
Throwing Knife x10
Trodes
Weapon Focus (Bonded Foci) (Highland Forge Claymore) Rating 1
== Vehicles ==
Renault-Fiat Funone
+Metahuman Adjustment Rating 1
+Sensor Array Rating 1
== Karma Expenses ==
== Nuyen Expenses ==
== Concept ==
Melee Adept