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SR6 Mystic Adepts and Power Points

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markelphoenix

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« on: <08-07-20/2354:11> »
So, if I remember correctly, there was errata for Phys Adepts that stated that their magic rating = Power Points in chargen and not just the magic from the Priority Table.

If that is so, does same apply for Mystic Adepts in regards to the points of magic they allocate for Adept Powers?

Stainless Steel Devil Rat

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« Reply #1 on: <08-08-20/0115:02> »
Yes Adepts gain PPs when they increase Magic during chargen.

No, that doesn't include Mystic Adepts.
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

markelphoenix

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« Reply #2 on: <08-08-20/1252:17> »
Yes Adepts gain PPs when they increase Magic during chargen.

No, that doesn't include Mystic Adepts.

So, Mystic Adepts only get Power Points = to the Attribute Table Magic rating, assuming they don't allocate any of the Attribute Table magic to spells.

Shinobi Killfist

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« Reply #3 on: <08-08-20/1313:00> »
Yes Adepts gain PPs when they increase Magic during chargen.

No, that doesn't include Mystic Adepts.

So, Mystic Adepts only get Power Points = to the Attribute Table Magic rating, assuming they don't allocate any of the Attribute Table magic to spells.

Yeah, I'd basically start my mystic adepts out as adepts.  Spells are cheap to improve, adding a PP isn't. A mystic adept it maybe the only time I wouldn't start magic D for my awakened characters.

Michael Chandra

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« Reply #4 on: <08-08-20/1316:33> »
They can also Initiate for Power Points.
How am I not part of the forum?? O_O I am both active and angry!

Shinobi Killfist

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« Reply #5 on: <08-08-20/1324:12> »
They can also Initiate for Power Points.

Yeah that's just more than 7 karma. So I'd go all PPs at the start pick up spells in play.

Stainless Steel Devil Rat

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« Reply #6 on: <08-08-20/1339:07> »
Yeah, I'd basically start my mystic adepts out as adepts.  Spells are cheap to improve, adding a PP isn't. A mystic adept it maybe the only time I wouldn't start magic D for my awakened characters.

Heh if I had my way, the SRM opportunity cost would have been higher to learn spells.  I wanted it so that you could only learn at most 1 spell in between SRMs.   In order to dis-incentivize the "Mysads should go all in on PPs and save spells for post chargen" dynamic.  As well as the "just take Magic D and buy spells post chargen" dynamic for everyone else.

More compassionate heads prevailed ;)
« Last Edit: <08-08-20/1345:47> by Stainless Steel Devil Rat »
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

Shinobi Killfist

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« Reply #7 on: <08-08-20/1626:51> »
Yeah, I'd basically start my mystic adepts out as adepts.  Spells are cheap to improve, adding a PP isn't. A mystic adept it maybe the only time I wouldn't start magic D for my awakened characters.

Heh if I had my way, the SRM opportunity cost would have been higher to learn spells.  I wanted it so that you could only learn at most 1 spell in between SRMs.   In order to dis-incentivize the "Mysads should go all in on PPs and save spells for post chargen" dynamic.  As well as the "just take Magic D and buy spells post chargen" dynamic for everyone else.

More compassionate heads prevailed ;)

I think it would be better just to have a better designed char gen system instead of trying to punish people for working within its system. Actually balance the magic column instead of a gimmick to try and force people to make less effective characters. But I think the priority system is garbage and always has been.  It was shiny and new in 1e, but that wears off quick.

markelphoenix

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« Reply #8 on: <08-08-20/1707:25> »
Yeah, I'd basically start my mystic adepts out as adepts.  Spells are cheap to improve, adding a PP isn't. A mystic adept it maybe the only time I wouldn't start magic D for my awakened characters.

Heh if I had my way, the SRM opportunity cost would have been higher to learn spells.  I wanted it so that you could only learn at most 1 spell in between SRMs.   In order to dis-incentivize the "Mysads should go all in on PPs and save spells for post chargen" dynamic.  As well as the "just take Magic D and buy spells post chargen" dynamic for everyone else.

More compassionate heads prevailed ;)

I think it would be better just to have a better designed char gen system instead of trying to punish people for working within its system. Actually balance the magic column instead of a gimmick to try and force people to make less effective characters. But I think the priority system is garbage and always has been.  It was shiny and new in 1e, but that wears off quick.

My main issue with Priority system is it is filled with trap choices. Looking at you Attributes E.

Point or Karma buy at the very least makes it easier for a new player to experiment and shift things around incrementally, where as Priority Table choice change means shifting everything given the new values that shifted across the board.

Lormyr

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« Reply #9 on: <08-08-20/1743:59> »
My main issue with Priority system is it is filled with trap choices. Looking at you Attributes E.

Point or Karma buy at the very least makes it easier for a new player to experiment and shift things around incrementally, where as Priority Table choice change means shifting everything given the new values that shifted across the board.

This is the real issue with it. Two players can make characters using the exact same rules but one of those character can come out literally hundreds of karma higher than the other character.

I enjoy the concept of the priority selection, it just desperately needs rebalanced.
"TL:DR 6e's reduction of meaningful choices is akin to forcing everyone to wear training wheels. Now it's just becomes a bunch of toddlers riding around on tricycles they can't fall off of." - Adzling

Shinobi Killfist

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« Reply #10 on: <08-08-20/1955:46> »
My main issue with Priority system is it is filled with trap choices. Looking at you Attributes E.

Point or Karma buy at the very least makes it easier for a new player to experiment and shift things around incrementally, where as Priority Table choice change means shifting everything given the new values that shifted across the board.

This is the real issue with it. Two players can make characters using the exact same rules but one of those character can come out literally hundreds of karma higher than the other character.

I enjoy the concept of the priority selection, it just desperately needs rebalanced.

It would be interesting if each A was worth the same karma, might be hard to pull off though. But heck stats and skills arent balanced wthin each other very well. If they ever do it again or rejigger it I would like them to dump the race column. Make race a choice outside of it, it gives you your base stats, stat max/mins so they'd feel more like their race by default and then have each race start with a different pool of free karma.

Xenon

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« Reply #11 on: <08-09-20/0309:37> »
They can also Initiate for Power Points.
And, depending on your reading*, they may also bind QI focus for Power Points.


*Unlike previous edition this book is actually really good at separating 'adept' from 'mystic adept'.

QI focus only seem to mention 'adept'. There does not seem to be any reference allowing mystic adepts to use them. Unlike for example 'adept powers' which also only mention 'adept' but which mystic adepts are explicitly also allowed to get (SR6 p. 66 & SR6 p. 159).

This might or might not be intended.



My main issue with Priority system is it is filled with trap choices. Looking at you Attributes E.
Agreed, but between adjustment attribute points and 50(!) customization karma (and by increasing the cost of skills to 5 while also getting rid of the skill bloat) you can compensate quite a lot no matter what priority you make.

Believe it or not, but you can actually build a really good mundane non-human character even if you pick attribute priority as low as D. Unlike previous edition I might add, where attribute priority D always ended up with a shitty character.

So while I agree that the priority system have trap chooses, I would say that it actually have fewer of them in the 6th edition (even though from a pure karma value optimization point of view you should probably go attribute priority A in both editions).


Point or Karma buy at the very least makes it easier for a new player to experiment and shift things around incrementally, where as Priority Table choice change means shifting everything given the new values that shifted across the board.
At least in theory priority system let a new player start chargen by prioritize the things he think is important for his character concept and then automatically be given a few set frames to build his character within. Where the only 'twiddling down on karma level' is the few leftover / customization karma you get to spend at the end of chargen.

Also, priority table promote specialists (perhaps a bit less than earlier editions where priority A gave you 1.000.000 which was a lot more than twice from B, where priority A was the only option if you wanted to be metahuman, where priority A was the only option if you wanted to be magician etc) while point or karma buy promote generalists (which could be seen as a negative or a positive depending on your table I guess).


Point or karma buy have two distinct advantages as I see it:
1. There is no difference between chargen and post chargen advancement.
2. Because of that they are inherently optimized from a karma value point of view.


It would be interesting if each A was worth the same karma
In 5th and 6th edition you can almost never go wrong with attribute priority A. But in earlier editions the "A priority" was actually a lot harder to make than today (it was 'worth' a lot no matter which column you picked it for, I would even go so far that this selection is what would 'define' your character).

(Having said that, I don't wish to go back to the old priority tables...)
« Last Edit: <08-09-20/0323:23> by Xenon »