The accuracy of a sample size is not based on what percent of the population is taken, the math for this is more complex. If you take a true random sampling of 1,000, out of a population of 100,000,000, the confidence level will vary based on the rate and what level of confidence you want.
Let's say you have a total population of 8 billion. You take a random sampling of 1,000 people- this is a fraction of a percent of the total population. From your sample, you end up with 50% of respondents being male, and 50% being female.
I use an online calculator to do this, but based on our sample of 1,000 people, we can have-
99% confidence that between 45.92% and 54.08% of the total population is male.
95% confidence that between 46.90% and 53.10% of the total population is male.
90% confidence that between 47.40% and 52.60% of the total population is male.
50% confidence that between 48.93% and 51.07% of the total population is male.
The confidence level means that if you were to take the survey many times (assuming true random sampling), X% of the confidence intervals would contain your true population. 95% is pretty standard, 99% usually has too wide an interval to be practical, and 90% or lower is just too unreliable.
It's true that this isn't a true random sampling. It's also true that this measures 3 specific online communities. It does NOT measure playerbase.
Now, let's say you have a total population of 10,000. You take a random sampling of 50 people- this is half a percent of the total population. Let's say you end up with 46% of respondents being male, and 54% being female.
Now, these are our levels:
99% confidence that between 27.89% and 64.11% of the population is male.
95% confidence that between 32.22% and 59.78% of the population is male.
90% confidence that between 34.43% and 57.57% of the population is male.
50% confidence that between 41.26% and 50.74% of the population is male.
So, now we can see that with a smaller sample size, the confidence levels are larger, even when the sample size is a larger percentage of the total population. However, the confidence levels are still mathematically accurate. They are wider because it is less precise with the smaller sample size, but a 95% confidence level with the sample of 50 is exactly as likely to contain the true proportion as the 95% confidence level with the sample of 1000.
So, if we find that 8 people out of 77 (Or, 10.39%) say they like something, and we assume a worst-case total population of 60,000, we can apply this to our population on /r/shadowrun, the official forums, and dumpshock:
99% confidence that between 1.44% and 19.34% of the population likes SR 6e.
95% confidence that between 3.58% and 17.20% of the population likes SR 6e.
90% confidence that between 4.67% and 16.11% of the population likes SR 6e.
50% confidence that between 8.05% and 12.73% of the population likes SR 6e.
Is this helpful at all? Is there a better way that I can explain why this works? OpenStax has an intro to stats book that explains confidence intervals more in-depth than I can.
This is true when you have a truly random sample size to survey. But problems of bias come in during execution. And the biggest issue is usually who or where you are polling from.
For example:
If I went to catholic Churches and handed out a poll asking if they supported Abortion, the responses would be overwhelmingly "No." But that result wouldn't reflect the true opinion of a country as Abortion is against the tenets of Catholicism.
If I asked the same question to Twitter, I would get an overwhelming response of "yes". And again this would not reflect the actual opinion of the a country as Twitter is overwhelmingly used by those with a political left leaning, and only fractionally by those of a Right political leaning.
However, If I was to call 10,000 random households and ask the question of "do you support Abortion?", the results would fall much more closely into the national average,and could be a good barometer for a Country. (Again, depending on other factors. Only Conducting the survey on Sundays could again skew the results)
A big one that came up in my Province 20 years ago was Welfare reform. LOTS of polling was done... All of it said "everyone" wanted an increase of the welfare state... Right up until election day.. And the party that made it an election issue was wiped out (and has never recovered).
Turns out, the polling firms had introduced a Bias in their polling. They conducted their polling Monday to Friday from 10am to noon, right when the vast majority of people are at work, and the only people who could answer the surveys were those who were already on Social Assistance, and they, had a natural self interest in seeing the social systems expanded that was not reflected in the rest of the population.
In your case, Its the people that visit the sites.
If the average person bought 6e and encountered NO ISSUES whatsoever with the product, they would not be on these forums, or Reddit or the Facebook page(?).
Thus, they never saw your poll to respond.
You only have to look at the topics that are being posted to see if you are going to have issues with Bias. In the case of Reddit and here (Don't use facebook, so I can check to see.. and Dumpshock has a same posting patterns as here). The overwhelming topic that gets posted are "Help" topics... meaning people that come here, dumpshock, and reddit are looking for answers to issues.
And if they are looking for answers to issues, chances are they completely happy with the product...
To get a truly random sample for your survey, you would need a mailing list from say DTRPG, then email out the questionnaire and compile the results.
At best, you have taken the temperature of those that visit those locations, but possibly not the actual customer base.
Basically,
you are asking people who have most likely come here seeking help for a problem, if they have a problem with the product. I wonder if that could skew your results any 
This is why I have mentioned,
ad nauseum, that this measures users on this site, Dumpshock, and reddit. So, this survey is a result of the opinions of people who use those sites. Mailing list from DTRPG won't cover the whole playerbase either, because DTRPG isn't the only place that sells SR.
Heck, that's even in the part you quoted "we can apply this to our population on /r/shadowrun, the official forums, and dumpshock."
I agree that it's not a measure of the customer base- I have also mentioned this ad nauseum.
This is an accurate measurement of the sampled populations. As with any survey (including your mailing list suggestion), we can expect some selection bias because responding to this survey was voluntary. So, this does not contain results from people on those three sites who do not like taking surveys. If there is a significant difference in opinion regarding 6e in the population who likes taking surveys versus the population who does not like taking surveys, this will affect the results. I left the survey running for a week so that I did not exclude people in different time zones or with different work schedules.
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I think our difference of opinion then comes from whether or not this is useful. Well, useful to who?
A writer isn't going to care about the opinions of folks who haven't read the book- that makes sense. They've already been paid, so the total sales don't matter.
A publisher will care about people who were potential customers but did not buy the book- they need to identify the reasons why in order to make more sales next time. Whether they read the book or liked it is irrelevant.
There's also the question of how much of the total shadowrun community that these three sites take up. I'm sure folks will throw out "It's a lot!" and "It's not a lot!" with a whole lot of conjecture, so I'll just do that to get that over with.
You can declare it dead whenever you want. However, Catalyst is probably not going to agree with you.
I wish I could weigh in on this topic, but NDA so... 
You always gotta tease XD I think we can infer from the insta pic CGL dropped a bit ago that at least one more book is coming
Here's a better question you may be able to answer- do the people you work with at CGL enjoy working on Shadowrun?
Membership on the forums goes like this: Out of the 7498 registered user (current count as of right now [before I start cleaning spammers]).
Between 100-200 people have over 1,000 posts. but only 29 of those have posted in the last 30 days.
There's over 700 people with over 100 posts, but only 75+ have posted in the last 30 days.
Over 1700 members have never posted at all, but I know from looking a logs, they are still active, spending time just reading.
Thank you so much! So, spitballing, potentially 2000 people are "active," or a little over 25% of registered users.