I agree, but it still gets to me. I'm against using rules of a game in another game's scenario.
You wanna play something on your own scenario, I'd suggest D20 or GURPS. A good GM can adapt both to be friendlier and simpler.
It's a lot of hassle, but sometimes really worth it...
Longest, most successful campaign I ever ran was a Dark Sun (Advanced D&D 2nd Edition) campaign converted to use Earthdawn mechanics. Lasted about 3 years playing 1-3 times per week.... Ahhh, Uni days
