Iīm not sure if everyone is understanding the scope of this. Itīs quite a difference whether the 2 Edge Limit applies to every (Major)
action, every playerīs
turn , or for the whole
round .
Action VS
Turn isnīt
that much of a difference though, as it would almost only apply to fast characters with more than one attack per turn. Itīs actally somewhat reasonable to put a cap on the whole turn IMO, given that probably even some Minor Actions might generate Edge in the right circumstances.
But
Round VS
Action: Oh boy. Thatīs a big difference, and strictly for the worse. There are so many ways to generate Edge, through gear, perks, beneficial circumstance and even through armor (instead of -
you know - protecting against damage?!), and many of these can apply both in your own turn and during the turn of other combatants. Putting a cap on the whole round means that, especially in huge battles, youīll reach the cap really quick. Two goons shoot at you while you are in cover, there you go. Or you go first and earn the 2 Edge through your own actions. After reaching that cap, all the gear and powers and other perks that might give you an Edge donīt matter any more. And armor and cover will, at best, help you deny Edge gain for the opposition. But they will probably have reached their limit as well, so...
Plus, itīs harder to track: Itīs easy to keep the limit in mind for a single turn or action, but much more annoying for every participant in a whole combat turn: "So, this Streetsam would get an Edge no for having high armor... No, wait, that one already got 2 Edge from his two Attacks right at the start of the round... Hmmm, which of the summoned 10 Spirits and 4 drones already got their 2 Edge...?"
PLUS, according to Banshee, thatīs not how it was playtested.
So, with that being said:
It's two per Combat Round, and it's really quite clear when you read it in the book and not try to guess it from random vids on teh interwebs.
I honestly have no reason at all to doubt that the official rules are (and will stay) as Hobbes describes it. Itīs just classic Catalyst

Luckily, thereīs houserules. My deepest condolences to missions players, though...