Yeah, there is the 2nd order benefit of being able to wear non-min/max'd armor to blend in with your surroundings and still be tactically relevant.
Not to mention the additional "benefit" of being able to dress in skimpy/open-chested clothing that artwork so often depicts! Look at the Better Than Bad artwork currently scrolling on the forum! Mage chica has a bare-skinned abdomen and ganger troll dude is wearing a mini-vest that leaves his chest all impressively bare. One way to look at the armor issue is to recognize that the mechanics are finally matching the artwork!
This is the core of the problem with 6e, it's all pink mohawk now.
Well the first thing I said in your quote is actually a huge benefit to black trenchcoat.
Not really at all Stainless, armored business suits, gowns, vests and clothing accomplish that in 5e and all prior editions.
The change from armor rules reflecting reality (they stop / reduce incoming damage) to armor being D&D AC (harder to hit, but do not reduce or affect damage) is a poor design choice imho.
It's actually worse than D&D because, as has been said ad nauseam, it doesn't even affect your chance to hit (attack and defense rating do not determine if you hit or not, but rather how much edge you gain or don't gain).
So, to turn back to my prior posts that have only been met with "but 6e is awesome!" nonsense srun has now effectively determined that a bikini is materially similar to an armored jacket and helmet in a firefight.
That's fine for pink mohawk games but wholly unsuitable for a game that has grounding in realistic in world responses, i.e. black trenchcoat.
That's a problem that's very simple to state, seemingly impossible to refute (I have seen no logical refutations of this point yet) and wholesales moves 6e from a shadowrun that lets you determine your own playstyle (pink vs. trench) instead forcing you squarely into pink mohawk.
There are other changes that reinforce this, melee weapons not factoring strength, the weapon damage codes themselves remove granularity and difference between weapons effectively meaning we all will use one type of light pistol, one type of smg, etc. as it's the clearly superior one.
There are other, similar, bone-headed over simplifications that this approach to tossing out all the detail and replacing it with edge that are even crazier.
Having said all that IF you like Pink Mohawk I think 6e will be awesome for your table.
It's just not what I like to play and not what srun historically has been.