Ok, I can't resist, but adding my 2cents to the conversation about D&D editions (because that is always fun, isn't it?

):
I got totally disinterested in D&D during the 4e era. Just not my game, not what I expect from D&D. I went over to Pathfinder, or kept playing 3.5, depending on the group.
5e got me very enthusiastic at first. I still think it's a good system, but I lost interest in it some time ago too. Why? Because while it fast, easy to play and good for new gamers, I started to see the drawbacks of that. Lack of character customization in later levels. Swingyness. Also minor things, like lack of real crafting rules, or the handling of magic items, which wasn't in line with my view on high fantasy settings.
Also, how WotC treats their settings and novel lines nowadays put me off, big time, because I always got invested in an RPG because of the setting and lore and novels, those are the things that get me wantng to play it.
So, I got disintersted in D&D 5e too. Right now, I think PF2e will be the best "D&D" out there for what I want from a D&D-esque game and I'll be able to play all the D&D settings with it too. I totally get all the reasons behind 5e's success (and they aren't just because it's so perfect, but it's pretty good in what it's doing), but it's just lacking for me.
As for SR and combat an lethality: it's funny, bcause a few months back someone complained here that SR seems to be too lethal for them. For me, it's totally okay. Yeah, the combat is more complex than D&D 5e, for example, but I like it. We got through fights pretty fast and felt it pretty lethal and cinematic even in SR3 and that is infinitely worse than SR5.
I do not want SR to be like D&D 5e or, heaven forbid, like Vampire 5th turned out just now (which is a totally over-simplified mess on an albeit good chassis, unfortunately). I like it in the place it is right now, though more polishing and working out the kinks in the math or in the unnecessarily overcomplicated rules (like grenades) is always welcomed!
