Ever since I started back in early hours of SR2 I’ve been waiting to play a shaman but never got around to do so. Now with Forbidden Arcana and other books I’ll give it a shot again. This character will focus mostly on spirits but as he will not be able to bind he might be limited in that regards. He only knows magic, not much else. I’m thinking the character must be a trog even though other races are a lot better at handling shamanic drain. Also Chain Maker is definitely something I want soon after creation if not at creation itself. My problem is choosing the spirits; Plant and Guardian/Ancient? As a Traditionist Shaman he can only summon spirits within their domain. However looking at Wild Spirits Beast spirits are boundless.
Heap lives on the streets. He’s been there most of his life but gotten by through feigning being a simpleton and his magical friends. There’s always a spirit around to help getting his arse out of trouble.
He carries some significant baggage in the form of the magical community who taught him. Due to the limited life span of trogs many practitioners willingly embraced HMHVV I, meaning some of his mentors were Wendigo or Dzoo-noo-qua. He suffers from the experience of eating metahuman flesh as part of his tutelage but may eventually embrace the same path.
Heap is curious about magical protection, not as much the protection itself but more about what it is protecting. There’s no drive to steal anything, more an urge to know what’s inside the vault. So that’s his forte: breaking into magical vaults, summoning Spirits, and astral projection.
Priority (sum-to-10 is accepted)
A: Race (Troll (5)) B: Attributes (20) C: Magical Attitude (Magic 3, 5 Spells) D: Resources (50,000 Nuyen) E:Skills
Attributes:
B-9 A-2 R-4 S-5 W-6 L-3 I-4 C-3 E-3 M-6 Es-6 Ini-8
Positive Qualities: (I’m not sure about the 12 last points)
Mentor Spirit (5) either Coyote (Traditionist Shaman makes bonuses +2 Illusion and +2 Manipulation Magic, +2 can) or Raven (Book of the lost version: +2 summoning all spirits)
Spirit Whisperer (

(spirits arrive one force stronger than summoned)
((Chain Maker - can summon two additional types of spirits (10)))
((Focused concentration 3 (12)))
Mentor Mask (0) - Drain reduced by 1
Negative Qualities:
Code of Honor (Shaman’s Code) (0)
Wanted - Suspected of Cannibalism (10)
Flashbacks - Reliving eating from the body parts of still living metahumans (

Bad Credit (

Skills
Spell casting 6
Summoning 6
Perception 3
Assessing 3
Spells
Blast, Increase Charisma, Hot Potato, Trid Phantasm, Control Thoughts
Karma usage
Power Focus binding -12
Athletic Group 1 -5
Stealth group 1 -5
Gear (3200 left)
Lifestyle: Street
Power Focus 2 (36000)
Big game hunter Armor w/ non-conduct 6, fire resist 4, insulation 4 (7000)
MCT Blue Defender w/receiver (2400)
Contacts [3], Image Link, Flare Compensation, Lowlight Vision ¥1375
Earbuds [1]¥50
Flashlight¥25