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IC Auburn: Logrolling

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Sichr

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« Reply #465 on: <05-28-13/1647:44> »
@Nick: You can see a few people talking with guards at the reception of the appartement complex. As you enter the hallway, one of guards looks at you and waves his hand:

Good evening doctor Underwood. Good you are safe. Please get over here, we have an emergency lockdown and there is an intruder somewhere in the building. Get some cofee and wait with others, at least you dont get wet from the rain if you have to wait outside.

Nathen

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« Reply #466 on: <05-28-13/1652:08> »
"Sounds Delightful" Nick tries to remember if he has seen this guard here before....

Memory: 11
11d6.hits(5)=5

and tries to Judge if he is being honest: 10
10d6.hits(5)=4

Sichr

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« Reply #467 on: <05-28-13/1653:16> »
Answer is yes in both cases
(but nice that you are paranoid enought to ask)

Nathen

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« Reply #468 on: <05-28-13/1656:21> »
"There are Two intruders! i was just chased down here by two Orcs from the fifth floor and they were both armed, please check the cameras if you could" Nick moves away from the stairwell to the desk.. quickly hiding his knife behind him....

Sh&^ do i need a drink...
« Last Edit: <05-28-13/1706:00> by Nathen »

Sichr

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« Reply #469 on: <05-28-13/1712:26> »
That wont be possible. Mitsuhama even rerouted traffic from adjacent streets, and Shiftleader told us their strike team defuses the situation. Must be some high profile criminal, they are occupying our systems for almost half an hour. Seems they pinpoint him just a moment back, its less than a minute the alarm started. Good you made it here. Two orks you say?
He gestures and his mates take possitions from where they can clearly target at the emergency exit, weapons ready
Good you made it here. Well better we wait for that MCT strike team, we hadn`t seen them yet but you know those guys, they are real badasses when it comes to criminals. Maybe they wanted to use you to get out of here. Everyone around knows you, you will be valuable hostage.

The guy is completely spotless. The treining they receive must be complete brainwashing. Or he was born that way. You`ve heard enought stories about cops...
« Last Edit: <05-28-13/1717:53> by Sichr »

Nathen

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« Reply #470 on: <05-28-13/1716:27> »
"Well that's a relief, i'm going to go outside for some air, let me know if something changes..." Nick exits the front door and looks around...

Perception: 13
13d6.hits(5)=1 Don't See Sh^% Captain

Sichr

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« Reply #471 on: <05-28-13/1723:33> »
Eee, that wont be possible. We are ordered to keept the doors locked. I cannot let you out.


He looks like a puppy that just made a puddle on your prescious new floor, but apparently an order is an order.
« Last Edit: <05-28-13/1726:37> by Sichr »

Nathen

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« Reply #472 on: <05-28-13/1731:00> »
"Sir.... Open this door... ive had far too CRAPPY a day ... to not be able to take a breather... ive just come from a Murder scene where the only survivor Lay Barely clinging to life and no matter what i did i could feel that life slipping away slowly.... until it was gone... like the echos of a voice in the mountians... Open This Door so that i may have a moment to myself and perhaps let this rain cleanse the shame i feel off of my weary bones."

Should have been a goddam writer....

Leadership 4 + CHA 5 = 9d6
9d6.hits(5)=1 Crap...
use an edge to re roll missed dice...
8d6.hits(5)=2 Ugh...
so 3 total

Plus forgotten modifiers...
3d6.hits(5)=2
so 5 Grand total
« Last Edit: <05-28-13/1805:22> by Nathen »

Sichr

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« Reply #473 on: <05-28-13/1816:13> »
@Nick: Behind the guard you see elevator moving down, stopping in the 2nd level.
Will(3)+Negotiation(2) (5d6.hits(5)=1)

OK Ok. I understand you Doctor Underwood. This is awfull situation. I understand what you are going throught...well I think you know better what you need. I would be glad to see you again, have a good night.

Elevator begins to move down...
as the guard escorts you to the main entrance...entering the numbers on the keypad and the pressing his finger against the reader:
This is just for emergency bu I understand this may be the case...
Doors open...
both entrance
and the elevator on the other side of the hallway...
Two figures steps out of the elevator.
Hey. What the fuc...
the rest of the sentence is cut off by doors closing behind you.
The guard on the other side of the doors looks really, really confused, as he turns to those guys with the question in his eyes.
You see Homolka pulling out his weapon...
and you don`t think you need to see the rest of it...

There is a rainy night outside, and the street is completely clear of vehicles.
Your commlink beeps and is ON
« Last Edit: <05-28-13/1818:04> by Sichr »

Sichr

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« Reply #474 on: <05-28-13/1817:41> »
Timelines synchronized

Nathen

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« Reply #475 on: <05-28-13/1819:33> »
Calls Group<<Hey I need a Pick up quick!! i got MCT hot on my Arse!!!>> and Nick bolts off down the street....


Nick also sends the info he noted earlier to Fang.... just in case...
« Last Edit: <05-28-13/1832:46> by Nathen »

farothel

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« Reply #476 on: <05-29-13/0154:23> »
Shadow had been standing watch, circulating around the building to make sure nobody could sneak up on them.  When she heard Nick's call, she quickly went back to the vehicles.
"Mine has chameleon coating," she said to the others, "but if some of the other vehicles has it as well, or if someone else is a better driver than I am, you can drive."

There was no question in her mind about going or not going.  You did not leave a buddy behind.  This had been drilled into her mind, mostly because those left behind could be made to talk, or if dead, examined.  But still, it made for loyal teams if they knew that all possible measures would be taken to ensure they wouldn't fall in enemy hand.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Ren

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« Reply #477 on: <05-29-13/0452:35> »
"Mask and his bike are better suited for a quick in-and-out grab and to lose any possible followers. Meanwhile, we should go in my car, waiting nearby to see if heavier support is needed. And we shouldn't leave anyone here unprotected, we all should go." Bulldog went to his car, which was parked next to Shadow's, waiting to see if the others agreed with his assessment. He gave the command to the car to open and start up, just in case. The Humvee's engine growled menacingly.
"Speech", Matrix, >>Text<<, Thoughts, Astral
Bulldog
Stake

MaxKojote

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« Reply #478 on: <05-29-13/0724:23> »
Fang holstered the Mossberg on his back as he received Nick's communication. @Navi: Right. Time for me to get back to work. Thank you for your assistance. I'll call you when I likely will need your help again.

[spoiler=Matrix Action]Simple Action - Dismiss Sprite.[/spoiler]

He quickly moved to the front door, seeing outside it that Bulldog was starting up his Humvee. He pulled on his chameleon suit as he exited the house, joining the ork. "I'll try to keep track of Herr Nick's location. He's, understandably, still on the move." His disembodied voice came from beside the ork. "I'll stick to your orders, chief." He knew they needed to get the doctor.Not only was it poor teamwork to leave a member behind, but that commlink could be used to trace them if a technomancer got it. He could unsubscribe it, but it was still a risk.

@Nick: We're coming, just hang on.
Spoken
Thoughts
Matrix
Astral

Fang (Auburn Logrolling)

vinnmun

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« Reply #479 on: <05-29-13/1215:02> »
Judah hops in the back of Sylvia's vehicle, "I'll get over to him faster." He relaxes himself as he closes his eyes as he slips his body into the astral. The physical realms his his astral self behind as calls upon the two watcher spirits. He tells one, "Find Nick.." gives off a mental image of Nick, "at the corner of 3rd St NW and A St NW" Judah than tells the other wateer spirit to look over his body. As the other watcher spirit flies to the destination, Judah will follow and offer assistance if he has an idea where nick could be, knowing they can get their astrally a lot faster.

2d6 = search power 6d6 = Edge + Int + no navigation 7d6 = Area Knowledge (2d6.hits(5)=0, 6d6.hitsopen(5,6)=3, 7d6.hits(5)=4)

0 on the search, 3 hits on navigation, 4 area knowledge
« Last Edit: <06-08-13/2258:54> by vinnmun »
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